phoenix information 9540 glöps
- general:
- level: user
- personal:
- first name: antti
- last name: vaasa
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: fr-08: .the .product by Farbrausch [web]
- cdc #3: Trans Cheddar Express by Da Cheez Brigade
- cdc #4: Liquid... Wen? by Haujobb
- cdc #5: Masagin - Nvision 08 Invitation by Farbrausch [web] & Neuro
- cdc #6: Frameranger by Fairlight [web] & orange & Carillon & Cyberiad [web]
- cdc #7: Dying Stars by orange
- cdc #8: Return by Rebels & Calodox
- demo Windows Am I the Robot You by orange & Byterapers [web]
- So who did the vocals?
- isokadded on the 2025-08-09 03:08:49
- demo Windows Fast Forward II - Encore by Doomsday
- So who did the vocals?
- isokadded on the 2025-08-09 03:07:55
- demo MS-Dos MS-Dos/gus Demoded by 7dUMP & SandS [web]
- Has strong stock Amiga 1200 demo vibes, which is good! Turbo Pascal 7 FTW! (with help from inline Asm, of course :) I tried it on PCem with 486/66 CPU and it ran well with little slowdown.
- rulezadded on the 2025-08-06 18:28:50
- intro Amiga OCS/ECS Stuck in the Middle by Desire [web]
- Clowns to the left of me
Jokers to the right
Here I am, stuck in the middle with you
Well played, and an entertaining summer series. Keep em coming! - rulezadded on the 2025-08-04 00:31:17
- 4k Windows HexReaktor by the WildLochs
- Does what it says.. hexagons reacting to music. Sounds decent, but one scene plus minimal camera movement equals meh.
- isokadded on the 2025-08-04 00:27:09
- 4k Linux TECHNOMANCER by epoqe [web]
- The motion-blurred rain and thunder sounds were a nice touch, but to be honest, this intro didn't do much for me. I think maybe the music is unfitting, and the scene in the screenshot could've used some 3D panning of the city.
- isokadded on the 2025-08-04 00:22:25
- demo MS-Dos/gus Oedema animae cogunt by Rustbloom
- Interesting and rather unusual concept and target platform. Great to see not only many DOS entries but different eras (Pentium, 486, 386). I couldn't help but wonder how much of this, if any, was done in VGA text mode, which has smooth scrolling and remappable characters. But that would be 720x400, not 640, wouldn't it?
- rulezadded on the 2025-08-03 18:19:33
- demo Linux MS-Dos Windows MS-Dos/gus FreeBSD MacOSX Intel SGI/IRIX Android Raspberry Pi Aleph Null by Mindlapse [web] & Desire [web]
- The julia-morph "tunnel" and 3D blob in rain water with fluid dynamics were very cool effects! The color scheme and gfx added quality to it, reminded me of TEK's stuff. The music wasn't synced up to the effects quite as well as Demoded.
I tried it in PCem with Pentium MMX 233 processor (probably not exact hardware speed, but hopefully more accurate than DOSBox). It ran very well with little slowdown. I figure that would make it comparable to late 97-mid 98 DOS demos, which would have made it a very impressive release for the time. I guess that's "oldschool" enough for the Assembly compo. :) Well done!
re: Navis' last comment, I'm guessing the tunnel was an animation since there's an anim lib in the source. - rulezadded on the 2025-08-03 17:58:26
- demo Commodore 64 Harminc by Resource [web]
- Lots of quality RSC releases over the years. Happy 30th!
- rulezadded on the 2025-07-20 19:04:41
- intro Amiga OCS/ECS ...And One Up The Sleeve by Lemon.
- The column count is growing, but the row count is shrinking. :) The 80-wide pic rotozooms in one repeating loop and the scroller stops after a few seconds. Seems some corners are being cut. :) All the different approaches are cool to watch though, and impressive even if I have little to no technical knowledge of the Amiga 500 chips. The music and logo are good too and I think that's an important part of these record breakers.
A great quote from Wired magazine, "Demo or Die!", July 1995:
"Somebody released a demo saying, Look at this, we can get 64 BOBs running around on screen. So, of course then somebody said, 64? I can get 68. - 68? I can get 80. - 80? And so on.... It got to around 200. One of our guys was a particular fan of the BOB war and was determined to win it. Eventually," says Jolyon, "it was won by someone who did infinite BOBs, but that was really a big cheat. But they were all cheats, so it didn't really matter." - rulezadded on the 2025-07-20 18:50:57
account created on the 2001-02-26 23:37:07
