sega 32x demo tape by Zyrinx & Lemon
screenshot added by jmagic on 2003-08-20 19:23:17
platform :
type :
release date : january 1995
  • 78
  • 5
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popularity : 72%
  • 0.94
alltime top: #738
added on the 2003-08-20 19:23:16 by jmagic jmagic

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i found the tape in a trashbin... sorry for the poor video quality, the tape was screwed :)

also, sorry for the microsoft format, but its the best my pc can do :)
added on the 2003-08-20 19:25:44 by jmagic jmagic
Very nice... But the last 2 minutes in the video is just blankblankblank.
rulez added on the 2003-08-20 20:49:09 by fragment fragment
fragment, it's my amazing capture skills... too lazy to crop it.... the tape ends with that next level blaa blaa...
added on the 2003-08-20 20:56:56 by jmagic jmagic
wow, that's a collector!
I didn't knew the SEGA32 was that powerfull.

A chance for you that you haven't recorded that demo on a porn movie. You may have been compromised by the blank at the end. :p
rulez added on the 2003-08-20 21:08:57 by p01 p01
Yes, this really rocks. When I saw, the demo was made by the group, which made the gamedemo/-beta "Hardwired" for the Mega Drive/Genesis, I knew this will rock. But what I saw was even better. But personally I think, there is much more power in the 32X. --- I want the rom to see this demo in realtime and live on my 32X.
rulez added on the 2003-08-20 22:09:07 by René Madenmann René Madenmann
Nice to finally have some 32x stuff on pouet. Even if it's very ad-tech-3d-demo-company style (Zyrinx was a game dev team which consisted of some ex-demosceners...).
added on the 2003-08-20 22:15:11 by tomaes tomaes
fucking ace
rulez added on the 2003-08-21 03:12:47 by superplek superplek
super good stuff..
rulez added on the 2003-08-21 13:55:37 by darkus darkus
I didn't know the 32x could do stuff like that. Reminds me of too many amiga tech demos :)

And I think it's been too long since anyone used a good voxel engine...
rulez added on the 2003-08-21 14:19:27 by psonice psonice
cool :) I hadnt even heard about this machine.. Tech specs below. It had hw accel in 94

rulez added on the 2003-08-22 13:48:43 by loaderror loaderror
quite cool :) i guess there weren't many games that actually used even half of the machine's potential.
rulez added on the 2003-08-22 14:27:27 by dodke dodke
good demonstration of the power of the ill-fated 32X. Despite being a technical showreel, it has a distinctive demo look... I particularly like the voxel part at the end :)
rulez added on the 2003-08-22 23:57:41 by exocet exocet
rulez added on the 2003-10-28 14:13:36 by Pete Pete
rulez added on the 2003-11-18 10:29:47 by Buckethead Buckethead
Cool! i had (probably still have) a 32X and didn't know it could do that sort of shit!
rulez added on the 2003-11-18 11:06:09 by TMR{C0S} TMR{C0S}
i love sega!
they always knew how to produce great hardware!
and great demonstration of the hw, btw. ;)
rulez added on the 2004-02-11 15:09:10 by toxie toxie
Zyrinx was basically crionics (the spy, deftronics, murphy etc) + kyd/balle aka the makers of hardwired :-)... some of them now work on the big "hitman" series of games.

The most impressive game done by them tho' imho would be subterrania for the mega-drive. It has a very neat soundsystem that enabled jesper kyd to compose in 44khz fm music instead of the standard 11khz (i think) for mega drive.Everything else is also exelent. Check it out!
rulez added on the 2004-05-30 04:14:07 by dr.crackhead dr.crackhead
Mark: in the thrashbin?
You are my hero!

BTW.-..i like very much this demo...the 32X hardware was powerful, indeed.
rulez added on the 2005-11-20 14:52:58 by orb orb
rulez added on the 2006-03-21 16:33:54 by grip grip
I always suspected zyrinx of being demosceners, but I never put them together with the hardwired demos until now. Kyd, too.
rulez added on the 2006-04-09 02:22:27 by ravuya ravuya
Almost as good as PS1, And was released at the same time... weird.
rulez added on the 2006-07-13 02:35:56 by xernobyl xernobyl
this is demo, this is cool
rulez added on the 2006-07-13 10:03:31 by hollowman hollowman
good demo. some of the voxels are very pretty. and the rest is top notch too. cutting edge for that day. put to good use. hardwired makers rule!
rulez added on the 2006-07-13 10:45:19 by earx earx
Wow! Never knew the 32X can do such stuff! Actually I had never seen a 32X in real life to know :)
rulez added on the 2006-07-14 19:14:15 by Optimus Optimus
Rocks, just saw that video whilst searching for AMOK Reviews. A Sega Saturn game (originally for the 32x. You can even see some voxelstuff right from the game in the Demo) by the same team.
rulez added on the 2006-09-08 13:15:38 by elend elend
I have a few corrections:

