Relic by Nerve Axis [web]
screenshot added by z5 on 2001-08-24 11:23:39
platform :
type :
release date : august 1998
release party : Assembly 1998
compo : amiga demo
ranked : 1st
  • 117
  • 12
  • 2
popularity : 71%
  • 0.88
  • 4
alltime top: #507
added on the 2000-08-18 23:35:49 by Crash Crash

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a true incredible amiga demo.. with da eden style... another great production to da scene history!!
added on the 2000-08-22 13:53:38 by mrdoob mrdoob
yep, cool demo. i know lot pc-sceners, who didn´t know what to say about this (some said "the fulcrum is crap" ;))
added on the 2001-03-31 00:52:18 by syntiq syntiq
"hey you kidding, that not a real time demo?!", that was what i was thinking the first time i whatched this prod...
on 68060/60 that's simply a "breaking rectum" kicking ass demo
added on the 2001-04-25 11:14:14 by Tex Tex
beats all pc crap 3d demoooos...perfect sync with the music.
rulez added on the 2001-06-18 15:02:00 by teo teo
that's a cool demo, one of the amiga's best. but be aware that the music in its 1st half is partially ripped from FSOL.. 8]
rulez added on the 2001-06-26 12:04:50 by bhead bhead
bhead - ISDN? :) Well, the music fits into it, so don't care, there are lotsa scene-musics "inspired" by commercial tunes...
added on the 2001-08-24 10:51:22 by teo teo
yea, i don't like 3d-only-story demos, but this is really good (especially because it's on amiga :). almost looks like a hollywood movie ;)
rulez added on the 2001-08-24 11:24:48 by robotriot robotriot
People often say that design is about flatshading and cubes. I don't think that way. If someone would just ask me what is design, I would simply say Relic by Nerve axis.
Imho this is even better than Lapsuus by Maturefurk.
rulez added on the 2002-01-06 14:53:00 by dairos dairos
Schlott, the guy who coded this demo is my brother. I have to say it was an absolute laugh watching relic being created. And I still get a bead of sweat thinking about watching it live at asm98. It took rougly a year to make (part time). FYI: The temple part graphics were created by Meson after being "inspired" by a rather sorry looking pyramid teabag which was placed on top of his monitor... :). Long live the scene!.
rulez added on the 2002-02-04 19:57:52 by Halflob Halflob

it was damn slow on my 030 and now having 040 it didnt change much... anyway, i kinda watched it at normal speed too and all i can say - it so fkn boring!

respect to creators for their work and ideas, still i dont see anything artistic here, it doesnt impress as much (lapsuus is equally boring but at least interesting with its sense of reality).

sucks added on the 2002-02-20 03:20:52 by raver raver
it was correct on my 68060, one of my prefered demo on Amiga Aga.

Nice effects, and a good graphic engine, for a great rendering (even 2x2 ham mode).

A demo based on a theme, simply the best.

fuck o4o and o3o, they're lame :)
rulez added on the 2002-07-16 23:42:17 by cyb0rg cyb0rg

fuck o6o fuck 6502 long life inet evil empire

added on the 2002-07-16 23:55:28 by raver raver
I remember thinking "Oh shit..." when I first saw the Aztec part. Pretty badass.
rulez added on the 2002-08-07 05:37:45 by Gargaj Gargaj
hell yeah, this is one awesome demo... makes me go soft when i look at my timeless Amiga! rulez rulez rulez, total respect!

