_-_-__ information 746 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: hello:FRIEND by Fairlight [web]
- cdc #2: Beyond the walls of Eryx by Andromeda Software Development [web]
- cdc #3: Metamorphosis by Andromeda Software Development [web]
- demo Windows halla by Moppi Productions
- the best story-demo i've ever seen, and probably the only one i'm going to watch with pleasure again
- rulezadded on the 2002-08-05 09:25:40
- demo Linux Windows MacOSX PPC Raspberry Pi Hätä by Da Jormas [web]
- simple and tastefully made == a good time watching it.
- isokadded on the 2002-08-05 08:31:54
- demo Windows Mother, Mother my ears bleed by mfx [web]
- ex.cllnt
- rulezadded on the 2002-08-05 07:49:33
- 4k Windows 224 by Noice [web]
- thom, there is a precedent: http://pouet.net/prod.php?which=482
- isokadded on the 2002-08-04 20:01:40
- demo Linux Windows MacOSX PPC VARIFORM by Kewlers [web]
- rokk
- rulezadded on the 2002-08-04 17:57:59
- demo Linux Windows Chimera by Halcyon
- i said it was orthogonal, not antithetic.
you seemed to imply that because chimera was abstract, and contemporary, it had to be conceptual. which is based on false premises. - isokadded on the 2002-08-04 14:07:05
- demo Linux Windows Chimera by Halcyon
- First, dipswitch, modern art is not modern anymore.
Second, being abstract is completly orthogonal to being conceptual.
- isokadded on the 2002-08-04 13:40:58
- demo Linux Windows Chimera by Halcyon
- who cares about "some people"
- isokadded on the 2002-08-04 07:49:39
- demo Linux Windows Chimera by Halcyon
- unsoundable beauty
fuckings to the nerds - rulezadded on the 2002-08-04 00:15:51
- demo Windows mdma by Threepixels [web]
- i could just say it's not "unforgettable", but let's try argumenting..
Well first things first, the music, the models and the style starts being stale, its so 90s in a way. (And not particularly enjoyable in its own style, lacking the necessary psychedelic climax and hubris that such "trance" productions convey .. not that i'm in quest for such, but let's say, it's the main interest of the style)
As for the technical aspects... it wasn't ultrafast, some scenes were displaying nice shadows and render-to-texture effects.. And I didn't notice that bump mapping .. was it in the particle scene (and is it supposed to work on anything but geforce3> grade cards?)
threepixels' output has been moderatly varied so far... next style please? ;)
- isokadded on the 2002-07-31 10:38:31
account created on the 2000-07-19 10:49:38
