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A New World Awaits by Peisik [web] & ____blnk
[nfo]
screenshot added by cce on 2021-04-05 10:53:55
platform :
type :
release date : april 2021
release party : Revision 2021
compo : pc demo
ranked : 2nd
  • rulez 75
  • is ok 5
  • sucks 0
popularity : 59%
 59%
  • rulez 0.94
alltime top: #2650
added on the 2021-04-05 10:53:55 by cce cce

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That look great! One of the very few PC demos I liked on the stream.
rulez added on the 2021-04-05 10:54:39 by Optimus Optimus
visuals
rulez added on the 2021-04-05 10:55:31 by Xyl2k Xyl2k
Nice visuals, yes
rulez added on the 2021-04-05 11:05:24 by spike spike
very interesting and perfectly executed blending of nature & mathematics
rulez added on the 2021-04-05 11:05:58 by wullon wullon
Whoa. The foliage (I guess it's somehow raymarched clouds colored green? =) ). So nice. Best of compo for me.
rulez added on the 2021-04-05 11:05:58 by Sesse Sesse
Another one i instantly rewatched. Some parts are so incredibly realistic and immersive that i still shake my head in disbelief. Why? How? It's just 3d fractals right? Stunning production.
rulez added on the 2021-04-05 11:07:54 by HellMood HellMood
The grand experiment finally bears wonderful fruit.
rulez added on the 2021-04-05 11:08:17 by fizzer fizzer
Some scenes felt so massive, it was incredible. The water and the forest from the beginning look amazing and the camerawork in some scenes was astounding. the music did its best to add to the atmosphere. Although at some points it felt a little disconnected, it was a blast to watch.
rulez added on the 2021-04-05 11:14:16 by CONS CONS
great
rulez added on the 2021-04-05 11:15:57 by Sir Sir
Love the feeling in this one. Feels real. Lovely music as well.
rulez added on the 2021-04-05 11:33:56 by prm prm
Visually beautiful, very nice polished whole surrounded by good music. Well done!
rulez added on the 2021-04-05 12:08:32 by Biter Biter
nice effects and absolutely awesome soundtrack
rulez added on the 2021-04-05 13:03:03 by waffle waffle
Astounding vibes, hits all my buttons <3
rulez added on the 2021-04-05 13:06:14 by okkie okkie
Fantastic prod! so much work!
rulez added on the 2021-04-05 13:30:26 by alkama alkama
This was by far the best demo in the compo. Too sad it didn't win :(
rulez added on the 2021-04-05 13:37:33 by KeyJ KeyJ
Blown away by the marvelous soundtrack, the general aesthetics and how masterfully it was all linked together. Loved it!
rulez added on the 2021-04-05 13:59:40 by Paralax Paralax
A bit heavy on the film grain, sometimes it's a bit too obviously trying to hide rendering artifacts (at least that what it looks like). But awesome visuals, very atmospheric, and you nailed the 'alien planet' vibe.
rulez added on the 2021-04-05 14:06:12 by stijn stijn
amazing atmosphere!
rulez added on the 2021-04-05 14:10:28 by fragment fragment
Finally a fresh take on fractals. The soundtrack is absolutely massive in places.
rulez added on the 2021-04-05 14:31:52 by gloom gloom
nice palette and camera movement. killer sound.
rulez added on the 2021-04-05 14:36:54 by branch branch
OH FUCK YES
rulez added on the 2021-04-05 14:37:34 by rem rem
Must be the most photorealistic looking demo ever! Wouldn't be out of place with a David Attenborough voice over in some of these scenes.
rulez added on the 2021-04-05 14:38:15 by rloaderro rloaderro
Definitely.
rulez added on the 2021-04-05 15:03:22 by mrdoob mrdoob
Awesome work!
rulez added on the 2021-04-05 15:17:58 by BleuRaven BleuRaven
I wholeheartedly approve of this use of fractals.
rulez added on the 2021-04-05 15:28:44 by moozooh moozooh
Fantastic demo!
Should have deserved to be ranked higher.
Hope to see more from you soon.
rulez added on the 2021-04-05 16:32:50 by Stef Stef
Impressive rendering, although the demo is a bit too much of a 3d flythrough for my own taste.
rulez added on the 2021-04-05 16:38:13 by java java
best of the party for me
rulez added on the 2021-04-05 16:43:09 by ferris ferris
the music was nice, drop had some pleasant saturation and was quite loud in volume / impactful.
the visuals were not my cup of tea though
added on the 2021-04-05 16:46:53 by wrighter wrighter
A journey to a new continent, with mysteries waiting to be discovered.
Seriously never gotten a feeling like this from a demo before. Fractals are not fresh, but this demo IS fresh. The atmosphere is unique.
I'd want to explain it, but somehow cannot put it properly into words. Just watch it, you'll get it.
rulez added on the 2021-04-05 16:59:06 by Trilkk Trilkk
My favourite of the compo, the atmosphere created by the visuals and music is astonishing. Props for including the sources.
rulez added on the 2021-04-05 17:29:42 by TBit TBit
My pick to win the compo
rulez added on the 2021-04-05 17:31:29 by emoon emoon
Some scenes I love, some seem a little bit disconnected (but it’s get better the more I watch it). But the typography I don't like, especially the kerning.
rulez added on the 2021-04-05 17:53:29 by gaspode gaspode
Fresh! Love it. For me #1 at Revision21
rulez added on the 2021-04-05 18:28:43 by ISL ISL
every use of fractals that isn't this should be banned. the only demo that did something fresh and did it beyond expectations.
won the compo for me with a *huge* margin.
rulez added on the 2021-04-05 18:59:21 by provod provod
so unique!!
rulez added on the 2021-04-05 22:51:26 by kimi kandler kimi kandler
Wow. This is how outer fractal worlds could really look like. Very photorealistic and I love the last scene. This really should have won.
rulez added on the 2021-04-05 22:57:50 by neoman neoman
A giant forest fights against a massive fractal temple. The forest seems to win, but the mammoth skeleton lurks in the depths, plotting revenge.
rulez added on the 2021-04-05 23:00:43 by grip grip
The fractal structures of a lost civilisation presented with a really cool organic feel through film grain, colour grading, gate weave, hand-held cameras and soundtrack full of traditional instruments.
rulez added on the 2021-04-06 00:11:21 by Claw Claw
I like the idea of weed growing over metal fractals.
I was trying to guess how the sky was generated, then found the real photos in the assets folder :P
rulez added on the 2021-04-06 00:34:48 by archee archee
Lots of really good scenes, that sometimes feel disconnected. I really like the organic camera movements.
rulez added on the 2021-04-06 01:45:57 by xernobyl xernobyl
awesome and my cup of tea -> should have won!
rulez added on the 2021-04-06 02:03:12 by RufUsul RufUsul
Wow, the direction / camera movements is close from perfection.
And the rendering is photorealistic.
And I love it :)!
rulez added on the 2021-04-06 12:59:55 by Anat Anat
[insert skarab's catchphrase here]
rulez added on the 2021-04-06 13:07:10 by Cargo Robbie Cargo Robbie
Easily best of compo for me. Fantastic in pretty much every aspect.

