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breakloose by Kakiarts [web]
[nfo]
screenshot added by biff303 on 2006-04-18 11:40:35
platform :
type :
release date : april 2006
release party : Breakpoint 2006
compo : pc 64k
ranked : 5th
  • 5
  • 13
  • 4
popularity : 54%
 54%
  • 0.05
alltime top: #30288
added on the 2006-04-17 10:03:34 by mSW mSW

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I see you took the wise precaution to open a *TOPMOST* window, but since the intro crashed during the precalc, mr. computer needed a complete restart: congratulations.
sucks added on the 2006-04-17 11:38:01 by hitchhikr hitchhikr
what hitchhikr said.
sucks added on the 2006-04-17 14:49:49 by got got
same, only i have two monitors, so the restart was avoided ;P
added on the 2006-04-17 18:39:36 by morten morten
No crash for me but incredibly slow on my FX5900XT (0,5 fps). So, perhaps required PS3.0? or ATI only? Anyway, I saw it on demoscene TV : it deserves its 5th place. For me it's more a reinterpretation of mfx's "The Ballet Dancer". This high voltage transmissions line is a curious choice but is well animated. And the cables motion too! So I would have give it a thumb but no with this rendering inconveniences.
added on the 2006-04-17 19:20:41 by daddyvx daddyvx
I really love this one, great work!
rulez added on the 2006-04-17 21:39:50 by Zplex Zplex
there is a problem with nv cards, we are working on a fixed release! so please stand by
added on the 2006-04-17 23:03:46 by biff303 biff303
hmm crashed at loading screen here was forced to reset.. awaiting final :)

x800xt, athlon64 3200
---ATTENTION---
finally we discovered the problem:
you _NEED_ d3dx9_24.dll in place to run this demo!
the demo loads some d3dx9 functions at the end of the precalc screen.

sorry for that
rulez added on the 2006-04-18 11:07:32 by biff303 biff303
greetz fo kater ... well done, my friend *cuddle*
rulez added on the 2006-04-18 12:19:31 by baerb^kat baerb^kat
>biff303
I have d3dx9_24.dll in system directory. It still crashes(no response) at precalc screen, though.

tested on:
Athlon64 3000+, 1g ram, Radeon X800(256m) w/ Catalyst 6.4(and 6.3), DirectX 9.0c installed(d3dx9_24.dll thru d3dx9_29.dll are also installed).
added on the 2006-04-18 21:25:36 by c.r.v c.r.v
The last scene was nice, but the rest was so ugly and boring...
sucks added on the 2006-04-19 03:03:39 by shash shash
i don't remember how, but i know something, like the task-manager (?) helped me to avoid the restart ...

intro is ok.
added on the 2006-04-19 13:42:49 by AbcuG! AbcuG!
partially felt kind of empty. not bad, though :)
added on the 2006-04-19 13:47:40 by red red
this could have been SO much more. the idea of a power pole coming to live might not be new, but it was never used in a demo/intro before. first of, the visuals are superugly, the 3D flybies couldn't be more boring to watch, most of the chosen perspectives do not support the action and the power pole walking off (poorly animated) leads to nowhere ... if at least the visuals would look better (you did much better in the 4K compo), i'd be fine with the rest, but looking like this, it was a rather frustrating experience for me (considering its potential). sorry.
sucks added on the 2006-04-19 13:52:06 by monroe monroe
i would have liked that thing to get in the town and to destroy everything!! :) Great one!
rulez added on the 2006-04-19 14:57:21 by iks iks
What monroe said, but without the thumbdown. I still liked this.
added on the 2006-04-19 15:07:15 by Preacher Preacher
not that bad but obviously not that good either.. the direction was virtually non-existant and the music was cliched like no tomorrow. so much potential done the wrong way.
added on the 2006-04-19 15:50:43 by Gargaj Gargaj
waiting for final version
added on the 2006-04-20 14:34:59 by EviL EviL
okay here is a more compatible version
tested on geforce 6xxx and 7xxx series, ati x1k and radeon 9600

http://www.kakiarts-technologies.de/kakiarts/download/kakiarts_-_breakloose.zip
added on the 2006-04-22 10:42:12 by biff303 biff303
I think this was the first demo I've seen that looked like it needed to go thru the 'how to make your demos look good on the bigscreen' bit a few times. There were parts where I could barely make out the powerlines, and other small subtle details that were obviously very important to the story.
Because of that I cannot thumb up, as I spent more time going "why! why is this looking so CRAP!" than enjoying it, when it was obviously something I could have enjoyed.
potentially breathtaking scenes for 64k somewhat ruined by poor choices in design and music. and yes, a little more gamma next time, please.
added on the 2007-02-24 00:46:29 by phoenix phoenix
nice, no sound here though
rulez added on the 2015-01-06 01:45:54 by T$ T$
долг загрузка :( AMD ASUS R9 270x (14.12) :(
added on the 2015-05-01 12:38:20 by DIMABOOZ DIMABOOZ

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