gopher information 1386 glöps
- general:
- level: user
- personal:
- first name: Dominik
- last name: Ries
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: elevated by Rgba [web] & TBC
- cdc #3: Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- cdc #4: fermi paradox by Mercury [web]
- cdc #5: There by Still [web]
- 64k invitation Linux Windows MacOSX Intel tensile by Horology
- very clean and polished
- rulezadded on the 2013-04-02 14:02:03
- 64k Windows Turtles all the way down by Brain Control [web]
- great concept and execution.
- rulezadded on the 2013-04-02 14:01:06
- demo Windows Glenz vector from Hell by Razor 1911 [web]
- nice
- rulezadded on the 2013-04-02 13:45:32
- demo Windows pb01: Party Gipfel by Poo-Brain [web]
- not bad for a firstie and using unity :)
- rulezadded on the 2013-04-02 13:45:12
- demo Linux Windows MacOSX Intel 1 Finger by Kewlers [web]
- this did not disappoint at all
- rulezadded on the 2013-04-02 13:44:34
- demo Windows project:ion by Nuance [web] & Vantage [web]
- unexpected and great :)
- rulezadded on the 2013-04-02 13:42:43
- demo Windows Exoframe by Cocoon [web]
- what gloom said
- rulezadded on the 2013-04-02 13:41:16
- demo Windows 5 faces by Fairlight [web] & Cloudkicker [web]
- i dont get the complaints about the soundtrack...
i cant imagine another type of music be more fitting when you break shitloads of glass than a cymbal orgy in a brilliant metal track.
also for some personal reasons this triggers emotions and feelings i rarely have when watching demos, which makes this way more than just a good demo to me. - rulezadded on the 2013-04-02 13:38:54
- demo Windows Square by Still [web]
- amazing composition, camerawork and visuals. but im especially in love with the soundtrack.
deserved winner ;)
- rulezadded on the 2012-09-29 08:48:12
- 1k Windows what the frac by Alter!Krass!
- antdude:
midi ... well, maybe cause its the only way to get sound into a 1k while not taking too much of the little space available?
same for the slowdowns btw. no space left for early outs and speedup code in the shader. - isokadded on the 2012-09-22 19:26:44
account created on the 2002-07-12 10:42:03
