Adok information 1133 glöps
- general:
- level: user
- personal:
- first name: Claus
- last name: V.
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: imphobia #12 by Imphobia
- cdc #2: Cream #4 by Obnoxious
- cdc #3: Project 2501 by ADDiCT [web]
- cdc #4: Lifeforce by Andromeda Software Development [web]
- diskmag MS-Dos Maniac Magazine #1
- Maniac Magazine was a very early diskmag; its first and (as far as I know) only issue was released in December 1993. It can be downloaded from scene.org (about 300 downloads so far), and it works even without DOSBox.
Maniac #1
Maniac #1 was a tiny magazine with ASCII graphics and music. Its editor was Nocturnus. There were just a handful of articles. One of them was a detailed review of Second Reality by Future Crew. In another article, The Faker presented his view about the (early) PC demoscene. Finally, there were articles about the groups TEI (The Emulator Institute, from Canada) and AD.
There were three tunes to listen to in the background, all of them were composed by MOP (Master of Puppets, not the Mop from the Amiga diskmag ROM who is now also a member of Alcatraz and writing for Mudia Art on PC). Moreover, the magazine contained some BBS adverts. - isokadded on the 2008-11-08 18:06:17
- diskmag MS-Dos Luna #1 by Moon Hunters
- Luna was an Israeli scene diskmag in English from the year 1996 edited by The New York City Kid of Moon Hunters. Its only issue can be downloaded from scene.org (about 1000 downloads so far), and it works with DOSBox.
Luna #1
Luna #1 was released on May 7th, 1996. The engine was coded by GoodByte of Moon Hunters and Civax of Moon Hunters. The title picture was drawn by True-Color of Tatoo. The two background pictures (you can switch between them using F1 and
F2) were painted by DNA-Groove of Moon Hunters and Mr. Atom. The music was made by DNA-Groove, Nyarlothotep of Moon Hunters and Paso of Esteem. The design is very nice. There are even animated (rotating) buttons. For controls you have to use the keyboard (cursor keys and Enter). With the keys 1 to 9, you can view pictures attached to the current article, e.g. photos of the author.
In the main menu you can choose from among Editorial, Articals (sic), Charts (none in this issue) and Credits. The articles section contains some information about Israeli demo parties and groups, several articles about the music compo at Movement 1995 and what happened after it (as many people thought that the winner, Hodow, didn't deserve his success), the story of Esteem's demo for Movement 1995, some texts about future technologies for demos (such as a hologram screen), an interview with Gorbag of Rage and several music-related articles.
Luna #1 is a good magazine all in all, both contents-wise and design-wise. The level of English is also pretty good, which has positively surprised me a bit as English is very different from Hebrew. What a pity that no second issue has ever been released. - isokadded on the 2008-11-08 18:05:37
- diskmag Windows lookain fanz #3
- Lookain Fanz #3
Already in the same month as #2 Lookain Fanz #3 was released.
Again it had great graphics and few articles, although a bit more than in the previous issue. The font was pretty big, similar to the previous issue, but the layout permitted more space for the text. The music of this issue was made by Rez and Bedrael.
The news corner was actually a review corner with reviews of demos, music disks and (commercial) games. The music corner dealt with transposition this time. There was also an introduction to BBS's. The coding corner dealt with some interrupts, which is only interesting for people who are coding under MS-DOS. The last article dealt with Flash websites.
What I said about Lookain Fanz #2 also applies to this issue. It's a pity that there were not more people writing for the magazine, as then there could have been more contents. Probably the lack of support was also the reason why Niakool stopped making Lookain Fanz after #3. - isokadded on the 2008-11-08 18:04:38
- diskmag Windows lookain fanz #2
- Lookain Fanz #2
Lookain Fanz #2 was released in September 1998, a few weeks after the first issue. It had a very cool design. At the beginning you came to a menu where you could select between the editorial and the rest of the mag. In this menu you controlled Super Mario like in the video game and had to jump at the right place to make your selection. In the article menu, there was a picture of Sonic the Hedgehog - very fitting. Inside the articles, antique sculptures were displayed as illustrations. Lookain Fanz #2 was a tiny magazine with estimatedly less than 20 kbytes of texts. There were a news corner, a music tutorial about scales and some other texts, e.g. what makes a good demo. All in all the content was very weak. Great design, almost no content - it's rather a slideshow than a diskmag. - isokadded on the 2008-11-08 18:04:15
- diskmag Windows lookain fanz #1
- Lookain Fanz was a French diskmag edited by Niakool. The first issue (August 1998) was in French, the other two issues were in English. Lookain Fanz can be downloaded at scene.org, from where it has been leeched about 900 times. Its engine is Windows-based and works on modern PCs.
- isokadded on the 2008-11-08 18:03:48
- diskmag MS-Dos Insight #2 by Image! & quad [web]
- Insight #2
Insight #2 was released two years after the first issue, in December 1997. It consisted of the sections Editorial, Articles, The Sofa, Party Groove, Code Zone, Small Talk, The Ratings, The Charts and Credits. The interface of Insight used the concept of links and an index article that mainly consisted of links to the other articles. In contrast to e.g. Hugi, not all the articles which were included in the mag were listed in a table but rather only the main menu was a table like we know it from Hugi. The section menus were normal articles that sounded like editorials and had the links to the various articles among the text. In my opinion this was a pretty cool idea. The disadvantage is that it doesn't allow such a clear view as a "normal" table of contents does.
