Malf*cktion by Byterapers [web]
screenshot added by mikron on 2016-08-07 13:21:35
platform :
type :
release date : august 2016
release party : Assembly 2016
compo : oldskool demo
ranked : 1st
  • 30
  • 7
  • 1
popularity : 62%
  • 0.76
alltime top: #4359
added on the 2016-08-07 13:21:35 by mikron mikron

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Very very very much unfinished compoversion. Because unfortunate deadlines (thursday 12:00) we didn't have time to polish & fix some issues and we had to make design shortcuts here and there. Still we're happy for the 1st position. We try to make haste and release final and polished version for the Byterapers 30th Anniversary Party next month. Dead inside as usual.
rulez added on the 2016-08-07 13:24:19 by mikron mikron
"лайк не глядя" :)
rulez added on the 2016-08-07 13:32:57 by wbcbz7 wbcbz7
rulez added on the 2016-08-07 13:39:04 by sensenstahl sensenstahl
"лайк не глядя" :)

Err what? :) Too bad you didn't make it to the compo. Same goes for Branch :( There was many nice entries in the compo and overall quality was awesome. Few more prods would be still welcome ;) Hopefully next year rules will be similar and deadlines less nazi.
added on the 2016-08-07 13:42:55 by mikron mikron
Tip for running in dosbox: Use machine=svga_et4000, core=auto, cputype=pentium_slow, cycles=133000 and enable GUS.
added on the 2016-08-07 13:49:21 by mikron mikron
PC rulez
rulez added on the 2016-08-07 13:51:10 by Tjoppen Tjoppen
Pretty sweet! Saving my thumb for the final version. :-)
added on the 2016-08-07 13:51:14 by Radiant Radiant
Good stuff. Some very nice looking effects, especially the voxel landscape and the greetings part. Not quite the first (or third) time I saw that water surface effect though :) Good music and gfx too. Extra points for not including any boing ball / tac-2 / amigaaaa nostalgia bullshit this time.
rulez added on the 2016-08-07 13:51:38 by break break
Thank you
rulez added on the 2016-08-07 13:52:26 by STriderFIN77 STriderFIN77
Aww yiss. Finally some content to feed my retro PC with! :)
rulez added on the 2016-08-07 14:12:41 by Charlie Charlie
@mikron: it means "i'm a bit busy now so can't watch it now, but thumb up just because :)"
added on the 2016-08-07 14:13:34 by wbcbz7 wbcbz7
also waiting for final version :)
added on the 2016-08-07 14:13:47 by wbcbz7 wbcbz7
Congrats :) Plenty to thumb, look forward to final
rulez added on the 2016-08-07 14:19:01 by Fell Fell
This looks really great. Title screen rocks.
rulez added on the 2016-08-07 14:40:11 by gaspode gaspode
Clearly a lot of effort went into this one. Nice demo.

FWIW, I got pretty close to the compo machine's performance with Dosbox settings cycles=65000, cputype=pentium_slow, machine=svga_et4000
The compo PC had Pentium 133 (without MMX), Tseng ET6000, GUS etc.
rulez added on the 2016-08-07 15:33:46 by yzi yzi
Extra points for not including any boing ball / tac-2 / amigaaaa nostalgia bullshit this time.

I worked really hard to weed all that crap out. ;)
added on the 2016-08-07 16:04:34 by bracket bracket
No matter what I do i got this from DosBOX :
DOS/32A warning (9003): real mode interrupt vector has been modified: INT 08h

Any suggestions ?
added on the 2016-08-07 16:18:16 by Tigrou Tigrou
Very good!
rulez added on the 2016-08-07 16:42:33 by Corial Corial
@Tigrou. I stopped having this message when I set:

Then I would have another problem on loading. But realized it needs more memory. I had 32, I set it to 64, it worked.