I would be interested in reading a bit about how the renderer works. My best guess (thanks to the shot that moves the camera apart from the acceleration structure) would be some sort of world-space surface caching for the first hit rays, and then accumulating the result of further paths in that?

Either way, fantastic work, please keep it coming :)
rulez added on the 2021-04-06 13:30:06 by kusma kusma
Love the camera work and atmosphere. Great soundtrack as well
rulez added on the 2021-04-06 14:24:26 by sndels sndels
for some reason fractals felt brand new here. maybe because they've finally been freed from confines of tiny intros and given really nice rendering, the benefits of a proper skydome texture and a handheld-esque camera.

some parts were a bit messy but the "real-world" scenes looked epic, next-level compared to the rest of the stuff on show this year. much of that is down to some very good lighting + direction choices and a big soundtrack.
congrats, really deserved to win.

btw, heavy use of reprojection on the render by any chance? :) (noisy when fast moving, artefacts at the screen edges)
rulez added on the 2021-04-06 15:24:34 by smash smash
The nature scenes were spectacular (combined with the fantastic audio design), but the other "industrial" fractal scenes felt kind of jarring and discontinuous to me. But in any case, next-gen fractal stuff. Awesome.
rulez added on the 2021-04-06 15:42:22 by Preacher Preacher
i found the second part incredibly good but the overall camera work is just purely awesome
rulez added on the 2021-04-06 15:49:56 by pro pro
I guess I'll be that negative Nancy who wished that the fractals would have been a bit more hidden or at least transformed from their standard forms. Seeing them as-is gave this demo an unintended(?) 64k vibe.