also there is a divx of this at amidemos, just incase u 030 owners wanna watch at full speed. =)
rulez added on the 2002-08-26 21:45:12 by Panda Panda
<cartman>"...incase u 030 owners wanna watch at full speed"</cartman>

slow on 030 and boring on second and n:th time,
had it's moments tho...
added on the 2002-08-26 23:01:42 by funktion funktion
relic roxxa
rulez added on the 2002-09-23 14:57:53 by inno_inq inno_inq
I don't like 3D demos but this is masterpiece!
rulez added on the 2002-10-08 14:39:58 by kimi kardashian kimi kardashian
Kinda cool. Nice 'lightwave' -look and all. Still a bit boring. A pig then...
added on the 2002-10-08 14:42:28 by uncle-x uncle-x
added on the 2002-10-09 01:24:54 by nosfe nosfe
good i loved this at asm98
rulez added on the 2003-03-26 12:26:30 by uns3en_ uns3en_
Very good demo with complex, great looking scenes. Even in emulator kinda slow.
added on the 2003-08-21 06:37:12 by Crest Crest
Fine demo by Nerve Axis - Nice scenes, matching music and cool story.
rulez added on the 2004-01-24 17:46:46 by punisher^gods punisher^gods
so goood. ~~
rulez added on the 2004-01-24 18:16:34 by elend elend
An amiga production not to be forgotton. Runs fine on 030.

It`s a shame nerve axis never released much more.
rulez added on the 2004-01-24 18:32:34 by darkus darkus
Awsome demo by NVX. This is what you call design and along with Virtual World( http://www.pouet.net/prod.php?which=3645 ) prolly the best 2 ever designed for me.

Just did it!
rulez added on the 2004-01-27 16:31:17 by Intrinsic Intrinsic
Hm, well, it's not that slow on a 030/50, though it could be better. Gotta watch it on a 060.
rulez added on the 2004-03-01 02:00:36 by tomcat tomcat
I've good memories seeing this one on the big screen... it still rules, though I can only see it in Video rip now.
rulez added on the 2004-03-28 11:32:26 by Vulture Vulture
Totally missed the Amiga democompo at Asm98 (damn stupid schedules). It would have been nice to see this one on the bigscreen.
rulezcdc added on the 2004-05-09 11:35:31 by fragment fragment
Awesome 3d show. Amazing. As good as fullcrum imho.
rulez added on the 2004-08-02 02:19:14 by dr.crackhead dr.crackhead
rulez added on the 2004-10-19 15:39:11 by BoyC BoyC
rulez added on the 2004-10-19 15:53:49 by innocent innocent
I watched this with my mouth wide open at the partyplace. The shockwave scene is especially astonishing.
rulez added on the 2004-10-19 16:19:57 by Preacher Preacher
rulez added on the 2004-12-13 13:50:53 by shash shash
rulez added on the 2004-12-13 19:19:32 by Shanethewolf Shanethewolf
rulez added on the 2004-12-13 19:54:06 by xeNusion xeNusion
rulez added on the 2005-05-16 20:49:13 by wayne wayne
Well, this is a really good demo(TM). Long running time, serious production values, cinematic. One to remember.
rulez added on the 2005-07-30 13:45:17 by tomaes tomaes
The best demo from Nerve Axis, and I think maybe the best demo I have ever seen on the Amiga!
rulez added on the 2005-10-11 20:22:46 by Cosmocat Cosmocat
Good classic
rulez added on the 2005-12-12 02:09:16 by ALiEN^bf ALiEN^bf
Pulse was much better but it's ok to watch a few times. Gets boring pretty fast.
rulez added on the 2005-12-12 02:20:28 by StingRay StingRay
No Stingray, it isn't boring at all. One of the few demos with a story that is. Relic is a true milestone.
rulez added on the 2006-02-16 15:03:50 by ghandy ghandy
A must see!
rulez added on the 2006-04-06 01:28:35 by xernobyl xernobyl
Since I see this was classified as a viewing tip and since I've just watched at Pulse I'm curious to see this one... no available video rips around?
added on the 2006-04-15 02:14:11 by bdk bdk
My favorite demo
rulez added on the 2006-04-25 00:37:19 by richy_cat richy_cat
There is a video rip around round somewhere. Or wait for the Mindcandy 2 DVD as it's on there - we've just done the audio comentary for it! Crash/NVX
added on the 2006-08-28 11:09:35 by crashie crashie
Really nice. Beautiful scenes, varying mood and some story-like consistency.
rulez added on the 2006-09-09 11:16:49 by viznut/pwp viznut/pwp
Probably one of the best Amiga demos ever. Rulez!
rulez added on the 2006-09-22 18:26:03 by Lazarus Lazarus
When I saw this on a bigscreen, I almost thought aliens were coming out of the screen in their mothership...
rulez added on the 2007-04-09 19:38:52 by friol friol
Look at their incredible attention to detail in every aspect of this demo.
Just WOW!
rulezcdc added on the 2007-05-06 16:41:58 by noname noname
Nowhere near as enjoyable as pulse. But still a thumb up :)
rulez added on the 2007-05-14 20:58:54 by xeron xeron
The shockwave scene is pretty sweet.
rulez added on the 2007-05-15 00:59:57 by Nezbie Nezbie
This demo was hard to believe for me being no animation. I guess one of the most impressive Amiga demos for me, when I saw them first..
rulez added on the 2007-06-01 23:30:54 by fiveofive fiveofive
rulez added on the 2007-06-07 04:33:52 by gentleman gentleman
working link or video anyone? i´d like to see this one again :)
added on the 2007-06-07 04:43:06 by gentleman gentleman
rulez added on the 2007-07-25 06:46:09 by mrdoob mrdoob
awesome prod.
rulez added on the 2007-09-09 18:17:46 by flynn_nrg flynn_nrg
Great demo.
Video recorded on a 060-50 at

