Anoxia Redux by Andromeda Software Development [web] & Minimalartifact [web]
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popularity : 74% |
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alltime top: #17523 |
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added on the 2010-10-03 01:33:57 by Navis |
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comments
god damn this was great!
soundtrack didnt carry it enough :(
only watched it on the stream but yes, rocks!
Not for me.
Yea best fucking glitch effects ever, though dunno if it fit that well on top of happiness :), but cool enough. Soundtrack rules alot too.
perfectly dreadful
yes for me
srsly. no.
Way too long for my non-glitch taste.
Kinda disturbing. But awesome soundtrack.
also nice to see a remix that's better than the original :)
Happiness is in my all-time favourite, but this one not. Maybe I didn't "understand" it... well, I didn't like it at all.
This kind of noise reminds me of Spectrum :)
the glitches were actually nice and i even had fun trying to figure out which (original) scene was going on.
still, the soundtrack made this boring, especiall for such a long demo.
still, the soundtrack made this boring, especiall for such a long demo.
Looked and sounded great and fresh on the stream.
namevoting <3
what gopher said. but i like the soundtrack to it :)
Not my taste
Normally I don't like to give out thumbs down, but in this case I think it is warranted.
Taking a great, GREAT demo and applying a glitch/look like shit (take your pick...) filter to it? I don't see the point, unless you are looking to get some thumb ups from the artsy-fartsy "if it looks like crap it MUST BE ART"-people and thumbs down from everyone else. If that is the case, congratz, you have succeeded.
Taking a great, GREAT demo and applying a glitch/look like shit (take your pick...) filter to it? I don't see the point, unless you are looking to get some thumb ups from the artsy-fartsy "if it looks like crap it MUST BE ART"-people and thumbs down from everyone else. If that is the case, congratz, you have succeeded.
After killing farbrausch ps kills ASD.
I don't get why some don't understand that there are people who actually think this looks and sounds fucking fantastic. Not everyone who thumbs up this kind of stuff do so based on a stubborn "THIS IS A ART" motif.
While watching on the stream I thought it were problems with the compo machine or stream itself, but not that this was actually a demo as it should be.
Sorry but I don't get it at all and I still don't want to believe that this is ASD prod :(
Sorry but I don't get it at all and I still don't want to believe that this is ASD prod :(
not for my ears =<
MOAR COWBELL!!!1
ASD = Assembly-reuse Satori Development? :-) This feels like Navis responding to the critics saying “let someone else make your music, and then design your demo to the music instead of the other way round”. The end result is amusing, but not too thumbable. :-)
I understand that there is probably an idea or a concept behind this, but it doesn't justify *this*. Actually it made me realize how long Happiness is...
... . .. ========, ,/... ""+"""..,, ,__:÷÷==(+++....__---_-_-'"+!'''''~~ˇˇ^˘˘°^˛°˘°^˛˘°^˛^˘°˛ˇ~~...................we÷÷
absolutely beautiful
Sorry Navis, this is crap ...
... and I won't remember it !!!
Artsy fartsy pantsy...a well deserved thumb down.
Ouch!
I don't get it.
when I saw it on the stream, I wonder why they don't stop it and fix it!!! It shurely can't be the demo ..
I like this demo. The music is brilliant and somehow the "glitch effects", execute perfectly to the music or vicevreca. Keep on experimenting with madness ideas and concept! At leats this is not "one of those - seen a 100nd times before". :) Thumb up for breaking the demoscene pattern!
Pointless and crappy. Nothing to remember here.
While "Happiness blah blah" was technically impressive and well executed, i find this one more interesting and inspiring.
doesnt work on ATI 4870HD :(
Inspired by the Satori demo from Assembly? I like the pixel/software-rendered look and feel... Anyhow, brilliant and moody soundtrack, and for a change something new and experimental on the visual side as well! The connection between the soundtrack and visuals is bit shaky, but improves a lot during the latter half.
I like the glitch effect, I think it's a really good idea, and I would never have made assumptions about the technical difficulty in all of that.
The intention was really good, and I think nowadays audacity, trying new and unexpected things, taking a risk, is the way to go in demoscene.
But this one was way too much for my taste. And, at least to me, the intention of giving exposure to ps's soundtrack was a failure. I don't remember the soundtrack because for me the visuals totally ruined the experience.
The intention was really good, and I think nowadays audacity, trying new and unexpected things, taking a risk, is the way to go in demoscene.
But this one was way too much for my taste. And, at least to me, the intention of giving exposure to ps's soundtrack was a failure. I don't remember the soundtrack because for me the visuals totally ruined the experience.
ohh this was great!!! the first moment bass kicked in, i was thinking "where am i now???' really immersive and unique experience, thank you for that. i am glad this soundtrack met those visuals :)
it felt like a kiss
the visuals got borring after 1 mintue and the high frequencies in the music kicked in around the same time. i actually liked the ambiance of the music, however the high frequencies drove me nuts!
no thumb down since this is above normal.
no thumb down since this is above normal.
Ok gentlemen. Now i can officially say that this is actually THE BEST demo of all times. And so far 18 thumbs down from the people who don't understand a shit neither in demoscene nor in true art just confirm it.
And it has perfect soundtrack also.
And it has perfect soundtrack also.
this is brilliant, the best thing that has every come out from ASD
oh, the fanboys
not my thing but interesting atmosphere
What I love about this is that after it is over you feel like you just want more and more.. also like the satori demo from Assembly. It also invokes a desire to think a bit more about the motives behind the sync and choice of glitchwork which maybe makes you understand the whole process more. I think it only warms up about a 3rd of the way through but this is only natural to provide a mechanism for suspense to build up, also aided by the most appropriate music for this demo. I hope this experiment will urge you to make more experimental stuff in the future, I like the typical demo formula but this is just in a different field and is also equally as enjoyable as using the more polished approach.
what StingRay said²
It's better than the original, but i didnt like that to begin with. And it always amazes me that some people will give away their CDCs to anything ASD makes.
fukeen A !
and epic on screen
and epic on screen
Maybe they get lot of cdc's because they are skilled with at what they do, and try out a vast number of different styles, all executed really well.
Booooring
no no no never again !!!
definitively not my cup of tea !!
i see only red and yellow glitches and noises...
definitively not my cup of tea !!
i see only red and yellow glitches and noises...
