Kylearan information 1303 glöps
- general:
- level: user
- personal:
- first name: Andre
- last name: Wichmann
- cdcs:
- cdc #1: Srdce by Satori [web]
- cdc #2: Entropy by Epoch [web]
- cdc #3: Undesigned by Masters Of Electric City & Checkpoint [web]
- cdc #4: 2nd stage BOSS by 0x4015 & YET11
- cdc #5: No ambition by Quite & T-Rex [web]
- 32k demo Atari VCS aTaRSI by Tristar & Red Sector Inc. [web] & Digital Sounds System & Crest
- Obviously a ground-breaking VCS demo, mainly because it started a new category (32k) which gives access to a whole new class of possible effects. Some great effects in there (adopting the chessboard to the VCS's architecture was genius!), but also several trivial ones. Also, lacks transitions and some design.
Still, overall amazing! - rulezadded on the 2014-05-15 17:17:42
- 4k Atari VCS plotcube by Tjoppen
- Doesn't look good, but a first effort on the way to realtime 3D on an unexpanded VCS is commendable!
- rulezadded on the 2014-05-15 17:13:47
- 4k intro Atari VCS Nothing by JAC! [web]
- Not much to see here so thumb down, but compo fillers are always great so piggie instead. :)
- isokadded on the 2014-05-15 17:10:40
- demo Atari VCS Rastersplits by Coine
- Normally a thumb down because no (new) effects, but the colors are indeed great and, compared to the screaming coder colors from most other VCS production, a relief to my sore eyes. :) So that makes it a piggie already. Also, first prod. We want more! So all in all, a weak thumb up.
- rulezadded on the 2014-05-15 17:08:16
- 32k demo Atari VCS TIM1T by Cluster & DMA [web]
- Here's the source for those who are interested, raw and unpolished as I had finished it at the party place:
http://www.compoundeye.net/demoscene/Cluster_DMA_TIM1T_Source.zip
For a glimpse into madness, have a look at Upscroll.asm starting at label .initrow (lines 680-2017) for the largest cycle-exact kernel by far in this demo. ;) - isokadded on the 2014-05-13 20:36:20
- demo Windows We Crave Sustenance by PlayPsyCo [web]
- What Punqtured said. Plus the visuals/plot are a bit weird and random, but still nice.
- rulezadded on the 2014-05-09 11:23:04
- demo Windows Phon by PlayPsyCo [web]
- Despite heavy inspiration by plyPhon, I really like it! Especially nice is how the music and the visuals play together; that's some very nice sync beyond the usual "flash per beat" stype so many demos boringly have. I adore the serious effort being made to match the visuals to the music - or vice versa? Great!
- rulezadded on the 2014-05-09 11:21:38
- 64k invitation Windows chaos constructions 2014 invitation by z brothers
- The pavement in the opening scene looks completely out of place, but I like how the cubes appear behind the hedges. :) Rest of the demo was ace!
- rulezadded on the 2014-05-09 11:17:18
- game Commodore 64 Immensity - Revision 2014 Edition
- What mueslee said. It was hard to find out on the bigscreen what the actual gameplay consists of, but as a demo this was great. :)
- rulezadded on the 2014-05-09 11:12:15
- game Linux Windows Dynablaster Revenge by Titan [web] & Haujobb
- Lots of work and extremely polished. Well done!
- rulezadded on the 2014-05-09 11:10:08
account created on the 2013-02-13 21:30:02
