MuffinHop information 1627 glöps
- general:
- level: user
- personal:
- first name: S
- last name: Savilampi
- cdcs:
- cdc #1: Baygon by Melon [web]
- cdc #2: I Feel Like a Computer by Melon [web]
- cdc #3: "Kings of the Playground" - Evoke 2004 64k invit by Equinox [web]
- cdc #4: Razor 1911 cracktro by Razor 1911 [web]
- cdc #5: literal acid phase by Dekadence [web]
- demo Windows rushing into by Peisik [web]
- Hey, good enough.
- rulezadded on the 2012-11-30 19:54:13
- demo Commodore 64 halfway there by Dekadence [web]
- Oldschool demo with some serious direction.
- rulezadded on the 2012-11-29 21:18:58
- 64k Windows pb:3|734 by MovSD [web]
- damn this one's awesome. flow
- rulezadded on the 2012-11-29 21:07:49
- demo Windows mush ca by TB2 [web]
- amazing. awesome music and design!
- rulezadded on the 2012-11-29 20:56:28
- demo MS-Dos Windows Realtime Radiosity 2 by Broncs [web]
- Music just killed the demo.
- sucksadded on the 2012-11-29 20:52:06
- demo Windows GamePark GP2X Chalcogens by Quebarium & Desire [web] & Tristar & Red Sector Inc. [web]
- platform + voxelpart = ok
- rulezadded on the 2012-11-29 15:20:51
- demo SEGA Genesis/Mega Drive BadApple!! by FLM
- I'll reserve my thumb also.
"Don't try to run that on a SNES as it does require Blast Processing." -> i lolled
I'm guessing 68k rendered the scene with, run-lenght encoding. Some jump addresses for different lenghts of lines to be rendered would do the job.
Now if 68k is busy with the screen all the sound job should be passed to the z80. "4 bit ADPCM @ 13 khz" it says, I'm quite sure that z80 on MegaDrive can pull that off.
Now if this is how it's done, I reaaaaaally don't think you deserve a thumb up(no thumb down either).
But maybe I'm missing something? I'd like to hear how you did this.
Also I think the video could've been something original and not just something taken off the internet. But that's just me talking out of my butt. - isokadded on the 2012-11-29 15:18:12
- demo Windows JBM001 - Textural timbrez by JoBroMedia [web]
- Strange colors but it's alright!
- rulezadded on the 2012-11-28 21:01:45
- demo GamePark GP2X Tyropite by optimus
- Ok cool. Should've been longer and have something more than just cubes and text... but here's a thumb up anyways.
Next time, give us a better GP2X demo. ;) - rulezadded on the 2012-11-25 16:34:25
- demo GamePark GP2X Tyropite by optimus
- youtube please?
- isokadded on the 2012-11-25 15:21:10
account created on the 2007-02-22 18:04:54
