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2010-07-12 17:45:30 trc_wm trc_wm code The ASM instruction you always wanted, but never had? 94 2010-07-21 23:07:26 Tigrou Tigrou
2010-07-18 20:09:16 Sdw Sdw code Atari 8-bit programming info? 4 2010-07-19 09:22:31 Oswald Oswald
2010-07-15 06:23:26 xernobyl xernobyl code just another GLSL vertex attributes related question 3 2010-07-15 14:48:33 xernobyl xernobyl
2009-10-25 01:19:10 8-bit buggery 8-bit buggery code Programming questions yet again. 81 2010-07-14 19:57:16 8-bit buggery 8-bit buggery
2010-06-10 22:03:37 iq iq code packers/compressors & security & malware & webhosting 125 2010-07-13 08:52:22 skrebbel skrebbel
2010-07-08 07:28:22 rasmus is danish rasmus is danish code opengl + script + windows? 36 2010-07-11 23:48:38 T$ T$
2010-04-12 21:50:50 elfan elfan code Flight through mandelbox 20 2010-07-06 23:10:28 alien^PDX alien^PDX
2010-07-01 14:24:19 msqrt msqrt code simple output for software rendering of audio 30 2010-07-03 15:28:13 🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀 🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀
2010-07-02 19:29:50 speeder speeder code Ok, how we reproduce that? 7 2010-07-03 09:44:57 havoc havoc
2010-07-01 22:36:02 xernobyl xernobyl code The state of sound cards :D 16 2010-07-02 14:05:20 🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀 🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀
2009-01-02 11:33:13 deveah deveah code ZX Spectrum programming? 41 2010-07-01 19:44:58 trc_wm trc_wm
2010-06-26 09:04:12 Seven Seven code Urgent: need help to get 4K running on ATI 4 2010-06-26 11:30:15 Psycho Psycho
2010-06-23 01:20:50 xteraco xteraco code help - reusable file loader 16 2010-06-23 14:19:26 xteraco xteraco
2010-06-22 07:45:34 xernobyl xernobyl code How would you do this on a shader? 20 2010-06-23 08:18:25 bore bore
2010-06-21 15:43:19 msqrt msqrt code simple output setup for software rendering 18 2010-06-22 00:41:54 msqrt msqrt
2010-06-18 01:48:48 speeder speeder code Retro coding would improve my MAD SKILLZ? 27 2010-06-18 22:14:06 Optimus Optimus
2009-08-28 23:34:11 littlejerome littlejerome code how to decrease size of 4kb intro 41 2010-06-17 18:18:50 abductee abductee
2010-04-09 16:52:53 ponce ponce code achieving compatibility with OpenGL 16 2010-06-17 18:04:10 ponce ponce
2010-04-18 20:48:26 jscott jscott code First Blockparty Demo Arrives! 14 2010-04-19 22:33:23 neu / metoikos neu / metoikos
2010-03-18 13:44:14 xeron xeron code OpenGL, multiple monitors, etc. 13 2010-04-12 14:38:43 xeron xeron
2010-03-30 09:59:36 krzyzan krzyzan code Riemann zeta function topic 11 2010-04-02 22:07:06 rudi rudi
2010-03-10 02:23:58 xernobyl xernobyl code Threads (CPU not BBS)! 51 2010-03-28 04:28:57 xernobyl xernobyl
2010-03-23 20:29:32 xernobyl xernobyl code Heightmap/terrain raytracing/disctance function 28 2010-03-24 20:12:19 iq iq
2010-03-07 15:16:56 xteraco xteraco code graphics speed: mem vs cpu 11 2010-03-07 18:02:19 cryer cryer
2010-03-05 15:52:47 jaw jaw code tesselated filled bezier curves 3 2010-03-05 17:54:47 loaderror loaderror

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