Adok information 1133 glöps
- general:
- level: user
- personal:
- first name: Claus
- last name: V.
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: imphobia #12 by Imphobia
- cdc #2: Cream #4 by Obnoxious
- cdc #3: Project 2501 by ADDiCT [web]
- cdc #4: Lifeforce by Andromeda Software Development [web]
- diskmag MS-Dos/gus DaskMig #1 by Independents Productions
- Daskmig was a Norwegian diskmag released in the English language. The first five issues were published by the group Independents, which renamed to iSC. The last three issues were released by Inferiors (INF).
All Daskmig issues except #3 are available from scene.org, from where most of the issues have been downloaded about 600 times. With DOSBox, most of the issues work, except #8, which doesn't.
Daskmig #1
Daskmig #1, released in October 1994, was the first production of a small Norwegian group called Independents. Its main editor
and coder was called Mr. Hockey, and the musician was Lash. The graphics and font were, as admitted in the editorial, ripped. There were a few articles about strange topics such as the psychological meaning of the word "once". In addition, the magazine contained demogroup charts. However, since there were only three voters, the editors asked the readers not to take them seriously. - isokadded on the 2008-11-08 17:13:17
- diskmag MS-Dos MS-Dos/gus Contrast #3 by Purple [web]
- Contrast #3
The final issue of Contrast is from December 1995. With a new engine, a simplified main menu and a higher contrast between text and background, it made a positive impression. The charts had three new categories, coders, graphicians, and musicians. There were a fiction corner and several interviews (Cosmic of Radical Rhythms, Dj moses, Draygen of Pure Resistance, Oliver Lieb, Necros of Five Musicians, and Stripe). A whole section was devoted to upcoming The Party 1995, with competition info, addresses, behaviour guidelines, etc. The articles dealt with tracking, MIDI, why the Scandinavians and the Finnish were dominating the scene and moomins. The engine also supported inline images inside the articles. All in all Contrast #3 didn't impress me much in spite of the technical improvements because the contents were not too interesting. - isokadded on the 2008-11-08 17:12:25
- diskmag MS-Dos MS-Dos/gus Contrast #2 by Purple [web]
- Contrast #2
Contrast #2 was released in June 1995. In the file_id.diz it is announced that everything that was bad in Contrast #1 had got rid of. Indeed some things have improved, the menu isn't as nested any more, and there's a two-column layout, which makes reading a bit easier with this small font, but the contrast between the text and the background is still rather low. But a good thing was that mouse was now supported.
The articles included an Italian demoscene report and a Juhla
1995 party report. There were interviews with Guri Vomoui of Purple, Mental Floss and Mystical of Purple. In the programming section the Turbo Pascal tutorial was continued and there was an introduction to Extended Backus-Naur Form (EBNF). Moreover, there were another article on fractals, the charts and various other texts which didn't really interest me. - isokadded on the 2008-11-08 17:11:56
- diskmag MS-Dos contrast #1 by Purple [web]
- Contrast was a diskmag by the Danish group Purple from 1994/1995. All three issues are available at scene.org and work under DOSBox. They were downloaded about 400 - 600 times.
Contrast #1
Contrast #1, from December 1994, was a diskmag with a strongly nested menu, a small font and a rather low contrast (what an irony!) between the text and the background pic. Coded by Log Head, Last Nerve and Viper, it had graphics by
Splatt and music by Mystical. It was controlled by the keyboard. The controls inside the article were not very comfortable: Instead of flipping pages just by pressing right or left, you had to select "Next" or "Previous" from a controls menu and then press Enter. After the title picture, you came to the main menu, where you could choose between Info, Mag, Gallery, Music (music selection), Greets, Credits and Exit. The gallery featured a couple of pictures by Splatt which were created using 3D Studio; loading was quite slow.
Inside the actual mag part, there were the following sections: advertisements, articles, charts, general info (how to write an article), interviews, news, programming, reviews and "wanted" (adverts). The articles were again divided into computer related and miscellaneous ones. The former sub-section contained a
Flemish scene report and several general-computer-related (not scene-related) articles on Internet games, why Windows 1995 was the right choice (an ironical humour article) and several quotes about computers by more or less famous persons. The latter sub-section was a bit longer. It featured an article on fractals and an IQ test, as well as some poems, stories and weird stuff. The charts were about demos, games, intros and utilities. There was just one interview, with Zaph. The programming corner dealt with GIF and LZW, GUS and Super VGA, and there was also the first part of a Turbo Pascal tutorial for people really new to programming. The reviews were about demos, parties, hardware and various things such as music.
