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Random "work in progress" shots

category: general [glöplog]
Quote:
@1x: I heard quads are the new triangles. :)


they're twice as good :D
added on the 2016-09-12 22:03:12 by Canopy Canopy
Gargaj: beat is really on par if not better than Noisia/Prodigy, but... I always had a little problem with this slightly cheesy/demoscenish tune. Is it a tradition to put random/banal high pitch "melody" to balance out lower frequencies or smth?
added on the 2016-09-12 22:45:26 by tomkh tomkh
Nah, it's for an emotional response. Both in CT and CT2 the first half of the song is just a brutal beatdown, so after that you need a breather and then a huge epic hook. It's a very standard tension-release-climax structure in most club music :)
added on the 2016-09-12 23:08:19 by Gargaj Gargaj
Yeah, what do I know... was mostly thinking that a bit darker/sicker tune would fit better as this breather ;P Hard to say without trying though.
added on the 2016-09-12 23:24:13 by tomkh tomkh
That depends on where you wanna go with it.

See, to fully understand, you have to back to the original motivation of CT - the track was a culmination of anger (Memento soundtrack wasn't well received, which was my first gig as a CNS musician) and confusion (I was dropping out of university at the time) and I just really wanted the CT soundtrack to be primal therapy, which is why it's so dark and raw and uncompromising. What happened was that it somehow managed to resonate with a frequency in the audience that they were apparently waiting for and allowed them to connect with it in a very emotional level. It's something I still couldn't explain for a few years.

With UC the mission statement was very similar, but ten years have passed; I told Zoom the way I thought about making the UC soundtrack is thinking of CT as like a bare-knuckle amateur boxer who has no technique at all but has a distinctive unpredictable style that just floors people in the first round. UC was supposed to be the same boxer ten years later, now with 10 years of professional experience and technique, style a lot more precise, a lot more surgical, but still based in the old ways of being chaotic and visceral. So the UC soundtrack is a bit slower to allow for more groove, the mix is more detailed, there's more technology under the hood, but the motivation is still "what's the biggest / loudest / nastiest bass tone we can get out of this".

The importance of a melodic second half is I think another continuation of that aforementioned resonance with CT (and hopefully with UC too), where in my experience that's where people really connected with the track, as they do usually - I suppose part of the reason I did it is because my hardcore/hardstyle background where a big supersaw hook is generally what tracks use (or used to use) as their main selling point, but it just made sense that way because CT was already quite close to hard dance territory, and UC takes that up a notch by actually having hardcore kicks (again, music changed in 10 years, it was time to integrate more new influence). In a way, the more I think about it, the more I felt an uplifting melody was able to represent a way out for me from the unrelenting first half, the same way I needed a way out from all the shit that was happening to me, so I guess you could consider it like a narrative device for the protagonist that allows them to overcome the adversity.

Oh and also because Mick Gordon fucking rules.
added on the 2016-09-13 10:37:21 by Gargaj Gargaj
I once made a demo because I had nothing better to do. Cue 15 years after and I still have no idea what I'm doing.
added on the 2016-09-13 11:11:22 by visy visy
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No giving up!
added on the 2016-09-13 19:55:33 by TomoAlien TomoAlien
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just added lensflare and particle
added on the 2016-09-14 06:53:34 by Flashira Flashira
The 3DO and Sega Saturn and some primitive Nvidia card I think used quads. We should make more demos about them ;)
added on the 2016-09-14 11:26:04 by Optimus Optimus
some nightly PICO-8 code ☺

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added on the 2016-09-14 12:18:24 by rez rez
revision 2017 gif compo winner ^^
added on the 2016-09-14 21:31:04 by ntsc_ ntsc_
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added on the 2016-09-16 13:37:23 by visy visy
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added on the 2016-09-16 13:54:15 by rez rez
@rez: It runs 1 FPS here :) Just kidding, well done :p
added on the 2016-09-16 14:13:46 by ok3anos ok3anos
"ludicrous speed"
added on the 2016-09-16 14:24:31 by gaspode gaspode
Visy : nice big.... well ... what is this ?
added on the 2016-09-16 14:25:47 by nytrik nytrik
@nytrik: early farming tool, 8000 BC.
added on the 2016-09-16 16:19:44 by Zavie Zavie
or a fossilized nose bone of a Brontotherium, late Eocene.
added on the 2016-09-16 18:04:52 by maali maali
rez: uuuuh hope it turns out to become a intro/demo :)
rez: really love those "fusion style" texts http://csdb.dk/release/?id=58447 (one of the first I've seen was in that demo + noisy pillars <3)
added on the 2016-09-16 19:45:23 by leGend leGend
@nytrik: some material tests on the usual hires bunny model.
added on the 2016-09-17 10:56:33 by visy visy
god I love generating 4K textures, so much detail for those lovely macroish closeups.
added on the 2016-09-17 10:57:33 by visy visy
Testing the new audio setup for Revision (minus PA, damnit :( )

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added on the 2016-09-17 17:37:07 by kb_ kb_
:) :)
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This is very cheap.
added on the 2016-09-17 22:53:03 by TomoAlien TomoAlien

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