iq information 564 glöps
- general:
- level: user
- personal:
- first name: Iñigo
- last name: Quilez
- cdcs:
- cdc #1: fr-08: .the .product by Farbrausch [web]
- cdc #2: Liquid... Wen? by Haujobb
- cdc #3: pornonoise by Lunix & mfx [web]
- cdc #4: Puls by Řrřola [web]
- 64k BeOS Linux MS-Dos Windows Stash by The Black Lotus [web]
- THE 64k intro during so many years.
- rulezadded on the 2007-02-06 21:21:39
- 64k BeOS Linux MS-Dos Windows Jizz by The Black Lotus [web]
- This was my reference during many years. And the takeoff of the 64k world, for me.
I love that sample generator, I wonder if we are not overrating real-time soft synths... - rulezadded on the 2007-02-06 21:06:42
- 64k Windows Paradise by Rgba [web]
- by the way, ps. Today I tested Paradise in a computer with a Radeon 9800 and I got 8 fps... I discovered the AGP speed was to "off". I chagned it to 8x, and I got my usual 30 fps in this old gfx card. Please, check your AGP settings in Catalylst Control Center -> SMARTGART -> AGP setting -> Set AGP speed.
Next time don't complain about other's code before double checking your system works properly :) - isokadded on the 2007-01-15 00:23:11
- 64k Windows Chaos Theory by Conspiracy [web]
- very well done. I most liked all those camera effects (defocus, noises, tv interlace emulation, zooming, jitterings).
- rulezadded on the 2007-01-13 20:55:35
- 64k Windows fr-052: platinum by Farbrausch [web]
- sound track rulez so much!
- rulezadded on the 2007-01-04 00:44:34
- demo Windows The Evolution of Vision by Andromeda Software Development [web]
- nice one, but not my ASD favourite
- rulezadded on the 2006-11-12 00:58:04
- 64k Linux Windows 195/95/256 by Rgba [web]
- Unfinished, but some info available here
http://rgba.scenesp.org/iq/demoscene/195_95_256/195_95_256.htm
anyway, the 3d meshes could have been compressed a lot better :) - isokadded on the 2006-11-12 00:55:38
- 64k Windows Paradise by Rgba [web]
- For the graphics; it runs perfectly on any 2-3 years old machine. Check you driver settings (anisotropic filtering x16, supersampling x8,...)
For the sound, it's just Conspiracy's synth, and that works slow but fine as it has been used in all their prods. - isokadded on the 2006-11-12 00:53:29
- 4k Windows kinderpainter by Rgba [web]
- . Where do you see a .COM??
. It works perfectly in my Win64 too.
. Providing a bigger "compatible" exe sucks a lot. Do it well, or don't release it. - isokadded on the 2006-10-23 09:50:29
- 4k Windows kinderpainter by Rgba [web]
- Hi, apparently in x1600 graphics cards (and pressumably in x1400) the driver goes into software rendering mode. It's probably because of the amount of conditional branches in the driver (not really many, but well). I think ATI is hardcoding the two paths of a branch and then cmov()-ing or lerp()-ing the results, and that makes the shader huge. In my x1800 everything goes fine, probably because a bigger instruction count or because they have real branching capabilities in the x800 (??). It seems then to me that nvidia better supports the conditional branches.
I don't have a x1600 so I cannot start tuning the shader. I'm sorry...
bonzaj: yes, painting, putting the floor, the electricity... uf, this is going to be loong :( - isokadded on the 2006-10-17 11:08:24
account created on the 2003-03-04 14:23:01
