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2014-07-01 12:46:07
Optimus
code
Planar mode, harder or easier for scrolling?
12
2014-07-02 11:24:07
Optimus
2014-06-28 01:54:53
BoyC
code
UI blur enigma
38
2014-07-01 10:17:13
psonice
2014-06-29 04:05:14
sigflup
code
Dearest lazy-pouet, projection matrix and w
9
2014-06-29 21:11:32
TLM
2014-06-20 23:57:03
sigflup
code
0's at the beginning and end of an mp3
10
2014-06-23 15:53:10
wysiwtf
2014-05-18 20:43:30
SilverSlimer
code
The scene's opinion of GNU/Linux
202
2014-06-06 23:38:45
Queen_Luna
2014-05-29 16:59:57
tonyrocks
code
Hot to plot a heart curve in Commodore 128 BASIC
18
2014-06-01 16:22:45
g0blinish
2008-06-14 14:46:03
parcelshit
code
Haxxoring the elf format for 1k/4k stuff
156
2014-05-30 23:51:24
Trilkk
2014-05-28 20:42:37
yzi
code
waveOutGetPosition and syncing: do you use an adjusting offset
11
2014-05-29 18:09:40
mu6k
2014-05-21 08:27:49
sol_hsa
code
SoLoud "ELF" milestone release
14
2014-05-26 11:43:56
whizzter
2011-02-24 16:15:59
Danguafer
code
3D Meshes and CSG operations
23
2014-05-17 12:38:43
the_Ye-Ti
2013-08-02 09:36:54
friol
code
The Port
46
2014-05-14 09:25:09
axis^oxy
2014-04-21 21:26:31
las
code
two little win32 sizecoding tricks
40
2014-05-03 15:42:41
las
2014-04-23 22:20:34
mudlord
code
crashing in AHX/HVL audio thread.
10
2014-04-26 20:22:52
xeron
2014-04-23 21:05:20
xTr1m
code
An afterthought on intros depending on windows 8.1
33
2014-04-25 14:49:21
Scali
2014-04-05 23:46:43
Photon
code
The first ASCII demo?
17
2014-04-21 01:32:10
Photon
2014-04-18 11:50:07
cce
code
Memory leak in BASS
5
2014-04-20 19:24:11
sol_hsa
2014-04-09 00:42:45
las
code
GLSL Multithreaded Shader Compilation on NVIDIA
15
2014-04-15 02:38:23
TLM
2014-04-11 11:17:27
g0blinish
code
DialogBox from resource to template
0
2014-04-11 11:17:27
g0blinish
2014-04-08 20:10:05
gilligan
code
interested in console development ?
7
2014-04-09 21:28:23
groepaz
2014-03-19 20:54:32
Tigrou
code
How to adjust luminosity / contrast properly ?
10
2014-03-25 23:33:20
kb_
2014-03-19 11:35:10
Kylearan
code
Advice on learning DirectX/3D graphics programming
44
2014-03-20 23:41:11
psonice
2012-05-08 06:24:51
voxelizr
code
How to calculate the correct viewing cone radius at any distance in raymarching?
5
2014-03-19 17:06:54
rain_storm
2014-03-18 14:38:28
elfan
code
Does anyone use glslDevil on laptop?
5
2014-03-18 17:01:14
elfan
2014-03-17 23:08:51
masterm
code
Modern approach for rendering hard shadows?
16
2014-03-18 13:53:32
Gargaj
2014-03-14 21:12:38
nitro2
code
Today is vectrexmas
2
2014-03-14 23:13:28
ɧ4ɾɗվ.
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