All in all Contrast #1 was fairly good for a first issue, although it had its weaknesses (as already told). - isokadded on the 2008-11-08 17:11:09
- diskmag MS-Dos/gus Cheese #01 by The KIP Brigade
- Cheese was a diskmag by the Dutch group The KIP Brigade, which dissolved after issue 1 and then was known as The Cheese Team. Most of the 13 issues were edited by Multiplex. All the issues except issue 4, which has somehow got lost, are available at {scene.org}. Most of the issues work fine with the latest {DOSBox} emulator, except issues 10 and 11, in which I'm unable to move the mouse cursor below the middle of the screen. The greater part of the issues has been downloaded 800 - 1000 times.
Cheese #1
Cheese #1 was released in February 1996. Like the other issues, it was a magazine with a lot of humour. It focused on news and rumours about the demoscene. The interface was cute, it had the buttons for music selection in the left part of the screen and the menu or the current article was displayed on the right. There was a live report of The Party 1995 in this issue, recorded on a palmtop. We learn that the idea behind the Cheese diskmag was born on the journey back from Denmark to Holland. Apart from this report and the already mentioned news and rumours, this first issue contained some messages.
The other issues (#2 - #13)
The other issues of Cheese continued the concept of the first issue, but now they also contained some real articles. Most of the articles were funny and about miscellaneous topics, like bungee jumping or Korean immigrants. But there were also some scene-related articles in some of the issues. The Cheese editors explicitely asked the readers not to write about the usual topics like "The scene is dead", which may be the reason why the contents differed so much from the average diskmag's contents.
The Cheese team tried to make the engine "user-unfriendly" and bad looking, but they didn't really succeed - Cheese got good feedback and good rating at the Hornet archive. In some of the issues the texts were deliberately a bit hard to read
due to the background picture. In Cheese #6 the user-unfriendliness reached its climax: The bar with the buttons was moved from the left part of the screen to the center, and the text was displayed to the left and to the right of it (not two columns, contiguous!). This looked very funny.
All in all it was a nice, entertaining diskmag. The editors more or less managed to keep their promise to release the diskmag monthly, only some issues were delayed. Cheese #13 came out in July 1997 and was the last issue. - isokadded on the 2008-11-08 17:10:13
- diskmag MS-Dos MS-Dos/gus Channel #1 by Grif
- Channel #1
Channel #1 was released in March of 1994. If you start it with runme.exe instead of channel.exe (which leads straight to the magazine), you will first get to see an intro. Credits for the intro: code by ATX and Larsen, graphics by
Ratt. The intro shows some rather simple 3D animations (rotating cubes and the like).
The code and design of the actual magazine are quite average. After a title picture, you get into the menu, where you select an article, which will then be displayed. Scrolling is done using buttons, and you also have to press the Menu button if you want to return from an article to the main menu - the right mouse button won't do it. When you quit the magazine, a closing picture is displayed.
There are only four articles in the English corner. Two of them are editorials and notes about the translation. The other two articles deal with the Grif group. One article tells the history of Grif, the other article presents the current projects of Grif. So all in all, for the non-Hungarian-speaking reader, Channel is more of an infofile with a GUI than a magazine. - isokadded on the 2008-11-08 17:09:24
- diskmag MS-Dos MS-Dos/gus CFX News #34
- CFX News was the newsletter of the Coders F/X BBS, which was a bulletin board system located in Ashkelon, Israel. It was edited by the sysop of this BBS, Civax of Moon Hunters. 34 issues of the newsletter were released. They issued in the years 1996-1998, the first issue being released on December 28th, 1996.
Like most newsletters, CFX News was text-only and did not have a coded graphical user interface. But the text was nicely formatted and contained good-looking ASCII art. Besides, a non-graphical text viewer was included in issues 26 and beyond, but it was not really handy. A common text editor such as Notepad is more suitable for reading CFX News.