rulez added on the 2007-09-09 21:16:42 by giz giz
thumb up because of the aztech scene, and the meteorit hits afterwards
rulez added on the 2007-12-01 13:51:38 by Alain Alain
rulez added on the 2007-12-01 14:09:44 by Maissi Maissi
Wow. I think it's time for me to update my old 500... Love the lighting effects
rulez added on the 2008-01-14 13:13:08 by cTrix cTrix
forgot to thumb
rulez added on the 2008-01-14 13:27:41 by bonzaj bonzaj
working video link?
stakka: thanks. fantastic! although i suspect a lot of it is animation
rulez added on the 2008-02-07 01:41:47 by parcelshit parcelshit
At that resolution not much needs to be animation ;)
rulez added on the 2008-02-07 06:48:16 by britelite britelite
watching this at soundstorm98 made me addicted to demoscene
rulez added on the 2008-02-07 07:31:39 by ton ton
Oh my god!
rulez added on the 2008-04-07 00:13:33 by Stebo Stebo
rulez added on the 2008-04-22 01:57:48 by Quarryman Quarryman
Great 3D...intriguing story. I loved it.
rulez added on the 2008-05-16 19:01:49 by [HamsTeR] [HamsTeR]
One of those rare demos where you get the feeling that every pixel was put on the screen to express some visual effect based in the storyline rather than to show off some random demo effect. In a league of its own for sure.
rulez added on the 2008-05-16 19:06:43 by Blueberry Blueberry
This is by all means the Best demo on the Mindcandy volume 2 DVD. Parts are like the 1997 original stargate.
rulez added on the 2008-07-31 23:53:15 by Mike 3D Mike 3D
Our minds exploded at Asm'98 compo. I said from the beginning "this will win" \o/
rulez added on the 2008-09-29 10:31:49 by leGend leGend
If anyone is interested, Nerve Axis appeared on British TV to talk about the demoscene and this demo. I have uploaded the video to youtube here:


I've also uploaded a video of Relic playing live at Assembly, with crowd cheers etc, here:


