Photon information 1645 glöps
- general:
- level: user
- personal:
- first name: Henrik
- last name: Erlandsson
- cdcs:
- cdc #1: Hardwired by Crionics & The Silents [web]
- cdc #2: Vector All Times by Tristan Lorach
- cdc #3: Ikadalawampu by Loonies [web]
- cdc #4: eihwaz by Hedj & Schafft
- demo JavaScript war - det varde by Powerteam
- Liked the background FX, didn't see any link between the google images pics and the one in screenshot. Music was well-made and fit the script but not the visuals. Maybe if it had been about something or had a nice effect part...?
- isokadded on the 2014-10-25 18:27:33
- 256b MS-Dos Abductee by Red Sector Inc. [web]
- You seem to want to make this personal. Again, I would have rather discussed PC(VM) advantages etc in a thread.
1) You claimed there were any errors in my statements. I first asked you to address them then, but then saw that you didn't want to address them here, so I suggested a thread instead. And now you address them here, and at the same time make this accusation. That's weird.
2) No, YOU want extra credits for the 8 bytes of code or so required to trigger some MIDI instrument, even though you recommend XPSP3. It doesn't work in XPSP3. It works in a VM. You should recommend a VM if you want credit for playing sound.
3) Yes, because you seem to demand that everyone thumb this up and make a fight with anyone who disagrees. Zero thumbs down and only 3 piggies is very good, you don't need to pick fights.
I actually think very carefully how I feel about a prod before commenting, no matter if I thumb up, down or piggie. Sometimes I write how I feel, sometimes I report errors, sometimes I feedback. I usually run it several times, read NFOs, check files, etc to make sure there's no error on my part.
4) No, this was just in response to you trying somehow to claim that this was better than the other 256bs mentioned. When picking a fight with a guy who mentioned them and thumbed yours up... The reason sourcecode is not a point in favor is that it takes 1 minute for them to add sourcecode to their prods, and then the advantage is gone. That is what I mean.
5) The original comment "Too choppy & rough" referred to the blockiness of textures and coordinate aliasing in XPSP3. The effect has been done before in 256b without these artifacts. The coordinate precision is easily fixed. So, piggie.
6) This is what the discussion in a thread would have been about. PC sizecoders want to eat the cookie and have it too (unless they recommend a single fixed platform in an NFO, of course). Don't recommend XPSP3 if you want oldskool cred from MS-DOS, and don't complain about comments about low FPS or similar if you recommend DosBox.
This is just a reply to your defensive claims and allegations as on-topic as possible. The only point that is relevant to this prod is 5). - isokadded on the 2014-10-25 17:21:04
- 256b MS-Dos Abductee by Red Sector Inc. [web]
- On the other hand, that would be a topic separate from your prod, and best discussed in the "bbs".
- isokadded on the 2014-10-25 05:03:03
- 256b MS-Dos Abductee by Red Sector Inc. [web]
- No, not at all. PC(VM) has several advantages over all other platforms.
Your claim is that there are any errors in my above statement. You better address them then, I suppose. - isokadded on the 2014-10-25 04:52:05
- 256b MS-Dos Abductee by Red Sector Inc. [web]
- BaudSurfer: Don't really see any reason to "address" 3 piggy votes vs. 40 thumbs. :/ But OK.
We coders would all like to be appreciated for our efforts, but MIDI sound and source available are not points in favor for a PC(VM) intro. You already get byte-instructions and a screen buffer basically for free, in a range of VMs that you choose to code for instead of "just PC". I don't mean this in a harsh way, but it is the truth. You have a lot to play with :)
When does a sizecoding intro cease being enjoyable? At .1 fps? When a coordinate-step is half a screen? It's a decision to make, of course.
There's no allegation here. In my case, it was too choppy to be enjoyable. Has nothing to do with other mentioned 256b intros for me. - isokadded on the 2014-10-24 23:40:56
- cracktro Amiga OCS/ECS Metal Law trainer by Backlash
- \
- isokadded on the 2014-10-24 21:05:18
- wild Animation/Video Das Brot by In-Sect
- Für nichteinnahmen des dübsteps! Well it reminded a bit of Gurkenspeicher but now I have a new trick to show on Monday coffee break ;)
- rulezadded on the 2014-10-24 21:04:07
- 64k Amiga OCS/ECS Dubzilla by Spaceballs [web]
- Module on a sizebudget didn't sound good to me. Could probably benefited from a song made as chiptune from the start I think. But well done making room for the twice as wide scanlines history, with 512K it's still a _really_ tight fit ;)
- rulezadded on the 2014-10-24 11:14:53
- 4k Amiga OCS/ECS Octorubber by Loonies [web] & Pacific
- Good 4K music, generated samples definitely starting to sound interesting ;) And a great 4K intro, period! Thumbthumbthumb :)
- rulezadded on the 2014-10-24 11:06:44
- wild Animation/Video eintauchen by Moods Plateau [web]
- So-so animations and story, but entertaining and with some nice/funny details. And well-made substep ;)
- rulezadded on the 2014-10-20 02:15:39
account created on the 2007-01-01 18:46:25