Glitch effect is good only for a few seconds, not for a whole demo. :-|
nice!:)
Usually I'm not into that much glitch and noise demos, but this one had something.. I don't know what exactly that touched me in all the right places.
i enjoyed this a lot
This is heavy stuff and hard to like while easy to call noisy crap.
While i like this very much, I can hardly connect to this one. maybe it will change over time, no idea.
I think the main reason it gets so many thumbs down is that its not.. well.. entertaining. its very deep and complex but it hasnt anything like the tune and flow in "wings" to carry you through the demo on itself.
this is serious business and it expects the viewer to be serious about it.
don't get me wrong, happiness and the likes are deep too, but you dont have to go that far into it if you dont feel like it, you can just watch through it and enjoy the beauty which is hardly possible here.
since the piece still needs to grow on me and i have to watch it in several moods i cant really judge it now. all im saying is please think a bit more about it and what you expect from a demo before calling it a piece of crap.
While i like this very much, I can hardly connect to this one. maybe it will change over time, no idea.
I think the main reason it gets so many thumbs down is that its not.. well.. entertaining. its very deep and complex but it hasnt anything like the tune and flow in "wings" to carry you through the demo on itself.
this is serious business and it expects the viewer to be serious about it.
don't get me wrong, happiness and the likes are deep too, but you dont have to go that far into it if you dont feel like it, you can just watch through it and enjoy the beauty which is hardly possible here.
since the piece still needs to grow on me and i have to watch it in several moods i cant really judge it now. all im saying is please think a bit more about it and what you expect from a demo before calling it a piece of crap.
unbearable - must be true art.
Do it in 64k, that'd be a piggie. Do it in 4k, I'll surely thumb it up.
for me its not about tunnels, particles and tentacles. it's about harmony and well connected elements. a demo should raise some emotions. funny, fast, unfinished or not, conserved thoughts and ideas should find a way to the consumer while watching a demo. in this case i just thought my ram is broken
Doesn't the fact that the effect makes you think your system is broken mean that the effect is pretty damn good at what it's supposed to look like? Also I wholeheartedly agree with navis...
Ble.
oh my god, you just took the worst demo you ever made and turned it into the best demo you ever made :O
navis: Your condescending attitude towards the demoviewers isn't helping your case.
Why are all other demomakers "lazy" when your demo is the exact demo that was released earlier, but with a filter added and a new tune. Isn't that lazy?
Also the comparison with the ASM "funny"-demo doesn't hold. That demo fared well in the compo, but was slagged here on Pouet, so the end result was that it wasn't all that liked anyway.
This demo came in last, and has gathered quite some thumbs down here. Couldn't it be that people this demo simply doesn't have any of the qualities that most demoviewers want in a demo?
I don't see why the "unwatchable-glitch-crap" should somehow be a step in a new direction, as opposed to tunnels and particles.
We've seen similar demos for decades, remember Chimera for example? The artsy-fartsy crowd has been trying this for a long time, and most demoviewers weren't impressed then, and still aren't.
For me and many others, demos should be about making stuff that looks good and runs in realtime.
If you want to make people think, why don't make them think with something that happens to look good at the same time?
But in the end, it's all about making demos that YOU like and YOU find fun in doing.
This isn't the movie industry, you don't need a studio to green-light your project, just go ahead and do whatever you like.
Going around moping and saying that people "don't get it" when you don't get the same praise as you got for "Liforeforce" (one of my all time favorites btw.) and the original "Happiness..." however is not productive.
Why are all other demomakers "lazy" when your demo is the exact demo that was released earlier, but with a filter added and a new tune. Isn't that lazy?
Also the comparison with the ASM "funny"-demo doesn't hold. That demo fared well in the compo, but was slagged here on Pouet, so the end result was that it wasn't all that liked anyway.
This demo came in last, and has gathered quite some thumbs down here. Couldn't it be that people this demo simply doesn't have any of the qualities that most demoviewers want in a demo?
I don't see why the "unwatchable-glitch-crap" should somehow be a step in a new direction, as opposed to tunnels and particles.
We've seen similar demos for decades, remember Chimera for example? The artsy-fartsy crowd has been trying this for a long time, and most demoviewers weren't impressed then, and still aren't.
For me and many others, demos should be about making stuff that looks good and runs in realtime.
If you want to make people think, why don't make them think with something that happens to look good at the same time?
But in the end, it's all about making demos that YOU like and YOU find fun in doing.
This isn't the movie industry, you don't need a studio to green-light your project, just go ahead and do whatever you like.
Going around moping and saying that people "don't get it" when you don't get the same praise as you got for "Liforeforce" (one of my all time favorites btw.) and the original "Happiness..." however is not productive.
Performance art!
I love ASD but don't find anything creative in this, at all. Sorry Navis.
video please
navis: Alright, I might have misunderstood what you were trying to say, to me it looked like you were saying that the this demo should have placed higher and that the voters were "wrong".
A discussion on the trends and directions of the scene would be interesting indeed, but perhaps the comment section of this prod isn't the place for it. :)
I will say this though, I don't think that "glitch" demos are pushed aside, they have their dedicated fanbase. Look at the earlier mentioned Chimera, or that Satori demo for example, plenty of thumbs-up for those.
Still traditionally "good-looking" demos have far more people who like them, and I don't think this is strange at all, and not at all an indication that the scene has stagnated or so.
Look at what Smash/FLT is doing with his experimentation with rendering everything as particles for example, there you have demos that are both trying something new and still winning the public over (well, not enough to beat your previous demo, but still...) :)
A discussion on the trends and directions of the scene would be interesting indeed, but perhaps the comment section of this prod isn't the place for it. :)
I will say this though, I don't think that "glitch" demos are pushed aside, they have their dedicated fanbase. Look at the earlier mentioned Chimera, or that Satori demo for example, plenty of thumbs-up for those.
Still traditionally "good-looking" demos have far more people who like them, and I don't think this is strange at all, and not at all an indication that the scene has stagnated or so.
Look at what Smash/FLT is doing with his experimentation with rendering everything as particles for example, there you have demos that are both trying something new and still winning the public over (well, not enough to beat your previous demo, but still...) :)
this prod rulez
Always a fan of experimentation, the execution was decent even if it wasn't to my personal taste.