Sorry for the low quality, but the VHS tape was never great quality to begin with.
added on the 2008-10-17 02:19:28 by Wade Wade
rulez added on the 2009-01-16 16:40:21 by zefyros zefyros
Of course, one of my favourites.
It looks superb on every demoparty bigscreen. Remember this if you wanna make a demoshow!
rulez added on the 2009-01-16 16:57:12 by ham ham
awesome.. some of the nicest aga storydemos i know (yet)..
rulez added on the 2009-01-16 17:17:04 by mad mad
Doh, why havn´I thumbed this up yet.
Anyaway, this kicks serious ass! Please come back anytime Nerve Axis!!!!
rulez added on the 2009-01-16 18:33:31 by Puryx Puryx
city explosion and planet explosion kicks major ass!
rulez added on the 2009-01-17 01:38:43 by loaderror loaderror
what Puryx and loaderror said :)
rulez added on the 2009-01-17 01:39:37 by keito keito
rulez added on the 2009-01-25 18:15:30 by sof_max sof_max
Incredible work. Anyone know which parts are animation? (I'm guessing at least the city scenes, but I guess most of the rest is realtime.. if it's all realtime it earns a full "HOLY FUCK" :)
rulez added on the 2009-02-12 17:52:19 by psonice psonice
Still one of the best ever demos. Don't think a storyline type demo has ever matched this, at least i can't think of any.
added on the 2009-02-26 12:47:09 by Intrinsic Intrinsic
Blew my socks off first time I sawrit...
rulez added on the 2009-02-26 17:27:12 by fxmj4598fj4598fj fxmj4598fj4598fj
rulez added on the 2009-05-22 20:15:57 by ilmarque ilmarque
pixelgrafics resolution on 68060
bad code, non-fitting music, boring presentation
another one of those überhyped crap productions on amiga, like alcatraz odyssey
sucks added on the 2009-05-22 20:22:49 by elkmoose elkmoose
[qoute]bad code, non-fitting music, boring presentation[/quote] - wtf?
added on the 2009-05-22 20:35:08 by Puryx Puryx
FSOL pastiche FTW
rulez added on the 2009-05-24 02:11:58 by Weyland Yutani Weyland Yutani
added on the 2009-05-24 02:21:34 by neptun neptun
one of the biggest achievments in Amiga scene history. fantastic demo.
rulez added on the 2009-05-24 04:56:40 by button button
gr8 prod, really enjoyed it back then and now.
rulez added on the 2009-05-24 23:18:56 by comankh comankh
What? Never gave a thumb? after seeing the *live* version from assembly on youtube
this for sure needs a thumb! So a thumb it is..
rulez added on the 2009-05-24 23:23:11 by magic magic
rulez added on the 2009-08-17 07:19:22 by BarZoule BarZoule
Eine klare abschuss!
rulez added on the 2009-09-12 06:51:53 by xball xball
rulez added on the 2009-10-09 07:32:27 by phm/syndrome(zx) phm/syndrome(zx)
epic story and original fxs
rulez added on the 2009-10-09 09:00:28 by fyrex fyrex
Yes I can confirm this is just one big animation... in fact if you rename relic.exe into relic.avi, simply play it in windows media player. True story.
rulez added on the 2009-10-20 14:48:50 by schlott schlott
rulez added on the 2009-10-20 15:56:59 by texel texel
classic for me. watched it on videotape many times in late nineties.
rulez added on the 2010-04-12 00:50:42 by elfh elfh
One of the most impressive demos on Amiga. It's demo with story, cool effects, nice graphics a excellent music.
rulezcdc added on the 2010-04-17 15:30:09 by jack-3d jack-3d
rulez added on the 2010-04-17 19:12:57 by Gʀɪʍʍy Gʀɪʍʍy
Like Grimmy said!