Regardless the procedural foliage was the best-looking I've ever seen and the water rendering, atmosphere and music were also excellent. As the others already said, this probably should have won.
rulez added on the 2021-04-06 16:00:42 by Warma Warma
Hey thanks for the kind words everyone! This demo was a lot of work and I'm glad to see such a warm response :)

About the renderer: It's a raymarcher that saves world-space points to a big ring buffer instead of directly writing a color to the screen. All the points (31 million) are then projected and plotted each frame. Only a couple of million points are generated each frame so the buffer keeps ten frames worth of history or so, in a way giving temporally amortized ~10x supersampling.

The camera transform for point generation is decoupled from the camera that plots the final points, so I cheat by generating some points in advance :) This is not something that's so easy with regular TAA. I've described this in my last year demo's writeup.

Quote:
My best guess (thanks to the shot that moves the camera apart from the acceleration structure) would be some sort of world-space surface caching for the first hit rays, and then accumulating the result of further paths in that?

World-space surface caching yes, bounce lighting no. Just a traditional single shadow ray on intersection, a few SDF evaluations for ambient occlusion, and a texture read of a blurry irradiance map for IBL. Still, supersampling seems to make it all look more high-fidelity than it is. Also, that shot where the camera moves "outside the scene" is there exactly because I wanted to reveal how it all works.

Quote:
btw, heavy use of reprojection on the render by any chance? :) (noisy when fast moving, artefacts at the screen edges)

It's not really reprojection because all points in the whole ring buffer mentioned above are projected each frame. But yeah, diffuse lighting gets reused and all geometry is assumed to be static, as well as the sun. Specular shading is recomputed every frame and not cached (this is where regular TAA could've helped). I forgot to bump up the internal renderer resolution for the party release which might have reduced the artefacts.

The whole thing is pretty slow but the code is easy to work with. For example the trees are also rendered with the same plotting system even though they are not raymarched (they are random sampled billboards with normals and depth). I might write a more detailed explanation of the whole contraption later.
added on the 2021-04-06 16:14:30 by cce cce
i'm divided on this one. some of the scenes (and sounds) are awesome, but overall it feels a bit disjointed, with an accumulated of small "wrong" details that broke the immersion for me.
added on the 2021-04-06 16:29:35 by psenough psenough
jee
rulez added on the 2021-04-06 16:52:50 by hot multimedia hot multimedia
good stuff! camera & soundtrack lift the great visuals one level higher.
rulez added on the 2021-04-06 19:43:21 by a-move a-move
Doesn't work on AMD because of a gl NV shader extension not available... (my graphic card is a RX480 so not that old by the way)
added on the 2021-04-06 19:52:25 by lamogui lamogui
.
rulez added on the 2021-04-06 20:25:35 by fiver2^fB fiver2^fB
Really shows how realistic camera work can make synthetic scenes feel real :)
rulez added on the 2021-04-06 21:46:56 by _-_-__ _-_-__
What I imagine when Cocoon and Altair have a baby. Worked well, very enjoyable solid piece of demo making. Hopefully it's not one trick pony though. Thumb up guys!
rulez added on the 2021-04-07 00:41:42 by AzzaroMWI AzzaroMWI
Just a black screen on AMD :(
Lovely fractals, pretty nature-like shaders, amazing camera work, awesome and powerful music. Just pity not use the opportunity to tell some deeper story.
rulez added on the 2021-04-07 08:39:39 by mborik mborik
Finally a demo that does something interesting with fractals. In particular, I really like the out of frustum sequence.

The artefacts can get distracting, but overall the impressive visual quality makes them worth it.