The first issues of CFX News contained only announcements and statistics. Then birthday greetings lists, party dates and information about file base changes started to appear in "the Israeli DemoNews". The first article appears in CFX News #13. It's written by Civax and deals with the question whether parties should last 24 or 48 hours. The formatting is a bit funny because it looks like the text were divided into two columns although it is just one. A response to this article appeared in the subsequent issue of CFX News. Another topic the earlier issues of CFX News dealt with was whether the voters in the music compos at Israeli demoparties sucked - as you can read in the Israeli diskmag Luna #1, it happened at Movement '96 that the winner of the music compo was treated with hostility, and such a situation apparently occurred again in the subsequent year. In CFX News #21, we can find a review of the tunes submitted at the Ritual '97 music compo, and issue 22 contains an article about prizes at demoparties. CFX News #24 contains a review of soundcards.
CFX News #26 was released two months after the previous issue, and it was the biggest issue released so far. While all the issues before it had only one or two articles per issue if any, there were a total of nine articles in this issue. They mostly dealt with the Movement '97 party, with the scene in Israel and with converting IT tunes to XM format. In issue 28, we could find a short story and a statement about Linux. This topic was also to be found in issue 29, which, in addition, contained an article about design in demos, giving recommendations for "making the best demos". In CFX News #30, tips for Impulse Tracker composers were to be found, Kombat proposed making an all-Israeli demo, and DNA-Groove wrote about the evolution of games. The other issues also contained opinionated articles about Israeli demo parties, tracking hints and short stories.
All in all, most of the articles were quite short, and there was little content of strong interest.
Civax later founded a website called CFXweb, on which news and articles about game and demo development were published. This site was shut down a few years ago. - isokadded on the 2008-11-08 17:06:57
- diskmag MS-Dos Caustic Verses #1 by Gash
- Caustic Verses was the diskmag of the Swedish group Gash. Only one issue was released. It can be downloaded from scene.org (about 700 downloads) and it works using DOSBox.
Caustic Verses #1
Caustic Verses #1 was released in January 1996. It was edited by Solomon of Gash and Headcase of Gash. The code was done by Solomon, too. The graphics were made by Thor of Gash and they look quite good. The music was composed by Tit0 of Candela, Hanser of Gash and Radix of Balance.
The magazine features only a few articles, among them an interview with Hellraiser of Cascada, information on the Mostly Music Competition and on Svintonet, a demo network, a short report about The Party 1995, a poem and a coding tutorial about determining the speed of the CPU (it's a bit more difficult than you might think).
Caustic Verses #1 is primarily controlled with the keyboard, but there are also some buttons on the bottom of the screen which you can click with the mouse. When scrolling or flipping pages, the music gets distorted, which is a bug.
All in all there is not much to read and what is there to read isn't that special either. - isokadded on the 2008-11-08 17:04:55
- diskmag MS-Dos Bytes of Wisdom #5 by Septic
- Bytes of Wisdom #5
The new engine of Bytes of Wisdom #5 (August 1998) was
coded by Minmax of Septic, who was also the editor of this issue. The text viewer now supported several customized fonts (four in total), colourized text and also inline images. The mag was designed by Anzee and contained music by Krokar.
There were only 11 articles occupying 55 kbytes in total. One of them was an interview with Black Shadow, one of the founders of the Slovenian group Twilight Connection. Another article was a report about the Takeover 1998 demoparty in Holland. In a third article, Nova investigated whether making artwork was "just a waste of time" or an important form of expression. Yet another article dealt with tracking blockades. In "When Life Sux", Minmax wrote about a not-so-typical day of his life. Moreover, there was an article with UFO-girl about how she discovered the scene.
All in all it was a tiny mag with some nice articles. - isokadded on the 2008-11-08 17:04:14
- diskmag MS-Dos Bytes of Wisdom #4 by Septic
- Bytes of Wisdom was a diskmag by the Slovenian group Septic. The first three issues were in the Slovenian language. Issues 4 and 5 were in English. You can download all the issues at scene.org. They will work fine if you use the latest DOSBox emulator.
Bytes of Wisdom #4
Bytes of Wisdom #4 (from January 1998) was edited by Markoff of Septic. It was coded by Logik of Septic, and the music was contributed by Krokar of Septic. The graphics were made by Markoff of Septic (main menu) and the Russian artist Greenpix7 of Universe (title picture).
There were not many contents in this issue. They mostly revolved around the Abort 1997 demoparty (report & results), some Slovenian groups and tracked music. In addition there were an interview with the coder Minmax of Septic and a list of Slovenian sceners.
After quitting the mag, some photos from Abort 1997 were displayed. - isokadded on the 2008-11-08 17:03:43
account created on the 2001-04-20 18:36:21
