apricot information 977 glöps
- general:
- level: user
- personal:
- first name:
- cdcs:
- cdc #1: Fresnel 2 by kolor [web]
- cdc #2: Exodus by Foobug [web]
- cdc #3: ix by Moppi Productions
- cdc #4: Masagin - Nvision 08 Invitation by Farbrausch [web] & Neuro
- 64k cracktro Windows hoodlum cracktro #1 by Hoodlum [web] & Tristar & Red Sector Inc. [web] & Paradox
- kickass visuals ( incl. effects ofcourse ), but i didnt like soundtrack.
much respect to hitch - rulezadded on the 2005-03-13 18:13:35
- cracktro Windows Cold fear by Hoodlum [web]
- uh.. you should atleast give them numbers ore something :)
- rulezadded on the 2005-03-13 16:20:41
- demo Windows Try Next Stage 2 by Division Zero [web]
- incredibly slow and it's "hey look mom i cant morph a plane subdivided into quads properly"
quite ok models tho, so a pig - isokadded on the 2005-03-12 13:42:55
- 64k Windows Rhesus O - by Division Zero [web]
- skarab yes, that would beat shit out of 'rush hour' i guess XD
- isokadded on the 2005-03-12 13:03:10
- 64k Amiga AGA Wessyde by Rave Network Overscan [web]
- rulezadded on the 2005-03-12 10:36:58
- demo Windows Droid 2 by fresh!mindworkz [web]


- isokadded on the 2005-03-11 16:10:24
- intro Flash Charline Birthtro by Orion [web] & Osmium
- \o/
- rulezadded on the 2005-03-11 12:13:40
- demotool Windows ksynth by K-Storm [web]
- Skarab, what i said before was just an approximation based on fraps framerate counter. Now i've performed a benchmark with fraps.
Frames, Time (ms), Min, Max, Avg
10553, 346419, 14, 147, 30.463
Not to put shame on you, i've started benchmark _after_ precalc was finished ( actually when i saw a few frames of first scene ) and i've finished it _before_ shutdown routine.
YES SKARAB ITS BEST JOKE EVER AND IT"S BY YOU SO BE PROUD OF IT or Grim reaper...
- isokadded on the 2005-03-10 22:11:24
- demotool Windows ksynth by K-Storm [web]
- Skarab : here's a hint.
Insert Sleep(40); after message processing loop in your sample player.
Do you like the music ?
If you dont get what ~25 fps have to do with this then let me explain. As you suggest to insert synth update call into rendering loop, i have to notice that highly complicated hi-tech 'sweetheart' demo runs at 15 fps on some scenes, and average framerate can hardly approach 30. from the bottom.
good luck. - isokadded on the 2005-03-10 21:37:03
- 64k Windows morph by Syn[Rj] [web]
- well, finally i think it deserves a thumb up because i really like the music in there
- rulezadded on the 2005-03-10 16:51:19
account created on the 2004-01-03 12:32:22