rulez added on the 2010-08-16 11:39:29 by rez rez
Demo with plot, nice 3d engine and graphics deserves a thumb up!
rulez added on the 2010-09-05 23:47:31 by megacz megacz
rulez added on the 2010-09-07 22:32:35 by Eldrik Eldrik
fixed the missing thumb for this awesome demo! :)
rulez added on the 2010-09-07 22:38:39 by substrate substrate
rulez added on the 2011-06-11 12:21:34 by Frequent Frequent
Very impressive and iirc it was nice and fast on 040/40 MHz, so no 060 needed.
rulez added on the 2012-02-26 15:53:53 by grip grip
rulez added on the 2012-03-29 10:18:06 by pilot69 pilot69
what puryx said
rulez added on the 2012-03-29 11:28:25 by scicco scicco
pretty cool 3D demo but i guess it was cooler at the time it was released :p
The music is pretty nice at times and some of the visuals look quite good (though that's mainly because of the downsampling), but it's just boring as fuck overall. A demo with a narrative should at least try to have some sense of direction.
added on the 2012-05-17 13:50:39 by noby noby
another video here
rulez added on the 2012-06-04 23:53:35 by sINk sINk
Beauty! Amazing demo!
rulez added on the 2012-09-10 22:40:30 by Sir_Lucas Sir_Lucas
This is fuckin' awesome!
rulez added on the 2013-11-29 11:52:29 by at0m at0m
Man, I love the music in the space part.
added on the 2013-11-29 12:17:01 by elend elend
The Best! :)
rulez added on the 2013-11-30 15:38:43 by kjb kjb
Daeniken approves
rulez added on the 2014-01-04 20:11:28 by T$ T$
Underrated, this is much better than current 47th place overall on Pouet AGA demo!
rulez added on the 2014-04-25 09:11:29 by ramon ramon
Just sublime demo to watch. Cool story...

Need's an update with better definition for UAE... 060 probably wouldn't cut it.
rulez added on the 2014-07-21 21:44:07 by Stromasher Stromasher
impressive and awesome!!!
rulez added on the 2014-08-24 14:10:21 by bonefish bonefish
I wonder how these blurred edges were done?!
rulez added on the 2014-10-02 08:55:55 by Alone_Coder Alone_Coder
superb. I love demos that tell stories
Definitely incredible!
rulez added on the 2015-04-28 23:37:22 by mccnex mccnex
Another all-time best amiga demo.
Soundtrack is also incredible.
rulez added on the 2015-07-31 23:42:13 by lvd lvd
Pretty atmospheric and quite stunning. Good with a can of people's beer. Now I'm tired and have to go take shower.
rulez added on the 2015-08-12 00:31:01 by lennart lennart
What everyone else said.
rulez added on the 2015-08-12 01:01:39 by CiH CiH
Nerve Axis as story tellers. Very high polished demo. Impressive! Watch it!
rulez added on the 2016-09-01 13:20:23 by noah/3a noah/3a
one of the first demos that i watched on my A1200, when i bought my first accelerator card. It ran pretty decent on a Blizz 1230IV @50MHz :)
rulez added on the 2017-04-23 23:23:07 by Cego Cego
Can't believe I haven't seen this until now. This demo is very cool and really different from the most. Excellent use of effects to tell a story!
rulez added on the 2017-08-05 00:29:31 by moozooh moozooh
rulez added on the 2017-08-16 11:20:53 by bitl bitl
added on the 2017-10-14 23:07:17 by gentleman gentleman
WOAH WOAh WOah Woah woah ... !
rulez added on the 2018-09-14 00:10:33 by cslag cslag
I can't believe how many people just don't get how awesome this demo is.
One of the best of the entire Amiga scene history. Just starting by the screenmode chosen: HAM is slow, people, and this magicians achieved to make it fast enough to render all these polished, amazing, ahead of its time (1998!) effects.
Thanks for this masterpiece!
rulez added on the 2018-12-12 18:38:32 by xvision xvision
rulez added on the 2019-02-01 00:31:10 by iks iks
Awesome amount of detail in these scenes. Great color choices, too. Looks great.
rulez added on the 2021-01-23 00:33:08 by JAC! JAC!
my forgotten thumb and my cdc
rulez added on the 2021-01-23 08:58:52 by ded^RMDA ded^RMDA
the camerawork looks bit rushed, maybe not use so sharp textures with so low resolution. the story was a bit unclear but overall it is worth a thumb up :)
rulez added on the 2021-01-30 01:39:53 by rock rock
that ending!
Amazing effect show in 2x2 pixel resolution and ham8 mode.
rulez added on the 2021-02-23 12:19:25 by tjahzi(aka Jimi) tjahzi(aka Jimi)
This is a great demo for many reasons. There are also some flaws/problems, but let's get to the good stuff first.