Kudos to anyone trying to challenge the status quo; it's what keeps things exciting.
Kudos to anyone trying to challenge the status quo; it's what keeps things exciting.
Exactly what Sdw said.
I am all for experiments because they usually push the limits (be it technology or trend-wise), but don't expect people to "get it" if it's not pleasing to at least one of our senses.
Of course I believe you when you say that the technology used is very sophisticated and all that. The problem is the average viewer can't grasp that at all, he only can judge what he sees and hears.
Maybe most of us are not ready for this kind of stuff, but there is a good chance we never will be.
I am all for experiments because they usually push the limits (be it technology or trend-wise), but don't expect people to "get it" if it's not pleasing to at least one of our senses.
Of course I believe you when you say that the technology used is very sophisticated and all that. The problem is the average viewer can't grasp that at all, he only can judge what he sees and hears.
Maybe most of us are not ready for this kind of stuff, but there is a good chance we never will be.
Glad I didn't have to watch this at the bigscreen.
Navis - I wish glitchy demos would get more sophisticated too.
this belongs to the last place.. it can't even be called 'experimental'.. escape was my choice here. noisedemos can be done in 4k and not 70mb.
Amazing audio experience. But IMHO the whole thing gets ruined by being able to see the original demo through the filter.
Even if the filter reacts quite nicely to the music, the scene changes, camera paths and models still go at their own pace and wtf, they don't fit at all. At some points I totally got immersed in the whole experience, but then I got distracted by any of these things and it was so frustrating.
The soundtrack definetly deserved its own visuals.
Even if the filter reacts quite nicely to the music, the scene changes, camera paths and models still go at their own pace and wtf, they don't fit at all. At some points I totally got immersed in the whole experience, but then I got distracted by any of these things and it was so frustrating.
The soundtrack definetly deserved its own visuals.
KAPUTT
At first i thought there was a VRAM problem, then I realized this was how it was supposed to look. I've never been able to get those noise prod anyway, however much I tried to.
Scheiße
do not like
~80mb for that?! Pressed esc after a while.
Generally I like this. Love the soundtrack and the noise and the glitch.
I did however feel that it's missing something. Can't quite put my finger on it though...
I did however feel that it's missing something. Can't quite put my finger on it though...
Interesting, especially the 2D-Part, the ants and the ending. @Navis: Could this filter be used dynamically on a video, like in »the evolution of vision«? That would be cool.
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dhe
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dhe
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The good news: I watched this one till the end.
The bad news: If this would have been the first demo for me which I've seen, I would have never been able to love demos as strong as I still do after 20 years.
The bad news: If this would have been the first demo for me which I've seen, I would have never been able to love demos as strong as I still do after 20 years.
best visuals that i've seen for a while
Maybe it is made with technically stuff and code that I don't understand. But I understand, that there are no great graphics, no great music, no great effects, nothing here that makes a good demo. If this is some kind of art, it has nothing to do with the demoscene, maybe there is a separate glitch-scene, trash-scene or similar. I'm looking forward to see a great demo in typical ASD stlye next time, but here I have to thumb down.
better than expected when reading all the comments. Piggy it is.
this is what happens when the matrix resets itself. asd goes farbrauschs spirituality. MASANGIN!
thu because i want to encourage out of normed demos.
demos must be polished.
not TOO noisy.
if you want ASD always do ASD-like demos, you are gona kill innovation in the demoscene
demos must be polished.
not TOO noisy.
if you want ASD always do ASD-like demos, you are gona kill innovation in the demoscene
During the compo is really hoped it was actual data bending.
Graphics were messed up, GeForce 8800 - Win 7 with latest DirectX installed. Music was also didn't play correct, could only hear one track (from the left only)
Youtube link please?
Youtube link please?
Quote:
But I understand, that there are no great graphics, no great music, no great effects, nothing here that makes a good demo. If this is some kind of art, it has nothing to do with the demoscene
Comments like these always gives me the giggles... (there seem to be quite many comments from people who fail to recognize the base material underneath the funky distort-shader)
Navis: Perhaps next time your super-mega-compowinner demo should have this kind of a filter on it to begin with :-)
I wanted to comment that I wasn't seeing what your point was, but after reading the explanations in the comments I roughly have a glimpse of it now.
But still, the audience isn't given any hint of what this is about. Even after having seen Happiness, I didn't understand at all. So I guess it must have been nothing but randomness to people who don't know it (and there were: like the non sceners who were present).
But to me this was absolutely not entertaining, not pleasant, and not understandable (I did enjoy Wind Under my Wings for instance). None of those are mandatory I guess, but at some point part of your work as an author is to present something audience can relate to.
But still, the audience isn't given any hint of what this is about. Even after having seen Happiness, I didn't understand at all. So I guess it must have been nothing but randomness to people who don't know it (and there were: like the non sceners who were present).
But to me this was absolutely not entertaining, not pleasant, and not understandable (I did enjoy Wind Under my Wings for instance). None of those are mandatory I guess, but at some point part of your work as an author is to present something audience can relate to.
The ripped "Happiness is Around the Bend" data spoils the impression. Original data needed.
Uncle-x: My thoughts exactly, about doing this kind of stuff to begin with.
Alas, I felt something was missing and felt a little cheated by not rearranging the actual content running underneath at all. But somehow this beast was easier to decipher than it's predecessor. And the track was much more better too!
But unfortunately people can't be made to like what they don't. Surely they change thru time and so forth, and I am not sure if noise/glitch-things represent a higher form of art than the more traditional ways of expression. But of course the point being that they should be regarded as equals.
I'll give this one a weak thumb up mainly due it's very nice soundtrack.
Alas, I felt something was missing and felt a little cheated by not rearranging the actual content running underneath at all. But somehow this beast was easier to decipher than it's predecessor. And the track was much more better too!
But unfortunately people can't be made to like what they don't. Surely they change thru time and so forth, and I am not sure if noise/glitch-things represent a higher form of art than the more traditional ways of expression. But of course the point being that they should be regarded as equals.
I'll give this one a weak thumb up mainly due it's very nice soundtrack.
Argh, first at=it
navis: apart from the haters here (i dont say every thumbdowner sux tho, everybody is entitled to their opinion, srsly!) you have to understand that the people at main saw this after the party lasted for several hours, drinking beers, wanting entertainment and this demo just didnt deliver it at the right spot. it just wasnt the time and the place for something this special and noisy. thats why it came in last, not because its all bad.
