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last post
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2010-07-12 17:45:30
trc_wm
code
The ASM instruction you always wanted, but never had?
94
2010-07-21 23:07:26
Tigrou
2010-07-18 20:09:16
Sdw
code
Atari 8-bit programming info?
4
2010-07-19 09:22:31
Oswald
2010-07-15 06:23:26
xernobyl
code
just another GLSL vertex attributes related question
3
2010-07-15 14:48:33
xernobyl
2009-10-25 01:19:10
8-bit buggery
code
Programming questions yet again.
81
2010-07-14 19:57:16
8-bit buggery
2010-06-10 22:03:37
iq
code
packers/compressors & security & malware & webhosting
125
2010-07-13 08:52:22
skrebbel
2010-07-08 07:28:22
rasmus is danish
code
opengl + script + windows?
36
2010-07-11 23:48:38
T$
2010-04-12 21:50:50
elfan
code
Flight through mandelbox
20
2010-07-06 23:10:28
alien^PDX
2010-07-01 14:24:19
msqrt
code
simple output for software rendering of audio
30
2010-07-03 15:28:13
🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀
2010-07-02 19:29:50
speeder
code
Ok, how we reproduce that?
7
2010-07-03 09:44:57
havoc
2010-07-01 22:36:02
xernobyl
code
The state of sound cards :D
16
2010-07-02 14:05:20
🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀
2009-01-02 11:33:13
deveah
code
ZX Spectrum programming?
41
2010-07-01 19:44:58
trc_wm
2010-06-26 09:04:12
Seven
code
Urgent: need help to get 4K running on ATI
4
2010-06-26 11:30:15
Psycho
2010-06-23 01:20:50
xteraco
code
help - reusable file loader
16
2010-06-23 14:19:26
xteraco
2010-06-22 07:45:34
xernobyl
code
How would you do this on a shader?
20
2010-06-23 08:18:25
bore
2010-06-21 15:43:19
msqrt
code
simple output setup for software rendering
18
2010-06-22 00:41:54
msqrt
2010-06-18 01:48:48
speeder
code
Retro coding would improve my MAD SKILLZ?
27
2010-06-18 22:14:06
Optimus
2009-08-28 23:34:11
littlejerome
code
how to decrease size of 4kb intro
41
2010-06-17 18:18:50
abductee
2010-04-09 16:52:53
ponce
code
achieving compatibility with OpenGL
16
2010-06-17 18:04:10
ponce
2010-04-18 20:48:26
jscott
code
First Blockparty Demo Arrives!
14
2010-04-19 22:33:23
neu / metoikos
2010-03-18 13:44:14
xeron
code
OpenGL, multiple monitors, etc.
13
2010-04-12 14:38:43
xeron
2010-03-30 09:59:36
krzyzan
code
Riemann zeta function topic
11
2010-04-02 22:07:06
rudi
2010-03-10 02:23:58
xernobyl
code
Threads (CPU not BBS)!
51
2010-03-28 04:28:57
xernobyl
2010-03-23 20:29:32
xernobyl
code
Heightmap/terrain raytracing/disctance function
28
2010-03-24 20:12:19
iq
2010-03-07 15:16:56
xteraco
code
graphics speed: mem vs cpu
11
2010-03-07 18:02:19
cryer
2010-03-05 15:52:47
jaw
code
tesselated filled bezier curves
3
2010-03-05 17:54:47
loaderror
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