Preacher information 10069 glöps
- general:
- level: user
- personal:
- first name: M
- last name: N
- portals:
- slengpung: pictures
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: Concentrate by Adapt [web]
- cdc #3: Beta by Still [web]
- cdc #4: Artphosis by Hitmen [web]
- cdc #5: Secret Rooms
- cdc #6: Coronoid by Still [web]
- cdc #7: mulberry plains
- cdc #8: Radiating by Still [web]
- demo MacOSX PPC MacOSX Intel The universe is few unsorted Blocks! by Purple Studios
- Fantastic. Stylish and ass-kicking.
- rulezadded on the 2007-07-23 23:06:26
- cracktro Windows Legacy of Cthulhu by Skid Row [web]
- "we are looking for qualified people to fill the ranks".
I think they should start with coders, musicians and graphicians.. ugh. The fire is somewhat decent for a basic fire (an achievement in itself), but everything else here just stinks. - sucksadded on the 2007-07-23 13:35:41
- invitation NES/Famicom "Kojiki" - The Alternative Party 2007 invitation by wamma [web]
- See you there!
- rulezadded on the 2007-07-22 13:52:46
- demo MS-Dos Solstice by Valhalla
- A worthy choice for the pouet CDC.
- isokadded on the 2007-07-20 10:58:34
- demo C16/116/plus4 shade by Wilds [web]
- smooth.
- rulezadded on the 2007-07-16 15:23:33
- demo Commodore 64 Arok Scroll by Chorus
- What vscd said.
- isokadded on the 2007-07-16 09:22:17
- cracktro Windows Compact release by Kaos
- Let's see:
1) jerky and fucking ugly movetable tunnel (how can you make that stutter like this?)
2) pixelated gfx with horrible color depth and aliasing
3) no credits for the music (which is the only tolerable part in the intro so it was probably stolen)
4) fucked up my desktop and crashed on exit
Yeah. it's a cracktro all right... - sucksadded on the 2007-07-16 09:20:48
- demo Commodore 64 Party Pig by Booze Design
- yes
- rulezadded on the 2007-07-15 09:56:15
- demo Windows GamePark GP2X F341 by Trenki
- Nice for a first one! :) here are some things you might want to consider for the next timer:
1) Even if the effects are pretty simple, they could be more dynamic and vary a bit. Like, the camera could move in the raytracetunnel, the reflectorobject could rotate, two effects could blend in together etc. (the transition sweep was nice, but there could've been more similar
2) Colours between effects could be more unified, it would look better instantly.
3) Get better music from someone, the scene is filled with musicians :) - rulezadded on the 2007-07-12 20:47:54
- demo Windows gabbafuk by Ram Jam [web] & Jumalauta [web]
- :(
There are better and more jumalautaisia jumalauta productions around. - isokadded on the 2007-07-12 20:40:19
account created on the 2002-08-11 19:12:00