This left me speechless
we were just talking the other day how asd could do a great demo if working with proper track, and you just did it. ;) nice work, thank you very much.
and, here is youtube link, i needed it, as demo didn't run for me, so i guess others will find it helpfull.
would be glad for some 720p version, if possible ;)
would be glad for some 720p version, if possible ;)
Hihi, interesting reactions. Reminds me on the discussions about http://www.pouet.net/prod.php?which=7119.
I quite like the effect it had on me: Drifted away and started thinking. Maybe, this is what art is supposed to do, but I would be reluctant to call it that though.
It's still amazing how different the impact was: Some scenes looked rather boring, some looked just broken but some actually gained power. In that sense it would have been nice to see a tweaked / animated version of the shader at work.
However, it sure looks like a pretty amazing shader construction. Mind sharing it? Would like to give it a try on some of my productions.
Surprisingly, the scene lyrics also worked for me. A little like 828...
All in all, thanks for the experiment!
I quite like the effect it had on me: Drifted away and started thinking. Maybe, this is what art is supposed to do, but I would be reluctant to call it that though.
It's still amazing how different the impact was: Some scenes looked rather boring, some looked just broken but some actually gained power. In that sense it would have been nice to see a tweaked / animated version of the shader at work.
However, it sure looks like a pretty amazing shader construction. Mind sharing it? Would like to give it a try on some of my productions.
Surprisingly, the scene lyrics also worked for me. A little like 828...
All in all, thanks for the experiment!
Wow. Just, plain wow. I am amazed by the amount of eerie details you can observe. It's like an amazing trip into a very uncertain world, with some meaningful bits here and there.
When the demo started I started to analyze and look for details, I tried to see deep inside, perhaps even behind and beyond what was shown. Patterns and deconstructed bareness of the original demo glanced through the veins that were cut open. I was already in a very emotional state, this just made it worth being so.
When the demo started I started to analyze and look for details, I tried to see deep inside, perhaps even behind and beyond what was shown. Patterns and deconstructed bareness of the original demo glanced through the veins that were cut open. I was already in a very emotional state, this just made it worth being so.
Existence is known only at the point of emission and the point of detection. In between times it is completely out of sensible interaction with the things of our universe, out of sensible interaction with the macro world. What is going on in the apparatus is something that is not known.
can't say it does anything for me, and furthermore I'll gladly keep myself out of the whole discussion about it, not worth my time :)
STOP THE FAKE SHIT !
suggestion: release this kind of production at a different party and/or with an alias.
Anyway, thanks for the explanations Navis, it makes more sense, and the approach "making things you can't do in maya" is great.
Also, the soundtrack is much more interesting with headphones =).
And the glitches are cool.
This didn't deserve the last place.
Still, I think Ithaqua's comment is very insightful and that partly explain why I don't like it at all (poor audio/visuals connection).
Anyway, thanks for the explanations Navis, it makes more sense, and the approach "making things you can't do in maya" is great.
Also, the soundtrack is much more interesting with headphones =).
And the glitches are cool.
This didn't deserve the last place.
Still, I think Ithaqua's comment is very insightful and that partly explain why I don't like it at all (poor audio/visuals connection).
When Art meet a defect graphic card
Probably the best thing to come out of the demoscene this year.
I hope it inspires other groups to try something different.
I hope it inspires other groups to try something different.
Rather bad
no
A minus production? :)
Simply beautiful!
I like it strange style !
like the style... but applying it to a demo that had a different style before, well, ruins everything for me... waiting to see this style well executed on a fresh demo, with content that is polished for this particular style.
No comments. Not on Pouet.
I rather liked it. Takes an epic compo-winner and tears it down a bit. It's cool seeing re-interpretations of work. Good that it's more than just randomizing scripts and shaders - although this glitch medium has so much more potential. I think the artistic explanations from navis were a bit overboard though. :)
Well, nice story Navis, bud badly produced IMHO.
i wish i could give a second thumb up only for the comments :>
I liek the bugs and all but i don't understand why there's an ASD demo running in the background.
No. Thanks.
ok
Weak thumb up, mostly because of the soundtrack, the concept and the controversy that ensued. Also, it got me in the right mood last night and I really enjoyed watching :)
IMHO the biggest problem is what several people already stated: The glitchy style and the underlying 3D-ness of "Happiness" don't exactly fit together. There are a few scenes that work (the beginning and the last supper scene eg.) but at other places the stark colors clashed too much against the happy harmless 3d flyby that was shown by them.
Oh and people, stop saying "scenepoetry" as soon as there are texts which reek of meaning on screen. That's even more pathetic than your dislike of vocals or anything else even remotely conventional. :D
IMHO the biggest problem is what several people already stated: The glitchy style and the underlying 3D-ness of "Happiness" don't exactly fit together. There are a few scenes that work (the beginning and the last supper scene eg.) but at other places the stark colors clashed too much against the happy harmless 3d flyby that was shown by them.
Oh and people, stop saying "scenepoetry" as soon as there are texts which reek of meaning on screen. That's even more pathetic than your dislike of vocals or anything else even remotely conventional. :D
a demo from a strange parallel universe
What Sdw said
I add that i absolutly don't buy the "this is art", "it's non-conventional" and the "glitchy roxx" stuff...
I would maybe ""understood"" if this was a genuine prod, a 4k/64k... but not the "fucking-up" of a 70mb blockbuster demo !!
IMHO: the worst "WTF" ever in the demoscene ^^ (i'm a bit rude, but anyway you search for it right?? ^^)
I add that i absolutly don't buy the "this is art", "it's non-conventional" and the "glitchy roxx" stuff...
I would maybe ""understood"" if this was a genuine prod, a 4k/64k... but not the "fucking-up" of a 70mb blockbuster demo !!
IMHO: the worst "WTF" ever in the demoscene ^^ (i'm a bit rude, but anyway you search for it right?? ^^)
as hard as i try, i fail to understand how noise comes from a creative process and how it can be considered as pleasing to the eyes or the ears
ITT: elites thumb up, masses thumb down
cheers haha
cheers haha
Dozen hugs to my PS ! cool music !
Couldnt watch it, my gfx card seems broken.