I also really like the work done on the camera work to ground it in the world.
rulez added on the 2021-04-07 23:30:25 by Zavie Zavie
Great camera work and visual quality
rulez added on the 2021-04-08 00:55:30 by gopher gopher
Yeah, those camera movements really add a lot.
rulez added on the 2021-04-08 10:47:01 by Daddy Freddy Daddy Freddy
A write-up is now online.
added on the 2021-04-08 13:50:18 by cce cce
Quote:
A write-up is now online.
fuck yeah <3
added on the 2021-04-08 13:53:31 by ferris ferris
BB Image
added on the 2021-04-08 14:01:24 by ferris ferris
Great camera shakes and rendering of fractals and trees. Still kinda wanted to watch this in 64k...
I'm enjoying reading the write-up!
added on the 2021-04-08 14:19:52 by FMS_Cat FMS_Cat
Probably the technically most advanced entry from Revision, full of great ideas, and yet there's something that didn't click. It's great effort in all areas, but it just didn't gel for me.
Quote:
Also, that shot where the camera moves "outside the scene" is there exactly because I wanted to reveal how it all works.

I wonder if that's part of what took me out of the experience and turned into into a bit of an imbalanced halfway house of a techdemo and a more zen-like narrative-experience.
rulez added on the 2021-04-08 14:23:06 by Gargaj Gargaj
Nice design and graphics. Plus, technically IMHO the most advanced in the compo. My personal winner.
rulez added on the 2021-04-08 17:38:24 by platon42 platon42
great writeup, much appreciated! a nice + interesting technical approach.
added on the 2021-04-08 18:01:21 by smash smash
Should've won
rulez added on the 2021-04-08 19:07:30 by pestis pestis
great, like the movie style!
rulez added on the 2021-04-08 22:16:05 by Asato Asato
Heavy, heavy hitter, awesome, awesome ambience.
Awesome tech, thought we'll see 'Turtles all the way down' a bit later.
rulez added on the 2021-04-09 20:57:48 by Nitro/Black Sun Nitro/Black Sun
Here's the final version that works on AMD graphics cards. Also adds one background that got lost before the party release and fixes some flickering.
added on the 2021-04-09 22:11:21 by cce cce
Thanks of the final and the write-up! One of my favs from the party.
rulez added on the 2021-04-09 22:50:57 by Saga Musix Saga Musix
There's wonder, awe, in it. Obviously in the text, but also metatextually in that it's not obvious how it works even to the more technical among us. It's a line that's almost impossible to straddle; most demos that try to include the latter tend to always play favors for it and the rest suffers. Not this one though, it's somehow a perfect marriage.

Huge soundtrack (easily best work from shaiggon so far), and perhaps even bigger achievement in demo direction. There are flaws, but insignificant enough that they get lost next to the big picture. It was a joy and a privilege to get to follow the development, yet you still exceeded my expectations. Thank you.
rulez added on the 2021-04-09 23:27:08 by noby noby
What everyone else said.
rulez added on the 2021-04-09 23:29:48 by uncle-x uncle-x
This was super nice! Great colors and also the music was on point with the visual style. But I wouldn't expect anything less from shaiggon!

Also woah super duper nice to hear that something I've done has inspired to do something this cool.
rulez added on the 2021-04-10 00:44:33 by Aurora Aurora
liked the demo a lot - some really whooohoooo moments. but the music was AMAZING. Huge thumbs obviosuly :)
rulez added on the 2021-04-10 02:03:29 by xrs xrs
The visuals in this are really great, absolutely mind-blowing! And i need, NEED to work out how to do trees that look like that! (it is for a thing..) Also the realistic camera movements are a nice touch that add to the immersion.

However, i will say i found the whole thing a bit disconnected, it seems to jump from one scene to another without any narrative justification. Nevertheless a solid thumbs up from me.
rulez added on the 2021-04-10 15:47:46 by MrsBeanbag MrsBeanbag
Please tell me, good sir, where can I book a trip to that place? I need a vacation.
rulez added on the 2021-04-10 20:18:26 by dojoe dojoe
like it
rulez added on the 2021-04-11 02:21:20 by bodo^rab bodo^rab
after the great opening i almost waited for it to get ruined by something horrible. but then it offered (mostly) very nice scenes fitting the music. well done!
rulez added on the 2021-04-11 09:14:32 by sensenstahl sensenstahl
Some of the fractal scenes felt a bit inconsistent to me.
All the nature scenes are just gorgeous 😍
Awesome demo!
not sure why its 100mb+ but awesome non the less!
rulez added on the 2021-04-12 02:10:02 by abductee abductee
I love the camera work on this one!
At first, I thought it was a 64K as all the visual content looks like generated data.
Really great show, congrats!
rulez added on the 2021-04-12 02:43:17 by Soundy Soundy

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