noby information 7406 glöps
- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: my bird-cage by jamm
- cdc #2: Caero by Plant & Electromotive Force [web]
- cdc #3: { by Downtown [web]
- cdc #4: Hätä by Da Jormas [web]
- cdc #5: hello:FRIEND by Fairlight [web]
- cdc #6: collektikum by Calodox
- cdc #7: Markov Chant by Limp Ninja [web]
- demo Windows mush ca by TB2 [web]
- Quote:
The music....
- isokadded on the 2026-04-09 01:54:03
- 64k MS-Dos flekk by Nah-Kolor [web]
- simultaneously one of my favorite demo soundtracks, yet one that always slips through my memory. a strange phenomenon, although fascinating at the same time. so melancholic and introspective. feels comforting yet distant and morose. brilliance.
- isokadded on the 2026-04-09 01:50:26
- demo JavaScript Heart Of Glass by Gray Marchers [web] & Byterapers [web]
- the Grey Marchers Cinematic Rendering Pipeline™ continues to do a whole lot of heavy lifting. as for the rest… well, not that i mind the "kaupallista potentiaalia" approach to demomaking (in fact it can be quite commendable when done right), but this just veers way, waaaay too far into kitsch territory. but at least you've still got the visual fidelity on point, so…
- rulezadded on the 2026-04-07 17:59:19
- demo Gameboy Advance Beyond the Pixels by Otomata Labs [web]
- sweet, well executed idea, and absolutely fantastic track. the free "lowres LCD" post process effect is a bit of an unfair advantage though ;)
- rulezadded on the 2026-04-07 17:43:23
- 256b MS-Dos Disintegration by Digimind
- essence of the visual identity of the MS-DOS 256 byte intro, beautiful. once again would prefer this without any sound, though.
- rulezadded on the 2026-04-07 17:38:35
- 256b MS-Dos reflector by Alcatraz [web]
- so sweet, what a unique looking effect :)
- rulezadded on the 2026-04-07 17:36:41
- demo Windows Razor1911 by Razor 1911 [web]
- it's kinda alright i guess. what Preacher said, but aesthetically not my thing at all. appreciate a lot of the attention to detail, and a few genuinely nice parts, like the use of blur and some of the fluid transitions between 2D and 3D graphics elements. the whiplash from oscillating between pixel perfect crisp character mode graphics and fully post processed current year abstract 3D shaders that bring a modern GPU to its knees is a hard sell no matter what. the soundtrack contains all the ingredients for something brilliant, but being quite underproduced there's a whole lot of potential left on the table.
but even with all that in mind i guess this is part of the "Razor" charm to an extent, and i don't really wanna fault anyone for that; at this point both me and you whoever decided to read this comment just have to come to terms that it's not for me. - isokadded on the 2026-04-07 16:30:10
- 32k demo Atari VCS Triplet by Otomata Labs [web]
- a good capital D Demo, technically impressive. yet, i feel like trying to hamfist "traditional" demo effects on on the 2600 is a somewhat fruitless effort. it just feels like a pale imitation ideas that are idiomatic on other, more advanced hardware. as a result i feel stuff like this while requiring tons of effort comes across as bland and forgettable. this is something that i think was already understood well by the early 2600 productions from wamma/trilobit almost 20 years ago, where the visuals presented felt more of the hardware itself, bespoke and suited for the context, instead of just trying to feel like an Amiga.
perhaps i'll warm up to this at some point, but for now i'm just left feeling this is still rather shallow compared to what we already know can be shown on the platform. - isokadded on the 2026-04-07 16:14:51
- demo Windows Moon Rain by TEOS
- appreciate the effort with the 2D art and all, but the end result comes across way too melodramatic and schmaltzy
- isokadded on the 2026-03-24 16:15:58
- 256b procedural graphics MSX 2 Menger Sponge by Fizzer
- yeah
- rulezadded on the 2026-03-16 13:45:49
account created on the 2008-09-03 17:50:37
