pouët.net

Your Software for musicproductions, GFX, Coding is ?

category: general [glöplog]
i use the following stuff:

Music:

Propellerheads Reason 3
Renoise
MilkyTracker
Protracker
Adobe Audition
Wavelab

GFX:
Adobe Aftereffects,
Corel Photopaint,
3D StudioMax

Code:
Can't code really... But i'm interested in Visual C++ ...
Or is some Basic Tools good too? Like Purebasic, Darkbasic or Blitz ?!

cheers :)
added on the 2007-07-15 11:56:19 by .. ..
Code:
Visual C++ 2005 Express

Gfx:
Blender3D
Gimp

That's it.
added on the 2007-07-15 12:04:02 by imbusy imbusy
Code:
Visual C++ 6.0 (I replaced VS express (the free one) with it, which really sucked btw :)
+ Eclipse for Java-apps

Gfx:
Adobe Photoshop 7.0
3Dsmax 8.0
Blender
and XSI when I get it to work :)
added on the 2007-07-15 12:12:15 by shadez shadez
Code:
gen.ttp

Gfx:
Apex, Crackart, Photoshop, Lightwave
added on the 2007-07-15 12:36:31 by evil evil
TEH GIMP!
added on the 2007-07-15 12:37:55 by delta delta
Music:
Proppellerheads Reason 3 (soon v4) <3
kklangzeug ;)
Protracker
digibooster
Modplug tracker
+different wave-editing tools

Code:
IntelliJ (java)

Graphics:
well... I really don't do graphics... yet :)
added on the 2007-07-15 12:39:30 by Puryx Puryx
code :
Gfa Basic

gfx :
Deluxe Paint
Synthetic Arts v3
Photoshop

music:
Triplex
Protracker
ACE Tracker
AHX
Ableton Live
ProTools
Amadeus Pro
+ NO SOFTWARE SYNTHS, ONLY THE REAL DEAL
added on the 2007-07-15 13:00:55 by Crazy Q Crazy Q
Code:
DevC++ (gcc)
Any gcc toolchain for GP32/GP2X
Freebasic (and sometimes quickbasic too)
NetBeans(java) - well, I prefer something small like JCreator for coding the little applets, netbeans is needed for the project in the job I am working.
FASM (In the past it was Nasm too)
Winape32(Using it's integrated assembler for the CPC. On the past it was Maxam Assembler on the real thing)
TASS (C64)

Graphics:
MS Paint (yes ;)
Some random programm there on my disk with screen filters (Ok,. I am not really doing seriously gfx on PC)
Art Studio (CPC)
Deluxe Paint or GrafX2 (in DOS or Windows)
SPR++ (Quickbasic programm I did to draw the fonts in these demos =)
3D Studio V.4 (Ok,. I used it in the past in DOS)
Project One by Resource to convert and paint few pixels for the C64 (OK,. I am not really into C64 pixeling yet on the real thing)

Music:
StarkOS(was Sound Trakker 128 in the past)
Haven't really managed to do more on music..
added on the 2007-07-15 13:13:36 by Optimus Optimus
ajajaja i forgot deluxe paint... it was THIS tool for me in doing GFX Stuff on Amiga... i pixeled some gfx... lemme check my HD's for the old pictures... was funny stuff xD
added on the 2007-07-15 13:17:47 by .. ..
Code:
Eclipse
Visual C++ 2003

Graphics:
Paint Shop Pro
MS Paint (yeah too :))
added on the 2007-07-15 13:38:33 by dairos dairos
debug.com for everything!
added on the 2007-07-15 13:41:51 by kusma kusma
Music:
Milky Tracker
Psycle
Reason
Cubase 3 SX

GFX:
Photoshop
Illustrator
Artrage
Blender 3D

Coding:
A Borland Delphi thingy that shipped with a learning book. ^^ I suck at coding.
added on the 2007-07-15 13:54:26 by bod bod
Music:
Nerd Tracker II
Music Kit 2.0

GFX:
Blender
Irfanview
Photoshop
YY-CHR

Code:
dasm
tasm
added on the 2007-07-15 14:51:16 by visy visy
and TIAPAINT of course!
added on the 2007-07-15 14:52:03 by visy visy
Code:
Win32 Asm Toolchain (t0aIDE, masm, ollydbg, notepad, crinkler)
Rendermonkey (for shaders of course)
VS 2005
Borland Delphi 6 PE

Graphics:
see Code

Music:
see Code
added on the 2007-07-15 14:53:23 by las las
Music:
FL Studio 5
Renoise
Milky Tracker

Graphics:
Adobe Photoshop

Code:
Dev-C++
Visual Studio C++ Express
added on the 2007-07-15 16:49:23 by Rubicante Rubicante
Music:
Cubase SL3 with various plugins (sequencing)
Sound Forge 9 (audio editing)
WinLame (encoding)
Foobar2000 (listening)

..as well as Milkytracker for tracked stuff, and custom soundsystems when needed :)

Code:
Did some coding with MultiEdit and Borlands cmdline-compiler for C++, v5.5. For non-demoscene purposes I use Programmers Notepad 2 and sometimes JCreator (java).

Graphics:
Oh no. No no no.
added on the 2007-07-15 17:03:05 by lug00ber lug00ber
Music
Magix Music Maker.
Music:
Fruityloops 3
Modplug Tracker
Audiomulch
Reaktor 5

Code:
Dev-C++
SciTE
(haven't done too much demo-wise, though)

Graphics:
MS Paint
Deluxe Paint V (not alot these days)
Photoshop CS2
added on the 2007-07-15 18:09:48 by linde linde
I use audacity for all my sample cutting, too.
added on the 2007-07-15 18:10:25 by linde linde
gcc toolchain for pspdev
VS 2k5 for pcdev
tasm for Ti-8x dev

I've fooled around with tracking in the past (mainly Modplug tracker), but that's it.
added on the 2007-07-15 18:14:33 by Nezbie Nezbie
depends on the project O_O
lately mostly been vs6 for code, buzz+audition for audio and gimp for gfx
added on the 2007-07-15 19:52:38 by psenough psenough
music
schismtracker
ableton live
revisit
logic

byebye
added on the 2007-07-15 19:55:56 by distance distance
music :
FL Studio 5
Modplug tracker

GFX:
pc : grafx2 and psp 10

c64: amica paint, drazlace , art studio
added on the 2007-07-15 20:43:10 by medron medron
Music:
Milkytracker
Skaletracker
Cakewalk Plasma
Propellerheads Reason
Audacity

Coding:
Visual C++ 2005

3D & Gfx:
3ds Max 7
Adobe Photoshop CS3

Other:
Calc.exe
Clue.exe

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