Couldnt watch it, my gfx card seems broken.
One more deserved thumb down for ASD. Name-thumbdowning roxx :D
Here's my opinion :
When the demo started during the compo (I was at MAiN), after a few seconds I understood that Happiness was running in "background" and seeing that, I immediately thought of someone watching the demo from another dimension. What stroke me is that it really looked like someone took a demo and made it a piece of contemporary art. I mean, that's something that could have been part of a contemporary art expo like the ones I sometimes attend in Paris.
But like every piece of art, it has limitations on how it is perceived. First, you must assume that you won't please to everyone. Of course a person may like or not a specific demo, but often this person won't deny the interest of the demo. For art, this is completely different : a large amount of people will deny any interest of some form of art, and amongst the people that are interested, there will be around half of it that dislikes a specific piece of art. Art is strongly linked to how people perceive it, and you cannot change that.
The other limitation, in my opinion, is the context. Where and how a pice of art is shown may change completely the way it is perceived. And artists that does video or audio performances don't force the audience to watch the complete thing : if one doesn't like it, one can skip it.
The fact is that Anoxia Redux, to me, is art, plain and simple. but it is also a demo. As such, it was shown during a demoparty, when people does not expect to see contemporary art. It was shown under the name ASD, of which people expect "demos". And demosceners might also not be receptive to art, espescially since demoparties are "parties" with beer and loud music. Showing Anoxia Redux during a demo compo was because its status of being a demo, but IMO it was not really where it belongs.
So what I thought was "whoa, that's not expected, they're taking a huge bet here". And also, watching the audience "a lot of people are not getting it".
I was surprised to see it got the last place, but after a while I think it got positive and (looks like a lot of) negative votes, and that other got mainly positive votes. I think that would have happened exactly the same at any party.
I was also surprised that X-Men got the first place (as they were, seeing their faces at the results). But hey, that's demoparties. It's a specific context, with specific people, so that's the way it is.
When the demo started during the compo (I was at MAiN), after a few seconds I understood that Happiness was running in "background" and seeing that, I immediately thought of someone watching the demo from another dimension. What stroke me is that it really looked like someone took a demo and made it a piece of contemporary art. I mean, that's something that could have been part of a contemporary art expo like the ones I sometimes attend in Paris.
But like every piece of art, it has limitations on how it is perceived. First, you must assume that you won't please to everyone. Of course a person may like or not a specific demo, but often this person won't deny the interest of the demo. For art, this is completely different : a large amount of people will deny any interest of some form of art, and amongst the people that are interested, there will be around half of it that dislikes a specific piece of art. Art is strongly linked to how people perceive it, and you cannot change that.
The other limitation, in my opinion, is the context. Where and how a pice of art is shown may change completely the way it is perceived. And artists that does video or audio performances don't force the audience to watch the complete thing : if one doesn't like it, one can skip it.
The fact is that Anoxia Redux, to me, is art, plain and simple. but it is also a demo. As such, it was shown during a demoparty, when people does not expect to see contemporary art. It was shown under the name ASD, of which people expect "demos". And demosceners might also not be receptive to art, espescially since demoparties are "parties" with beer and loud music. Showing Anoxia Redux during a demo compo was because its status of being a demo, but IMO it was not really where it belongs.
So what I thought was "whoa, that's not expected, they're taking a huge bet here". And also, watching the audience "a lot of people are not getting it".
I was surprised to see it got the last place, but after a while I think it got positive and (looks like a lot of) negative votes, and that other got mainly positive votes. I think that would have happened exactly the same at any party.
I was also surprised that X-Men got the first place (as they were, seeing their faces at the results). But hey, that's demoparties. It's a specific context, with specific people, so that's the way it is.
Nice story navis! now go make a demo about it!
sry. ;)
while i cant say i like noise demo's (they are basically random crap imho.) i do somehow like this. dunno why. cant put the finger on it.
But its like a Fugly painting made out of shit and human feces. once u attach some nice philosophy to it, ppl considder it art.
sry. ;)
while i cant say i like noise demo's (they are basically random crap imho.) i do somehow like this. dunno why. cant put the finger on it.
But its like a Fugly painting made out of shit and human feces. once u attach some nice philosophy to it, ppl considder it art.
This is not art. It's a piece of shit. If you want to see a good noise demo and art, try this: http://pouet.net/prod.php?which=54525
i kind of completely agree with rickstars comment up there. its what i wanted to say in the first place but he managed to do it 10x better.
well maybe except the fact that it basically sais other type of demos are not art... but lets not get down that road =)
well maybe except the fact that it basically sais other type of demos are not art... but lets not get down that road =)
Last place? Seriously? I mean, I get that glitchy demos like this aren't exactly crowd pleasers, but still that's just wrong.
For me, this was the hilight of the compo. Really great stuff.
For me, this was the hilight of the compo. Really great stuff.
@wysiwtf : Depends on your definition of art :p
I always considered that demos can be art, or it can be just a way to express yourself, or it can also be some crap you do when you're drunk. The same as I consider that code can be just mere instructions, or it can be a way to express yourself, or it truly can be art.
To me, every demo is not art. It depends of how you feel a prod, and of what the makers of the prods wanted to express with it. Something that has to do with feelings (all the way).
So it's not a matter of answering to the question "are demos art ?" but to "what is art ?". And you're right, we don't want to get down that road. :)
I always considered that demos can be art, or it can be just a way to express yourself, or it can also be some crap you do when you're drunk. The same as I consider that code can be just mere instructions, or it can be a way to express yourself, or it truly can be art.
To me, every demo is not art. It depends of how you feel a prod, and of what the makers of the prods wanted to express with it. Something that has to do with feelings (all the way).
So it's not a matter of answering to the question "are demos art ?" but to "what is art ?". And you're right, we don't want to get down that road. :)
Navis: I get it. One of the joys of art is the viewer's interpretation of the piece. Please, you don't need to explain yourself!
+ nice Idea to deconstruct a highly polished demo
+ atmospheric soundtrack
+ some nice scenes (eg. running people, last supper)
- goes on for far too long
- no visual progression
PS: Really didn't deserve last place...third or fourth place would have been appropriate imho.
+ atmospheric soundtrack
+ some nice scenes (eg. running people, last supper)
- goes on for far too long
- no visual progression
PS: Really didn't deserve last place...third or fourth place would have been appropriate imho.
