hitchhikr information 14949 glöps
- general:
- level: gloperator
- personal:
- first name: Football
- last name: Club
- portals:
- demozoo: profile
- cdcs:
- cdc #1: 73 Million Seconds by Pulse [web]
- cdc #2: Paranoid by Rebels
- cdc #3: Seal of Focalor (Digital Messiah) by Megastyle
- cdc #4: Detroyt by Triebkraft & 4th Dimension
- cdc #5: Aura for Laura by SoopaDoopa [web]
- cdc #6: The Union Demo by The Union
- cdc #7: WeeD by Triebkraft & 4th Dimension
- cdc #8: Megademo by Magnificent Force & Joy & The Jungle Command
- 1k Amiga OCS/ECS KaosBlok by Loonies [web]
- Quote:
It is not even compressed. :)
It's really tricky to pack an Amiga bootblock efficiently anyway. - isokadded on the 2009-06-18 16:58:27
- demotool BeOS Linux Windows Wild Amiga PPC/RTG MacOSX PPC Playstation Portable FreeBSD MacOSX Intel ProTrekkr v2.8.3 PRE 5 by Neural [web]
- You have to save them as .ptk (with Ctrl+S for example) not .ptp (as i removed the .ptp files loader from the tracker since some times). The bug with the 303 is known but i don't know why it occurs on some computers (apparently with nvidia gfx cards ?) and not on mine.
- isokadded on the 2009-05-25 21:11:30
- 4k Nintendo DS sd-4k by Speckdrumm [web]
- Is anybody willing to test that on something else than a R4 or SG1 (it works on those two):
http://pagesperso-orange.fr/franck.charlet/temp/sd-packed.zip - isokadded on the 2009-05-18 21:35:54
- demo Windows The Orange Guy by adinpsz [web]
- In shaders.d at line 121 replace this:
Code:for (int i = 0; (it.hasNext()) && (i < count); i++ ) { char[] s = it.next(); lengths[i] = s.length; addresses[i] = s.ptr; } glShaderSource(handle,count,cast(GLchar**) addresses,cast(GLint*) lengths);
With this:
Code:for (int i = 0; (it.hasNext()) && (i < count); i++ ) { char[] s = it.next(); lengths[i] = s.length; addresses[i] = s.ptr; if(addresses[i] is null) addresses[i] = ""; } glShaderSource(handle,count,cast(GLchar**) addresses,cast(GLint*) lengths);
It should more or less make it work on ATI cards (it seems there's timing issues).
- isokadded on the 2009-05-11 12:02:10
- demo Windows The Orange Guy by adinpsz [web]
- Doesn't work at all on my ATI.
- isokadded on the 2009-05-11 11:02:36
- 1k Windows snot by Quite
- Nice to watch.
- rulezadded on the 2009-05-09 14:35:19
- intro Windows fracture, part2: infinite mandelbrot scroller by Quite
- ATI driver crash > kernel dump > reset.
- isokadded on the 2009-04-26 20:42:31
- liveact Wild Xerxes, Romeo Knight and Bendik live in Concert by Breakpoint Organizing [web] & Brainstorm [web]
- Fixed.
- isokadded on the 2009-04-25 12:04:04
- game ZX Spectrum W*H*B
- http://www.addictinggames.com/bloxors.html
- isokadded on the 2009-04-23 19:58:29
- 32k Amiga OCS/ECS retro intro by Neural [web]
- Did you try to download the real fixed version
(http://pagesperso-orange.fr/franck.charlet/retrointro.lha) ?
Such crash could eventually be caused by the replay routine (the supervisor stack wasn't relocated) but i fixed that.
Maybe it could work by not using any SetPatch or such tools but if nothing else does then temporary disable that accelerator card and voila.
Otherwise blame the usual suspect: Mice/Brs for inaccurate report ;D - isokadded on the 2009-04-23 02:39:50
account created on the 2003-11-05 00:26:49
