kusma information 2035 glöps
- general:
- level: user
- personal:
- first name: Erik
- last name: Faye-Lund
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Square by Pulse [web]
- cdc #2: Hyperventilation by Byterapers [web]
- cdc #3: Aura for Laura by SoopaDoopa [web]
- cdc #4: Texas by keyboarders
- cdc #5: Absolute Territory by Prismbeings
- 4k procedural graphics Windows Diffuse Dogfight by Loonies [web]
- Awesome
- rulezadded on the 2008-10-25 04:16:38
- 16k Windows Rollback by Subcult
- Pouet v2 will be put online the day Duke Nukem Forever comes out.
- isokadded on the 2008-10-21 22:48:40
- demo Windows Retrofitting by Cocoon [web]
- It was damn cool, but I kind of agree with loady about the flashing.
- rulezadded on the 2008-10-20 15:46:40
- 8k Windows 7k Candy by Tristar & Red Sector Inc. [web]
- Starts playing music, and then crashes. Unhandled exception at 0x6969a697 in trsi_7k_safe.exe: 0xC0000005: Access violation reading location 0x00000000.
- isokadded on the 2008-10-20 14:18:27
- 64k Windows Resistance is futile by Rebels
- Doesn't run here, black screen and no music. GF9800, Vista64.
- isokadded on the 2008-10-19 22:37:27
- 4k Windows Triangle Ted Seeks a Job by Auld & Surprise!Productions [web]
- Quite a lot of content, kudos!
- rulezadded on the 2008-10-19 17:26:56
- demo Windows Hugi#35 Headlines - Disruption in Chaos Theory by Nah-Kolor [web] & Hugi [web]
- hugi
- sucksadded on the 2008-10-19 03:03:39
- 256b MS-Dos Hifields by Tube27
- Wow, really nice height-map.
- rulezadded on the 2008-10-14 11:32:06
- 1k Linux Windows MacOSX Intel You Massive Clod by Fearmoths [web]
- hitch/pete: Integer overflow is undefined (not defined to wrap-around as hitch seem to suggest). Here's the exact wording of the spec, including the reasoning: "It is not expected that underlying hardware has full support for a wide range of integer operations. Because of their intended (limited) purpose, integers are limited to 16 bits of precision, plus a sign representation in both the vertex and fragment languages. An OpenGL Shading Language implementation may convert integers to floats to operate on them. An implementation is allowed to use more than 16 bits of precision to manipulate integers. Hence, there is no portable wrapping behavior. Shaders that overflow the 16 bits of precision
may not be portable."
Apparently ATI wraps the integer-constant 65536 before passing it to the float-vector constructor, and this is as far as I can tell OK by the spec. I guess the fix is to use "65536." (with the dot - as hitch suggested). I hope this clears things up a bit. - isokadded on the 2008-10-13 16:27:24
- 4k procedural graphics Windows leizex by Rgba [web]
- "#%&¤/
- rulezadded on the 2008-10-09 01:58:25
account created on the 2001-11-11 23:46:03
