Sdw information 1047 glöps
- general:
- level: user
- personal:
- first name: Andreas
- last name: Gustafsson
- portals:
- csdb: profile
- cdcs:
- cdc #1: The Larch 3 by Bones
- cdc #2: rezurrection by Calodox
- demo Amiga OCS/ECS Rink a Dink: REDUX by Lemon.
- Amazing, fantastic, incredible <keep adding superlatives here>!
For me the early 90ies Andromeda-Melon-Lemon-Sanity style of design on the Amiga is one of the most pleasant visually, so this really speaks to me on that level.
And the code, wow! Whoever it was that complained that this was the same as the original demo clearly haven't watched both. While the original was a great, great demo indeed, there's just so much more stuff in this one, each of them a technical marvel on it's own.
Just to take on example -the big single-color balls. If I recall correctly, most people did this by having a copper list that fiddled with the bitplane pointers, one ball per bitplane, which meant that you had 5 balls at most. Then someone came up with the idea to use the dual-playfield mode, and there were 6. But here it must be some whole different technique since there are way more than that! (did I count 9?)
I probably have more comments once I've watched it more, preferably on real HW. I think this puts me over the edge on finally ordering that HxC I have been pondering... - rulezadded on the 2013-04-01 14:16:56
- 4k Wild CODE RED by Museum Of Electronic Games And Art [web]
- Thumb up both for demo and awesome research/documentation project work!
- rulezadded on the 2013-03-31 21:15:23
- demo ZX Spectrum UNIT 42 by Speccy.pl [web]
- Nice stuff here. The bird animation is soooo smoth!
- rulezadded on the 2013-03-31 18:32:31
- demo ZX Spectrum We are alive! by Gemba Boys
- Large amount of stuff in this one!
- rulezadded on the 2013-03-24 16:06:59
- 1k ZX Spectrum x3d1k - 3D vectors 1k
- Quite a large number of different objects for a 1k!
- rulezadded on the 2013-03-21 22:33:49
- 1k Atari XL/XE Look Around by Taquart
- Pleasant and relaxing combo of IFS and music!
- rulezadded on the 2013-03-18 21:44:00
- 1k Atari XL/XE New Direction by MaPa & PG
- Good thing I've started coding on the Atari 8-bitters, because now I know enough to be amazed by the vertical bars.
Is it mode 9 (16 lumas of same color) but with midscanline changes somehow?
- rulezadded on the 2013-03-17 21:19:08
- demo Atari XL/XE Forever or Never by Oxyron [web]
- Great to see Grahams routines on the Atari!
- rulezadded on the 2013-03-17 21:16:23
- 1k ZX Spectrum Variations by Noice [web]
- bulb: I have no idea what you are talking about with Elvis shirts? Were they some kind of prize at the party? Well this was a remote entry which got no prizes, so I didn't "steal" anyone's t-shirt if that's the problem.
I'm not mad, I guess I worded my reply to you a bit harshly the first time, I guess I was a bit disappointed that people couldn't see that this was more than just the routine from "Nightmares", and that I actually put in quite a bit more work.
Anyway, hopefully some others enjoyed this.
- isokadded on the 2013-03-17 18:32:14
- 1k Atari XL/XE Plasma1k by Noice [web]
- JAC: Well, I doubt that much that sounds like music could be done in 30 bytes... ;)
I actually had sound in an earlier version, but it was just a monochannel version of the "Mortal Kombat"-theme that looped very 5 seconds or so (I can't compose, so I used the notedata from a phone ringtone! :D) but I thought it probably annoyed more than added to the intro, so I scrapped it and used the additional bytes I got to add the Noice "logo" instead. - isokadded on the 2013-03-17 17:21:48
account created on the 2001-04-06 09:08:38