Meanwhile I put the settings Mikron mentioned, enabled GUS and disabled SB just to be sure, not sure if you also need these.
added on the 2016-08-07 17:57:26 by Optimus Optimus
Anyway, the demo is really well presented, it's great to see such a DOS demo in the compo, with some cool 3d to present credits and greets, and more stuff all well put.
rulez added on the 2016-08-07 17:58:42 by Optimus Optimus
this does not look good, not even for p133 (and yeah I was around releasing back then) - could someone have had a once over on the colors for starters?
sucks added on the 2016-08-07 18:38:57 by superplek superplek
Would have been forgettable in the DOS era.
added on the 2016-08-07 20:45:57 by Preacher Preacher
Excellent voxel scene. Overall nice demo, but some of the scenes have a bit ugly colors and the scenes are very disconnected. Looking forward for the next byterapers demo.
rulez added on the 2016-08-07 21:08:14 by MuffinHop MuffinHop
pretty much what branch said
rulez added on the 2016-08-07 21:52:27 by HellMood HellMood
Excellent voxel scene? It's as imprecise and unfiltered as can be. Give a kid a Watcom compiler and a Vulture tutorial and...
added on the 2016-08-07 23:49:25 by superplek superplek
BB ImageBB Image
rulez added on the 2016-08-07 23:54:17 by rudi rudi
nice one - esp the soundtrack
rulez added on the 2016-08-08 00:14:08 by v3nom v3nom
Cool dos-demo ^_^
rulez added on the 2016-08-08 01:29:19 by bitl bitl
Music is great. Effects are cool too. Gave me a proper old-school demo feeling.
rulez added on the 2016-08-08 03:45:25 by drift drift
rulez added on the 2016-08-08 05:54:25 by Negostrike Negostrike
Hey remember (or notice) that you can submit your remote entry for the Byterapers 30th Anniversary Party compos :)

So if u have some leftover effects from Assembly or your production didn't make it to the big screen, this is as good place as any for release!

Check http://www.pouet.net/topic.php?which=10805
added on the 2016-08-08 11:31:59 by mikron mikron
I think I liked the colors (but yeah, that's the colors I like) and yes the voxel is blocky but mountains are high and I like it enough (also seems to be recycled from older demo). The stylish breaking greets and final credits 3d made it for me, it's a bit more designed than a generic object show DOS demo of the time.

What is a Vulture tutorial?
added on the 2016-08-08 20:13:09 by Optimus Optimus
best byterapers demo since hyperventilation. some polishing missing from the demo but anyway solid work!
rulez added on the 2016-08-08 20:22:30 by waffle waffle
I wonder how many of those effects where not part of the decades old dsd/(b) code base, or uninspired recoded versions; it all looks like seen before and better, especially that very unconvincing water submersion effect does not look good at all.
added on the 2016-08-09 09:11:45 by tomaes tomaes
I wonder how many of those effects where not part of the decades old dsd/(b) code base

Few effects were coded for our Payback demo which was unrealased, so we recycled those. Another few effects are recycled from Simulaatio 2015 demo Relax ants (and tuned up since that was 486 demo and this is Pentium). Most of the stuff is freshly created. And no, we dont' have access to Suckhos codebase, so there's nothing code straightlyh copied from that era. So the only demos before this which have had some common pieces of code are Renaissance (scripting & timing engine), Vanility (water) and Relax ants (that polyblend effect after countdown + part of the "blackhole machine", that 3D object with sphere inside)
added on the 2016-08-09 10:56:34 by mikron mikron
Tidbit: this demo was mostly created backwards, from the end towards the beginning. The credits part and spliced vectors with radial blur were 1st.
added on the 2016-08-09 10:58:45 by mikron mikron
Despite the clear lack of polish I saw plenty of things to like here. I'll withhold judgement until the final, though.
added on the 2016-08-10 22:09:45 by Alpha C Alpha C
the utter brainfart of the asmorg to consider early pentium tech as oldskool aside (yes, i know of the pouet thread), i don't really see any effects that truly require pentium horsepower over let's say a 486/66mhz. but yeah, best in its compo nevertheless. piggy!
20 years is old enough to be called oldskool.
added on the 2016-08-11 19:13:56 by yzi yzi
what Alpha C said + thumb because most stuff I saw and heard I like
rulez added on the 2016-08-11 19:24:05 by Triace Triace
rulez added on the 2016-08-11 21:52:44 by baah baah
some minor flaws here and there, but overall good
rulez added on the 2016-08-13 21:29:55 by Frequent Frequent
Lots of recycling from demos over the years, obviously released in a very unfinished state, still quite good. Excellent music, especially love the landscape part. The last effect is quite special too - not necessarily technically, but designwise it's something new.
rulez added on the 2016-08-13 21:52:49 by noby noby
rulez added on the 2016-08-14 00:29:57 by dex46... dex46...
mikron: Branch made it, he made the vector engine for us :)
rulez added on the 2016-08-15 14:12:27 by Exin Exin
Loved the effects/design/music/pacing/feeling
rulez added on the 2016-08-23 14:45:42 by evilpaul evilpaul
ACE prod! \(•◡•)/

I especially loved the voxel (nice colors/mood!) and the credits part with the "broken" cube!

+ love you guys! :D
rulez added on the 2017-05-26 17:46:56 by rez rez
awesome :)
rulez added on the 2017-06-19 00:39:46 by p0ke p0ke
rulez added on the 2017-08-27 01:27:52 by Saga Musix Saga Musix

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