TomoAlien information 627 glöps
- general:
- level: user
- personal:
- portals:
- csdb: profile
- demozoo: profile
- cdcs:
- cdc #1: { by Downtown [web]
- cdc #2: .werkkzeug1 by .theprodukkt
- cdc #3: fr-072: aeon 5 by Farbrausch [web]
- cdc #4: Overdrive 2 by Titan [web]
- 64b MS-Dos traces by fsqrt [web]
- No way! How is this possible?
Also is it the EGA mode that this demo is using? - rulezadded on the 2012-05-24 07:11:48
- demo Gameboy Advance berlin precision by Matt Current [web]
- This demo is ace. Also, I found some leftover junk from compilation (mainly data filenames) using a hex editor inside the rom.
- rulezadded on the 2012-05-23 20:34:33
- 32b MS-Dos a by Closed
- Disassembly that thang. I wonder how it will react.
I'd do it myself but I am a lazy bastard. - isokadded on the 2012-05-16 21:33:27
- demo Gameboy Color Cenotaph by Dual Crew Shining [web]
- The music is really nice, and also the beginning logo GFX is pretty much how it should be done.
Overall, a solid demo, but doesn't bring anything new to the table.
Well, good to know someone is still tinkering around with that system. Hope to see more GBC demos in the future. - rulezadded on the 2012-05-14 22:04:10
- 64k Windows Insert No Coins by Razor 1911 [web]
- Very sweet! :)
The final version crashes instantly for some reason, so I went with the party version (AFAIK there's no visible changes except for rendering optimizations in final). - rulezadded on the 2012-04-16 19:35:08
- demo Wild Parallelogram by lft [web]
- I don't know if there's a word in any language that could describe what I think about this masterpiece.
- rulezadded on the 2012-04-11 19:26:23
- demo MS-Dos Wild 8088 Corruption by Hornet [web]
- Sick.
- rulezadded on the 2012-02-12 12:09:17
- demo Windows Karoshi by Satori [web]
- Lovely, but rushed. Also had to watch the vidcap because on my machine it went really choppy, but such is nature of a Software Renderer at high resolution. Also, 50 megabytes for this? How?
Anyways, I like glitch and it definitely kicks ass, but sadly it's too weak for my tastebuds. Gimme something long that will explode my neurones next time :P. - rulezadded on the 2012-02-09 21:36:33
- game Windows Earworm by JCO [web] & Neuro
- Also, the BPM for the 12th level is 666 (Found out when i played around with it using Cheat Engine)
- isokadded on the 2012-02-07 16:56:15
- game Windows Earworm by JCO [web] & Neuro
- Awesome :D
- rulezadded on the 2012-02-06 22:02:06
account created on the 2009-05-07 10:13:30