Sometimes I don't understand the demoscene.
Navis: stop justifying and do what you like. =)
Deserved 2nd place.
This is way more interesting than most recent demos - and it has comments enough to prove it!
Abstract prod, creativity for some or eyes nightmare for others...
Don't like how it is done.
Don't like how it is done.
Most people around me hated it while we were watching it on the big screen, but I managed to dive into it and really liked it.
I doubt I would have liked it watching it on my home PC, though.
I doubt I would have liked it watching it on my home PC, though.
nevermind the last place or downthumbs, but holy fucking shit with the waaaaahriform 2 attitude here.
"navis meets satori"
It's the first time I thumb down an ASD production (coop or not). I don't even remember giving a piggie before. I hate Speedfisters, Jumalauta demos because of ugly noise effects. This one proves that I don't hate Speedfisters and Jumalauta, I hate stupid, ugly noise demos.
ENOTADEMO
I enjoyed this quite a bit as an addendum to the original!
In comments some people are making it too personal - judge the demo not the creators. I don't think anyone is being aliented. The demo is offbeat so not everyone is going to dig it. Also, ASD has notoriety so haters gunna hate.
In comments some people are making it too personal - judge the demo not the creators. I don't think anyone is being aliented. The demo is offbeat so not everyone is going to dig it. Also, ASD has notoriety so haters gunna hate.
I didn't like the beginning very much (1st minute or so), but then it grew on me. It certainly is one of my favourite demos of the year.
I really like the glitch shader, but as far as I can tell it does not use z-buffer information. I think that a shader that strongly uses z-buffer information might work better on the "video material" that you used.
I really like the glitch shader, but as far as I can tell it does not use z-buffer information. I think that a shader that strongly uses z-buffer information might work better on the "video material" that you used.
Write StateOfTheArt.adf to a broken floppy full of bad sectors, insert it to an A500, and you get the same demo with better music.
Great. Totally different interpretation of the original. The glitch was extremely well done and varied. Only thing I didn't like was 'happy meal' - it's almost a joke, which is out of place.
Quote:
Navis: I get it. One of the joys of art is the viewer's interpretation of the piece. Please, you don't need to explain yourself!
ps.: could you add a link to the soundtrack, please?
just watched a youtube version and have to say, that my low end gfx hardware (radeon 3200hd) gives slightly different visuals, especially until the BASS moment (that is why my wow reaction was so strong). also, those low fps scenes felt very cool - kinda more glitchy, the way i like ))) this is a sign of great demo to me - great experience in different conditions. congrats Navis, ps and everyone involved!
rofl Charlie
With all respect to Navis, this is not demo I like. On the other hand, what kind of demo would be suitable for that "music"?
With all respect to Navis, this is not demo I like. On the other hand, what kind of demo would be suitable for that "music"?
No love from here. Watching this felt like trying to listen Lady Gaga singing Norwegian black metal - fake and forced. Please leave the artsy, glitchy noise demos to nosfe and satori, they know how to work their magic on them. Not saying that ASD shouldn't try other genres as well, but this was probably a bit too far fetched in that sense. I hope to see more of those 'traditional' ASD pant-wetting "whoah shit this is so cool" demos soon again.
Quote:
oh my god, you just took the worst demo you ever made and turned it into the best demo you ever made :O
Okay, with the comments from Navis, I have a better view of the artistic goals of this demo...
But a piece of art should be self-explanatory. If it takes several pouët comment pages to understand wtf is going on and why it was done, then it's basically a failure.
Good job trying though.
But a piece of art should be self-explanatory. If it takes several pouët comment pages to understand wtf is going on and why it was done, then it's basically a failure.
Good job trying though.
lol
Tarmil, no, a piece of art does not need to be self-explanatory. just check out the last 100+ what's been happening in the art world. most of the contemporary art does take some reading and learning before it's understandable.
and for fucks sake, even with the old classical paintings you can get a lot more if you understand their relation to art history and if you know the meanings of details and styles and tools used.
and for fucks sake, even with the old classical paintings you can get a lot more if you understand their relation to art history and if you know the meanings of details and styles and tools used.
Navis: I'd not give a shit :D
this was epic on big screen, trust me, you have no idea how good it was
this was epic on big screen, trust me, you have no idea how good it was
+ what Tarmil said.
Navis : I understand better now that you explained. And I even agree with "art should NOT be self-explanatory". Self explanatory art is what is served by mass-medias like television, radio and so on.
Anyway, understanding helps a lot, but it doesn't necessarily change tastes. I don't know if you were at Main, but if you were you would have undoubtedly noticed that people were there more for partying and boozing than for watching "radical" art. So I think that for this one you just made the mistake of targetting the wrong audience. Maybe it was a first step in a new style of demos, maybe the audience will change, maybe I will like your next one, maybe, maybe...
Oh I wish I could change my thumbdown into a piggy...
Anyway, understanding helps a lot, but it doesn't necessarily change tastes. I don't know if you were at Main, but if you were you would have undoubtedly noticed that people were there more for partying and boozing than for watching "radical" art. So I think that for this one you just made the mistake of targetting the wrong audience. Maybe it was a first step in a new style of demos, maybe the audience will change, maybe I will like your next one, maybe, maybe...
Oh I wish I could change my thumbdown into a piggy...
Wow... so... weird, I had to press escape, thought my graphics card was dying... came back to the comments here to see that there is a art story behind all of this.... well, I don't know, I didn't enjoy this on my little home screen. My two years old son is a fan of ASD demos, ratpure and happiness are its favorite : he is able to easily enjoy the bestiary of turtle, fishes, ants, cars, trucks, helicopters, motorbikes... while I'm enjoying the poetry and graphics performance of the demo... but this one is definitely not for him... I like abstract, philosophy, but this one is too tough for me... as someone said, must be true art! :D
Not my kind of demo and found it therefore hard to watch; not nearly as much as I feared from reading the comments though. The second half felt stronger than the first.
Also, a general remark: creative people should be allowed to do whatever the fuck they want :P
Also, a general remark: creative people should be allowed to do whatever the fuck they want :P
flure, you think that if a demo doesn't satisfy 100% of its audience its presented for the wrong audience?
i was at main and i enjoyed the hell out of this demo, as did many others there whom i discussed with.
i was at main and i enjoyed the hell out of this demo, as did many others there whom i discussed with.
also for all the thumbs up... If it was not Navis from ASD, but an unknown person from an unknown group that did this demo... would the audience vote up to 50 votes for this?
