Krill information 133 glöps
- general:
- level: user
- personal:
- first name: Gunnar
- last name: R.
- cdcs:
- cdc #1: HAM Eager by Platon
- cdc #2: The Legend of Sisyphus by Andromeda Software Development [web]
- cracktro Amiga OCS/ECS Hologon Spreadtro by Haujobb
- Thumb up for the ballsiness, thumb down for... everything else. Piggy. =)
- isokadded on the 2021-02-23 20:54:32
- demo Amiga OCS/ECS Hologon by The Electronic Knights
- Also, really needs high-quality capture from real hardware. Uploading and linking emulator captures... the shame. =)
- isokadded on the 2021-02-20 15:04:24
- demo Amiga OCS/ECS Hologon by The Electronic Knights
- Impressive in every aspect!
- rulezadded on the 2021-02-20 14:57:28
- dentro Amiga OCS/ECS hologon superspreader by The Electronic Knights
- Wish i could trade some of my zillion fresh 5.25" disks for a 3.5" DD now. =D
- rulezadded on the 2020-12-24 02:02:37
- demo Amiga OCS/ECS New World Order by The Electronic Knights
- Another capture from real hardware, courtest of Lemming: https://www.youtube.com/watch?v=cQTvRZFOf1Y
- isokadded on the 2020-08-04 08:18:17
- 512b Commodore 64 Zoompinski by Plush [web]
- psonice: To be clear, it looks exactly as in the gif, same speed and all, just that it takes its sweet time precalculatin' to get there.
- isokadded on the 2017-11-21 10:40:44
- 32b 64b MS-Dos Zoompinski 64 by Desire [web]
- HellMood: Simply map the exponential function to your scaling range. Its properties ensure a smooth infinite zoom.
- isokadded on the 2016-06-17 13:51:29
- 32b 64b MS-Dos Zoompinski 64 by Desire [web]
- Would it be possible to exchange the clean-exit stuff for e^x zoom values so the movement will be smooth? Good stuff nonetheless :)
- rulezadded on the 2016-06-17 10:35:55
- demo Commodore 64 Timewaster by Focus
- "The opened outline is able to capture something of our secret thoughts and its permutative behaviour. We can recognize an item here and there but the line always glides further with unlimited combination of associations. Curves of the consiousness, curves of the subconcious."
- rulezadded on the 2016-05-04 00:11:00
- 512b Commodore 64 Zoompinski by Plush [web]
- sim: It's pretty much exactly what it says on the tin - an animation. Except it takes what feels like a minute to render those 16 frames, which just barely fit into 64k minus $2000 bytes of visual no-man's-land minus code and intermediate data. Replay at just over 0% CPU by using early-mid 1980's 8bit-era real-time lossless graphics decompression commonly known as "tiled bitmaps", aka custom-defined charsets and screens. Source available via CSDb link.
Great work on "be no sqr", btw. :) - isokadded on the 2016-05-02 22:12:48
account created on the 2002-07-18 17:28:28