Adok information 1104 glöps
- general:
- level: user
- personal:
- first name: Claus
- last name: V.
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: imphobia #12 by Imphobia
- cdc #2: Cream #4 by Obnoxious
- cdc #3: Project 2501 by ADDiCT [web]
- cdc #4: Lifeforce by Andromeda Software Development [web]
- diskmag MS-Dos New World Order #3 by Ground Zero
- New World Order #3
New World Order #3, with music by SQD of TFA, is from December 1993. Again its menu is sized two columns. There are charts in this issue, about the categories groups, demos, coders, graphicians, musicians, magazines and BBS's. About half of the articles deal with the scene. There are some group introductions, information on the Demogroups Interchange network and another article on the GUS. Other topics in this issue of New World Order are CDs, movies, games, and there are lots of scary stories. A better issue than the previous one. - isokadded on the 2008-11-08 18:09:42
- diskmag MS-Dos New World Order #2 by Ground Zero
- New World Order #2
New World Order #2 was released in October 1993. The main menu is now sized two columns, Escape just exits the article and not the whole mag, but the buttons still don't work. The font is much more reader-friendly than in the previous issue.
There are good technical articles on the Gravis Ultra Sound (GUS) soundcard, which was a new thing when this issue was released, supercomputers and why modules sound better on Amiga than on PC. Except some demo reviews, the other articles aren't scene-related. There are CD reviews, movie reviews and a section called "The Shocking Truth", which is quite funny. Still this issue has a poor feeling to it all in all. - isokadded on the 2008-11-08 18:09:22
- diskmag MS-Dos New World Order #1 by Ground Zero
- New World Order was a diskmag by the Dutch group Ground Zero, edited by Nothingface. Eight issues were released in the years 1993-1996. All issues are available at scene.org from where they have been downloaded about 700 times. They work fine using DOSBox. Some of the issues work even without DOSBox.
New World Order #1
New World Order #1 (May 1993) was coded by Nothingface. The graphics were done by Samsman and Nothingsface. The annoying music was composed by Telekinetic of The Flame
Arrows. On my modern PC it only runs if music is toggled on. Mouse control doesn't work even though there are some buttons on the bottom of the screen, you have to use the keyboard. It's a bit confusing that you have to press Space to exit an article, while Escape quits the mag.
The font is not really reader-friendly. The layout of the articles is simple, contiguous, bi-colour (white and red), without inlay images. Some texts were justified by inserting spaces.
Apart from columns we can find in most diskmags, such as news and adverts, there are not many scene-related articles in this diskmag. Three articles deal with television and movies. A joke article is called "The Jesus Hotline". As the crew writes in the editorial, this issue is supposed to be rather a demonstration than a real issue. - isokadded on the 2008-11-08 18:09:01
- artpack Windows Mudia Art #03 by Alcatraz [web]
- Mudia Art #3
The third issue of Mudia Art was released on October 31st, 2008. It features a new interface with a better legible font and graphics by Wade of Alcatraz. The annoying mouse controls (no button for full-page scrolling, and having to click on the line-wise scroll
button again and again instead of keeping the mouse button pressed) have still not been changed. 34 voters contributed to the charts, the categories are graphicians, slideshows, musicians, musicdisks, pictures and tunes. (In the pictures category, the closing picture of Hugi #34 shares place #1 with a picture by Helge of Haujobb.)
The featured artists in this issue are the musicians Dreamer and Magnar, and the graphicians FadeOne and Cougar. The articles introducing the artists were written by Mop, and that's why they are in a good style and interesting. The selection of the sample works of art is also good. Apart from these contents, there are also some reviews of slideshows, pictures and musicdisks.
In the article about Dreamer a mistake struck my eyes: The article stated that Dreamer was born in 1987. I was immediately puzzled because I was born in 1983. Four years younger than me and a PhD already? Then I read that he is already more than 30 years old. So it should have probably been 1977 instead of 1987.
In the article about Cougar I was unhappy to read that he is driving 100 km a day from his hometown Kempten im Allgдu to his work place in Munich. What a waste of time and talent! How many good pictures could Cougar draw in the hours he loses every day taking such a long journey! Or he could spend more time with his family if he was living closer to his work place.
A few remarks about the code: The zooming of the text when entering or leaving an article is great. What's annoying is that when you press the right mouse button to return to the main menu, it sometimes happens that you exit the magazine.
All in all, it's a decent issue with an engine that could still be improved a bit. - isokadded on the 2008-11-08 18:08:06
- artpack Windows Mudia Art #02 by Alcatraz [web]
- Mudia Art #2
In January 2008, Mudia Art #2 followed suit. The title picture this time is from Critikill of Brainstorm, who also created the
title picture for Zine #13. The background graphics are similar to the ones from issue 1, but they have been altered to fit the time of the year (winter).
The artists in focus this time are the musicians ne7 and Jogeir, and the graphicians Raven and Calvin of Gfx Twins. Some of the articles were written by Mop of Alcatraz, the ex-editor of ROM on Amiga (Rewarding Orthographical Masterpiece).