Well, it's kaputt?!
That's the problem I have with everyone disliking this. It's not that you don't like it, I don't really care, but you just can't face the fact that some think this actually is looks nad sounds really fucking good. No namevoting invovled, and even if there were, I'm pretty sure some thumbed this down too because it "didn't match the regular expecations from asd", which in my books is even more idiotic. Come this from an unknown group it wouldn't probably get as much attention though, but the vote ratio would pretty same.
I'm a big fan of Navis' work and I also like art. Destructaurating/restructurating a masterpiece is a style exercise and is something that can be very interesting. The glitches are very well made anyway, I have to thumb this down for the following reasons:
- one single effect applied to the whole demo. Would have been more interesting (imo) to apply different effects all over the demo.
As a consequence of that, the demo seemed too long.
- 70 mo is heavy. I'm not sure all the materials used in "Happiness is around the bend" was used there.
- one single effect applied to the whole demo. Would have been more interesting (imo) to apply different effects all over the demo.
As a consequence of that, the demo seemed too long.
- 70 mo is heavy. I'm not sure all the materials used in "Happiness is around the bend" was used there.
spirit of Jodi's deconstructive aesthetics found in this work; i completely <3 it and get inspired by stuff like this :)
apropo another noise demo remix is Kooma's Paimen: just try to watch it with datafile of zero size and it will work with junks in memory and create quite a stunning noise experience
apropo another noise demo remix is Kooma's Paimen: just try to watch it with datafile of zero size and it will work with junks in memory and create quite a stunning noise experience
too abstract for a demo, yet not abstract enough for art...
I realize that the word "self-explanatory" was way too strong. Just replace it with "explained".
As you said nosfe, such work can be explained with a bit of context. What we missed at the party was precisely this bit of context, this explanation that Navis gave here. We didn't have any clue about the ins and outs of the work. Perhaps a few words in the entry description would have helped with that.
As you said nosfe, such work can be explained with a bit of context. What we missed at the party was precisely this bit of context, this explanation that Navis gave here. We didn't have any clue about the ins and outs of the work. Perhaps a few words in the entry description would have helped with that.
I was wondering what it was till I saw what it is. It wasn't the only wild / 3d animation at the party, there were 3 other prods from what I remember. A really great animation done in one afternoon at the party. It was disqualified because it used a ripped soundtrack... maybe the watermarks also helped. And from what I remember one of the other prods ripped Vivaldi's four seasons.
video plz
hmmm, I didn't thought I'd come back on commenting, but I've been following the discussion and a few things make me react.
Sorry but no. Actually any sentence stating that "art should" is nonesense to me. Art has been facing this issue many times history, with people trying to frame it, and each time, artists have proven the assertion false. A painting should have a frame, a sculpture should have pedestal, art should be beautiful, art shouldn't be political...
So on those points I completely agree Nosfe and Navis. But I still don't like this prod. ;-)
Keep exploring Navis.
Quote:
But a piece of art should be self-explanatory.
Sorry but no. Actually any sentence stating that "art should" is nonesense to me. Art has been facing this issue many times history, with people trying to frame it, and each time, artists have proven the assertion false. A painting should have a frame, a sculpture should have pedestal, art should be beautiful, art shouldn't be political...
So on those points I completely agree Nosfe and Navis. But I still don't like this prod. ;-)
Keep exploring Navis.
@lx would the audience vote for 59 thumb downs if this wasn't asd? because asd is a known group this gets more viewers than some randomly named new group, but i think it's ridicilous to claim that people would be thumbing this up because of the group name...
Well, I do not care who did the prod, but for me the demo was not too breathtaking. Interesting idea, perhaps, but too long for that and quiet monotonous...
But well, a not so bad try.
But well, a not so bad try.
nosfe: no i dont think so. it may not be a majority but the namevoting is strong on this one </jeditalk>.
wysiwtf if anything this is getting more thumb downs because of 'not being what asd should do'. not thumb up because 'it was made by asd'
wysiwtf: $_ has a higher rating, for a pure noise demo from a not-well-known group. http://www.pouet.net/prod.php?which=8053
Can't see that this is getting a lot of thumb ups from rabid fans who'll buy anything with the ASD logo ;)
Can't see that this is getting a lot of thumb ups from rabid fans who'll buy anything with the ASD logo ;)
Yea as I said before, this is probably getting way more downthumbs as namevoting, because many think this doesn't "match their the regular expecations from asd". Mainly this demo is just getting above average attention overall.
Hapiness ....demo was in my eyes one step behind border of visual kitsch. This demo is thousand steps ahead border of art.
ASDish or not, this is bad attempt of making abstract design demo.
ASDish or not, this is bad attempt of making abstract design demo.
sorry I forgot well deserved thumb down in my previous post.
Soundtrack has nice mood in it, otherwise just sucks.
I liked it quite a bit, but not the soundtrack.
A (long) nightmare live...
Seems that uncle-x is the only one that understand this as a coder side point of view.
The rest, lol.
The rest, lol.
Yeah. I have no idea on how to code that properly. Even though I never really thought about it.
what kb said.
i really hated it on the bigscreen and eventho i wouldnt have ever thought so imma thumb asd down this time.
an ok noise demo
Reminded me of c64 and load error.
how about a capture for those of us without a PC? :)
What?
ik hou van je
I admit that the first time I have just seen it in the streamer and later in a laptop with ATI and thus my only comment was that the graphics remind me of speccy and didn't attempt to vote. Though, in a desktop PC with Geforce I can't notice any difference since it's just a glitch demo with quite fucked up visuals. I don't understand this comment. This demo has no graphics, it's a bunch of glitches.
I didn't liked it at all and was especially thrilled to find out it's 70MB and actually your latest good demo. Why take a masterpiece and spoil it so much?
But anyway, it's the right of the creator to take his own work and transform it to whatever he wishes.
I didn't liked it at all and was especially thrilled to find out it's 70MB and actually your latest good demo. Why take a masterpiece and spoil it so much?
But anyway, it's the right of the creator to take his own work and transform it to whatever he wishes.