Using the HAM8-mode is both interesting and problematic - it's easy to get lots of colors on screen that beats the old VGA/MCGA DOS demos of earlier years (although by this time, SVGA was already probably the norm), with their measely 256 colors from 262144-color palette, when HAM8 can boast 262144 colors out of 24-bit palette (16 777 216 colors, if I remember correctly).

The HAM8-mode also affords an almost automatic 'motion blur', so that kind of effects are allegedly relatively easy to do, and I think this demo heavily utilizes that stuff.

The presentation is wonderful, it's mysterious, it has an ominous music that keeps you guessing in the beginning, and creates intrique.

The graphics, the 3D objects and the visual effects are top notch, and the demo even has a surprise twist at the end - of sorts. At first, it's easy to think this is just a typical boring 'let's put some 3D objects on the screen'-stuff, and that's pretty much that. It's only when the more energetic part kicks in with the clouds and recognizable objects that you realize - hey, this actually continues from where it left off, this is.. an actual STORY!

Storydemos are very rare in the demoscene for some reason, and people don't tend to admire or like them much. I guess meaningless 'blobs twirling on screen' is what people think demos should be all about. After all, demos are not meant to be movies.

Then again, why do so many games have inane storylines and unskippable cutscenes you have to wade through, because they require interaction, so you can't even go away for the duration? Game is not a storytelling platform, and yet corporations that hijacked the computer and video game scene, have been extensively using it as such, leaving the player with fewer options than an actual game shoudl really have (I could go on forever about these stupidly 'linear games' where you basically just play to 'advance the story', not because the gameplay itself is interesting, but I want to return to talking about this demo).

Ever since demos like TBL's excellent 'Tint', Amiga demomakers have recognized the utility of the Ham8-mode for effects that would look unpolished and silly with fewer colors, like those light+alpha-effects that make this demo look so nice and polishes.

There's of course the low resolution that might bother some people, then there's the cropping, which lowers the amount of pixels even further, and this particular demo practically requiring a 68060 or higher (at least as much power - you can get this from emulators, if you can't afford a real '060 card, and who can these days?), etc.

The other fault is that this begins awfully boringly, it's hard to watch the first part without falling asleep, especially if you don't realize it's all part of a story that has a proper arc. The demo lingers a BIT too long on boring things, so I can see why some people judge this demo to be boring (but I challenge them to say the end bit is boring and not feel like they're lying!)

The story -could- be a bit more imaginative, there could be more things happening - there are basically no characters, no dialogue, and everything proceeds in a very linear and predictable fashion. The musics are not all that 'musical', not very melodic or energetic int he 1980s style, not very 'fusion jazz' where the structure could surprise the viewer, but it's a solid presentation, even if the last flutes ARE copied straight from 'The Fifth Element'.

I also don't like how it ends so abruptly, there's no camera pan to show the asteroids after the events, or to fade into some kind of movielike 'endscroller', or any explanation to what -actually- happened and why - as in, 'where did they actually go' and so on. It just drops you to the OS and that's it. It could've used a bit more finesse.

Xvision, thank you for using the Oxford Comma correctly, it's as rare a sight to see as a storydemo like this!

Another good storydemo is 'Odyssey', but it also is plagued with 'boredom', as after the spacefight, the demo begins a marathon of boring effects and barely legible 'almost-english' with bad grammar, that ends up being more funny and interesting to think about than the actual story - a demo shouldn't be over 40 minutes unless you can make ALL (or at least most) of those minutes exciting!