The flaws mentioned in the review of issue 1 haven't been fixed. Despite that, it's a good second issue. - isokadded on the 2008-11-08 18:07:45
- artpack Windows Mudia Art #01 by Alcatraz [web]
- Mudia Art is an unusual diskmag. It focuses totally on music and art. In each issue, 1-2 musicians and 1-2 graphicians are introduced with interviews and samples of their work. That's pretty much it. It's a quick read, but if you want, you can spend a lot of time checking out the artworks and analyzing them. The main editors of MudiaArt are s7ing of Alcatraz, and Mop. The code was done by T$ of Alcatraz, and the interface graphics are from Noogman of Alcatraz. All issues released so far can be downloaded from the Alcatraz website.
Mudia Art #1
Mudia Art #1 was released in August 2007. After the great title picture by Noogman we come to the main menu, which is
also very well designed. Too bad the contrast between the font and the background is a bit low. The font used also isn't the best possible one. The controls work with mouse or keyboard. When scrolling with the mouse, it is a bit irritating that there are no buttons for page-wise scrolling. Instead there are some for line-wise scrolling and some that will scroll about half a page.
There are charts for the most wanted artists, best graphicians and best musicians. However, no votes have been collected from the readers and so the charts only reflect the opinion of the
editors. The featured artists of this issue are the graphician Spiv and the musician Chromag, both of whom are from Germany. Apart from the five sample tunes by Chromag, there's a bonus track by pOWL of Alcatraz.
It's a nice first issue that has some flaws but is in general well executed. - isokadded on the 2008-11-08 18:07:19
- diskmag MS-Dos Maniac Magazine #1
- Maniac Magazine was a very early diskmag; its first and (as far as I know) only issue was released in December 1993. It can be downloaded from scene.org (about 300 downloads so far), and it works even without DOSBox.
Maniac #1
Maniac #1 was a tiny magazine with ASCII graphics and music. Its editor was Nocturnus. There were just a handful of articles. One of them was a detailed review of Second Reality by Future Crew. In another article, The Faker presented his view about the (early) PC demoscene. Finally, there were articles about the groups TEI (The Emulator Institute, from Canada) and AD.
There were three tunes to listen to in the background, all of them were composed by MOP (Master of Puppets, not the Mop from the Amiga diskmag ROM who is now also a member of Alcatraz and writing for Mudia Art on PC). Moreover, the magazine contained some BBS adverts. - isokadded on the 2008-11-08 18:06:17
- diskmag MS-Dos Luna #1 by Moon Hunters
- Luna was an Israeli scene diskmag in English from the year 1996 edited by The New York City Kid of Moon Hunters. Its only issue can be downloaded from scene.org (about 1000 downloads so far), and it works with DOSBox.
Luna #1
Luna #1 was released on May 7th, 1996. The engine was coded by GoodByte of Moon Hunters and Civax of Moon Hunters. The title picture was drawn by True-Color of Tatoo. The two background pictures (you can switch between them using F1 and
F2) were painted by DNA-Groove of Moon Hunters and Mr. Atom. The music was made by DNA-Groove, Nyarlothotep of Moon Hunters and Paso of Esteem. The design is very nice. There are even animated (rotating) buttons. For controls you have to use the keyboard (cursor keys and Enter). With the keys 1 to 9, you can view pictures attached to the current article, e.g. photos of the author.
In the main menu you can choose from among Editorial, Articals (sic), Charts (none in this issue) and Credits. The articles section contains some information about Israeli demo parties and groups, several articles about the music compo at Movement 1995 and what happened after it (as many people thought that the winner, Hodow, didn't deserve his success), the story of Esteem's demo for Movement 1995, some texts about future technologies for demos (such as a hologram screen), an interview with Gorbag of Rage and several music-related articles.
Luna #1 is a good magazine all in all, both contents-wise and design-wise. The level of English is also pretty good, which has positively surprised me a bit as English is very different from Hebrew. What a pity that no second issue has ever been released. - isokadded on the 2008-11-08 18:05:37
- diskmag Windows lookain fanz #3
- Lookain Fanz #3
Already in the same month as #2 Lookain Fanz #3 was released.
Again it had great graphics and few articles, although a bit more than in the previous issue. The font was pretty big, similar to the previous issue, but the layout permitted more space for the text. The music of this issue was made by Rez and Bedrael.
The news corner was actually a review corner with reviews of demos, music disks and (commercial) games. The music corner dealt with transposition this time. There was also an introduction to BBS's. The coding corner dealt with some interrupts, which is only interesting for people who are coding under MS-DOS. The last article dealt with Flash websites.
What I said about Lookain Fanz #2 also applies to this issue. It's a pity that there were not more people writing for the magazine, as then there could have been more contents. Probably the lack of support was also the reason why Niakool stopped making Lookain Fanz after #3. - isokadded on the 2008-11-08 18:04:38
- diskmag Windows lookain fanz #2
- Lookain Fanz #2
Lookain Fanz #2 was released in September 1998, a few weeks after the first issue. It had a very cool design. At the beginning you came to a menu where you could select between the editorial and the rest of the mag. In this menu you controlled Super Mario like in the video game and had to jump at the right place to make your selection. In the article menu, there was a picture of Sonic the Hedgehog - very fitting. Inside the articles, antique sculptures were displayed as illustrations. Lookain Fanz #2 was a tiny magazine with estimatedly less than 20 kbytes of texts. There were a news corner, a music tutorial about scales and some other texts, e.g. what makes a good demo. All in all the content was very weak. Great design, almost no content - it's rather a slideshow than a diskmag. - isokadded on the 2008-11-08 18:04:15
account created on the 2001-04-20 18:36:21