So I guess this is Navis' struggle with the inevitability of entropy and decay, the view of an ever expanding and potentially infinite universe that will die a slow, cold death...?
I'm sure Navis you could have presented that better in a different form, so piggie :)
The whole mood reminded me of one demo by visualice. Ominous, dark, confining... like waves in succession crushing on your chest.
I'm sure Navis you could have presented that better in a different form, so piggie :)
The whole mood reminded me of one demo by visualice. Ominous, dark, confining... like waves in succession crushing on your chest.
Weird noises and glitches - meh. Some things were interesting (the dots at beginning, for example) but it got quite boring and annoying quite fast.
Oh my god... What is this shit? This is a remix?
Sucks a lot -__-
Sucks a lot -__-
what about video?
OMG the scene EVOLUTION of the year if not the whole decade.
it should get a scene.org award.
im shocked that i havent voted for it yet
it should get a scene.org award.
im shocked that i havent voted for it yet
amazing and unique experience!
lol dada
Not as bad as it could have been, but close. nosfe would be proud.
Not as bad as it could have been, but close. nosfe would be proud.
There's a broken polygon sticking out of my GPU, is it ok?
I want a video!
complex feeling.. but cool feeling ! :)
The same one but on c64 and in 23 bytes: Wallflower.
Please send whatever you're smoking to:
Henrik Erlandsson
Dukers vag 105C
57536 Eksjo
Sweden
Thank you.
Henrik Erlandsson
Dukers vag 105C
57536 Eksjo
Sweden
Thank you.
What rickst, okeanos and wysiwtf said.
I would like to start the nagging with the colours itself, why harsh 0xff0000 and 0xffff00? It does add to the simple, and minimalistic look but it also looks quite generic. I almost missed seeing 0xff00ff there. So yes, it felt coder-colourish.
What I like is the feeling it transports to me, and I would like to emphasize the "me", as everybody gets a different feeling. It feels cramped and empty at the same time, it also triggers anxiety through the music - it fills the whole room up, as if it almost want to read it. Mhh, quite meta.
To be honest, don't read any of the comments, download it, watch it - and think, that's what it want's you to do.
It doesn't really rule, but it's not a piggy either - therefore the thumb. If you break it down, it's a demo you remember - which is good.
I would like to start the nagging with the colours itself, why harsh 0xff0000 and 0xffff00? It does add to the simple, and minimalistic look but it also looks quite generic. I almost missed seeing 0xff00ff there. So yes, it felt coder-colourish.
What I like is the feeling it transports to me, and I would like to emphasize the "me", as everybody gets a different feeling. It feels cramped and empty at the same time, it also triggers anxiety through the music - it fills the whole room up, as if it almost want to read it. Mhh, quite meta.
To be honest, don't read any of the comments, download it, watch it - and think, that's what it want's you to do.
It doesn't really rule, but it's not a piggy either - therefore the thumb. If you break it down, it's a demo you remember - which is good.
70 MB Shader TV Noise, sorry
In signal processing or computing noise can be considered unwanted data without meaning
I've watched it again, for the first time since Main'09, where I have to admit I didn't pay much attention to it.
Well watching it again, comfortably in my home, it gave me a very bad feeling, making me really uncomfortable. I guess this is good for a demo, to convey such strong feelings. I can't say I like it, because I really didn't like the mood I was in after watching it. But I must admit that if the aim was to convey a strong feeling (was it good or bad), then it succeeded in a way no demo did before to me.
Well watching it again, comfortably in my home, it gave me a very bad feeling, making me really uncomfortable. I guess this is good for a demo, to convey such strong feelings. I can't say I like it, because I really didn't like the mood I was in after watching it. But I must admit that if the aim was to convey a strong feeling (was it good or bad), then it succeeded in a way no demo did before to me.
I never believed this would grow on my even more, but it did...
CDC'd
CDC'd
absolutely wretched!
Weird demo. Enjoyable soundtrack but terrible visuals. Looks much better on lowres youtube video than realtime...
nice music + stylish glitches.
not perfect, but is driven by the excellent soundtrack!
got many glitches on my HD6770 :(
Too long, boring
new experience? very good - demo&music
blah
omg, I didn't -really- hated it, but it was clearly too long and boring, and we can see too much the re-use of another demo with a (rather interesting) shader on it :|
okay, but nothing more ....
I would be a massive fucking hypocrite to thumb this down.
Thumbing down experiments would be fucking lame indeed.
Thumbing down experiments would be fucking lame indeed.
I did not like it too much at that time. Now I think it is good. I see it in a different perspective. It is a different demo. A piece of art!
I didn't enjoy this but it sparked some discussion so I guess it worked.
i rather liked this. this was new. sitting through the whole thing undistracted and letting it wipe your mind is a nice experience.
WHAT
THE
FUCK
I find this absolutely stunning. and i missed it for so many years!! great job guys :-)
the only, only thing that bothers me about this prod is that every time I recognize a scene from "Happiness is around the bend", it breaks immersion a bit. I think that if I had never seen "Happiness", this demo would've been truly perfect to me. love the colours, too.
THE
FUCK
I find this absolutely stunning. and i missed it for so many years!! great job guys :-)
the only, only thing that bothers me about this prod is that every time I recognize a scene from "Happiness is around the bend", it breaks immersion a bit. I think that if I had never seen "Happiness", this demo would've been truly perfect to me. love the colours, too.
i love how the 3d makes me feel that i'm not really allowed to see it.
what sim said
i would pay for this track on vinyl.
lets even the odds here a bit
what the chuffity mumford
Neat combination of glitch and structure - I haven't seen the like before. Watch Happiness right before this or you'll be totally confused. :)
Bewusstseinserweiternd.
drags on forever but it is actually quite soothing. DISZNÓ
Bleak and ragged; you would never create this in other media. I liked it a lot just for that. After reading all these comments I see that it was also successful at being controversial. thmup.
I rewatched this and really enjoyed the demo this time :) Still looks fresh and sounds very interesting. I laughed out loud at HAPPY MEAL.
Missed this one back then, even with all the controversy, tsk tsk. Cool soundscape. Somehow great colours. Might watch again in horrible hangover or some similar condition.
haard! track was minimal but full of life, effects were wild
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
Please watch this in native format (preferably on ATI hardware).
Visuals: ASD, music by ps. Enjoy !