The level of the demo scene related articles - most of them were written by Quicksilver or Vision - was about as high as the level of average Imphobia articles. The "sofa" section contained interviews (Jace of TBL, Riplin of Infuse and Nix of TBL), the section "small talk" news, adverts and messages. What was really good compared to other mags was the coding corner. The codezone of Insight #2 contained articles about 3D bump mapping, Vesa 2.0, Protected Mode coding in Pascal, tunnels and some info about how to program the MMX processor. The charts were divided into global and Dutch charts. In the global charts the categories were top 10 groups, demos, intros, coders, musicians and graphicians. The categories of the Dutch charts were groups, demos, intros, 4kbs, coders, musicians, graphicians, diskmags and parties.
A good issue all in all. - isokadded on the 2008-11-08 18:02:53
- diskmag MS-Dos Insight #1 by Image! & The Clan & witan [web]
- Insight was a Dutch diskmag in the English language. Its main editor was Quicksilver of "Image!". The two issues were released in late 1995 and late 1997. They can be downloaded from scene.org (about 800 - 1000 downloads per issue). At least issue 2 works using DOSBox.
Insight #1
Insight #1 was released in December 1995. I was unable to move the mouse below the center of the screen, so I was unable to select most of the articles, to scroll inside the articles and to exit
back to the main menu. Therefore I cannot say much about the contents of this issue. In Insight #2 there's an article about the contents of Insight #1, in which we can learn that Insight #1 contained interviews with Aap of Acme, The Rew of Nostalgia, Soundwave of DS, The Councellor of Spirit, Tim of Success and Harlequin of Success, and coding articles about optimization, light sourcing, environment mapping, fake truecolour and shading techniques. The code was done by Russian of "Image!", the graphics were from Unique and Wolverine, and the sound was from Diablo, Cygnes and Heretic. Before the actual mag there was an intro, which was not too special. - isokadded on the 2008-11-08 18:02:27
- diskmag MS-Dos MS-Dos/gus Infused Bytes #2 by Realm Of Illusion [web]
- Infused Bytes #2
January 1995 was the month when issue 2 of Infused Bytes was released. It had a new interface in VGA and much more articles than the previous issue. There were now real charts based on actual votesheets, the categories were demogroups, demos, intros, coders, graphicians, musicians, diskmags, games, and tools/utilities. The articles dealt with the Russian scene, 3D
graphics, viruses, IRC and gouraud shading. The interviews were made with Bacchus of Fairlight and Daredevil of Renaissance. There were also news and messages corner in this issue as well as a gallery with some drawn images and some photos of Assembly 1993. A rather nice diskmag all in all. - isokadded on the 2008-11-08 18:01:24
- diskmag MS-Dos MS-Dos/gus Infused Bytes #1 by Realm Of Illusion [web]
- Infused Bytes was the name of a Russian diskmag (it claims to be the first Russian diskmag of all). It was published by the group Realm Of Illusion and it was 100% in English. Two issues were released. They can be downloaded from scene.org (about 300 downloads per issue) and will work on your modern PC if you use DOSBox.
Infused Bytes #1
Infused Bytes #1 was released in May 1994. It must be started with "start!.exe", otherwise it might crash. The engine was textmode-based. It was coded by Coderipper, who also made the graphics and edited the mag. The music was made by Bigbug and Andrew Zabolotny. It was a very small mag with only seven texts, which could be selected from the main menu. Before the main menu a not too impressive intro and the credits could be seen. The contents were news and rumours, interviews with Andrew Zabolotny and Patson, advertisements, three articles about piracy, and charts. Some characters such as the question mark and the exclamation mark were animated, which looked quite strange. All in all this mag was not too special. - isokadded on the 2008-11-08 17:59:57
- diskmag MS-Dos Infinity #2
- Infinity #2
Infinity #2 (from August 1996) has a similar section structure as #1. The controls are a bit different: Instead of moving your
mouse to the left or to the right edge, you have to move it to the top or to the bottom edge in order to flip pages. The interview partners of this issue are Captain Hook, Garfield of Radioactive Design, Leviathan of Renaissance, Miss Saigon of Threesome, and DJ Mind. Most of the coding articles again come from Spellcaster, some of the topics are scrolling, sprites, starfields and text adventures. Zoltar wrote about ASM opcodes, keyboard scan codes, the CEL format and other formats used in the scene. The Literature section is quite big, it contains stories and poems. In the Miscellaneous section there are a version of Phoenix's demo hidden part list, tracking tips, a list of coding sites and some opinionated articles. On exiting the mag, a picture with the message "Free East Timor" is displayed.
The music of this issue was made by Killer Kid and by Garfield of Radioactive Design.
All in all it's another good issue, mainly thanks to Spellcaster of course. - isokadded on the 2008-11-08 17:58:08
account created on the 2001-04-20 18:36:21