I can't really think of many other storydemos, which is a sad testament to what the demoscene wants - Budbrain's Megademo has a tiny story in it, but so much more -could- be done.

In any case, this demo went much further than the usual 'hey, we can use Lightwave scenes in our demos, so let's just twirl the camera around as much crap as we can muster'-stuff you see so much of in demos of this era. It actually told a coherent story, it had good design, it showed us what HAM8-mode can do in the right hands, and of course, to please the masses, it gave us a big explosion (which could've been better - for some reason, planetary or spaceship explosions rarely look very three-dimensional - what I mean, is that the bits and pieces rarely move in every direction, and inertia and mass is rarely taken into account.

Imagine how a -real- planetary explosion would look like - it would start pretty slow, because planets are massively big, you would be able to see the surface of the planet, the side of the planet rock, and those massive pieces moving apart from each other in -ALL- directions, also away from the camera, and the firey explosion ball inside would then, with its dark and multi-color clouds (from all the lights and fire happening - ever seen a sunset with multiple, beautiful colors?), all the smoke and gases being released, all the tiny bits moving in every direction faster than the big blocks, then those big blocks cracking and separating into smaller blocks, bumping into each other, etc.

But no, we just see a 'light effect while some un-detailed (non-detailed? detailless?), generic asteroids fly into a few directions' and that's it.

It could've been so much better - but that goes for so many 'spaceship explosions' as well, the 'spaceship' is usually just replaced by some yellow explosion gas ball and that's that, even in movies, but especially video games and demos.

I was very surprised to watch Orville and see an actually good-looking spaceship explosion, where the bits don't just disappear, but actually spread to different directions, while the inner section is exploding - it looked very realistic and how I always imagined a proper explosion should look like.

But these nitpicks aside, this is a marvellous demo, that actually tries to do what I have always wondered about; putting 'demo effects' to good use. Instead of just some watery twirl on the screen, why couldn't such an effect display an actual water somewhere in a story, in a meaningful way? For example, a spaceship flying over a lake, that is full of this 'watery effect', that could also reflect that spaceship, etc.

One interesting mention about this demo; if I remember correctly (it's been awhile) the interlaced high-res image of the bearded man suddenly changing to lower-than-low-res (basically from 1x1 hires+interlace into 2x2 lores) is VERY jarring and funny, so I don't know why they didn't have at least 1x1 lores or even 2x2 lores-version of that image instead of friggin' 1x1 hires+interlace..

I mean, it doesn't kill the immersion or anything, but it's jarring and funny. I suppose it wouldn't look that bad viewed from a big screen, but why make it such a high-res image to begin with?

Too bad nothing ever came out of this demo showing how it could be done. When I saw this back in the day, I figured this would be a BEGINNING of something great, a sort of pioneering effort that would then be expanded upon and improved until we get something truly breathtaking - nothing was actually 'built upon' the legacy of this demo, no other storydemo was created that would be coherent and interesting, and show even better effects or at least longer story with perhaps some kind of hand-pixeled animation and dialogue, etc.

Great demo anyways, one that can easily be used to showcase the wonderful world of Amiga and Amiga demos especially. (Even someone that lives in Japan (japanese) loves this demo!)
rulez added on the 2021-11-17 03:39:23 by Okusurika Okusurika
It was mind blowing on 030/040 and PC-ass kicker on 060 back in the days. Among my top Amiga demos of all times!
rulez added on the 2022-01-21 19:58:12 by hollowone hollowone
Amazing demo.
rulezcdc added on the 2024-01-20 14:32:41 by mailman mailman
Ooooh... I am a huge fan of FSOL (they still released tons of stuff, the environments series is amazing), but I had never listened to ISDN.

So I've just realized at this very moment, in 2024, the soundtrack has long samples from it :) I don't really mind but it's true they kinda set the tone of the soundtrack :)

Still watch it regularly on my 030/50. Slow, but watchable and enjoyable :)
rulez added on the 2024-05-25 17:03:07 by mahenou mahenou

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