1. There were a few more Silents members in Zyrinx. Sionic and Guzzler come to mind.

2. This presentation was not just done by Zyrinx, but by Zyrinx and Lemon - two separate teams. And it wasn't Lemon as in the Dutch/Danish/Norwegian demogroup, but just Jade and me (we needed a company name fast. This was the first thing that came to mind).

Zyrinx did the polygon part and Jacob and I made the voxel part. Since the 32x died, zyrinx ported their engine and I ported our engine to Saturn. It had the same dual-SH2 processor setup, so it was quite easy to port. On the Saturn, Zyrinx of course switched over to use the hardware polygon rendering, while I stuck with voxels (and the processors were fast enough for me to keep a relatively steady 30fps in singleplayer mode and 20fps in dualplayer splitscreen :-) Zyrinx shipped "Scorcher" for Saturn and PC, and Lemon shipped "Amok" for Saturn and PC. In my opinion, Scorcher had fantastic physics for its' time.

3. The 32x had no hardware acceleration. It had 2 fast processors, but all the rendering was done by software. That was also why I was experimenting with voxels - in my mind that would fit better for the 32x.

And no, I don't have the rom anymore :-)
added on the 2006-09-09 03:19:25 by Hannibal Hannibal
Very impressive stuff, I did some homebrew on 32x and there is really a gap between THIS and the system sheets...

Were the lens flare effects made with photoshop? You worked in paletized mode or 15bit mode for your vorxels?

Hannibal, I'm very impressed, we would be very happy if you come across a segadev board to leave a message :) (sorry for the off topic, seems i cannot contact you other way).
rulez added on the 2007-02-12 22:12:09 by FonzieV FonzieV
rulez added on the 2007-02-15 21:10:07 by psenough psenough
well done!
great 3D models
great sound
rulez added on the 2007-02-25 12:25:36 by BITS BITS
cool shit!
rulez added on the 2007-02-25 13:57:37 by alien^PDX alien^PDX
Really nice.
rulez added on the 2007-02-25 14:21:56 by bdk bdk
damn this was pulled off nicely.
rulez added on the 2007-02-25 14:38:19 by stonda stonda
rulez added on the 2007-04-16 13:09:39 by eye eye
sega32x is a double risc cpu upgrade for the megadrive, don't confuse this with the standard platform...

not that this is bad stuff in any way, certainly not for those days :)
added on the 2007-04-16 13:21:41 by havoc havoc
cool. camera movements in the beginning is top ace
rulez added on the 2007-04-22 21:28:25 by thec thec
rulez added on the 2007-04-22 21:35:29 by xeron xeron
rulez added on the 2007-04-22 21:39:12 by teel teel
great demo on the great 2 processor hardware!
rulez added on the 2007-04-22 22:32:32 by v3nom v3nom
I would love to have the rom. This is certainly a lot more impressive than I expected, as I didn't know the machine was capable of that. The camera movements are also pretty nice.
rulez added on the 2007-04-23 03:18:48 by Nezbie Nezbie
Manko: nice finding. Didn't remember that the 32X was capable of doing texture mapping.
rulez added on the 2007-04-23 04:27:44 by keops keops
Cool stuff.
rulez added on the 2007-04-23 08:50:45 by Preacher Preacher
rulez added on the 2007-04-23 08:53:55 by wb wb
This is cool! Extra plus for the almost archaeological "Found on a VHS"-factor! :)
rulez added on the 2007-04-23 09:44:38 by Sdw Sdw
@keops: texture mapping had to be done via the CPU. and the stunning thing: according to some developers the 32x could do faster texture mapping on the CPU than the Saturn via hardware!
added on the 2007-04-23 10:55:23 by toxie toxie
this definately was the best demo of 1995
rulez added on the 2007-04-23 11:45:30 by jmagic jmagic
rulez added on the 2007-04-23 12:21:39 by violator violator
one of the scenes looks exactly like one scene from fruitkitchen/silents :D
added on the 2007-04-23 13:45:36 by Oswald Oswald
Graphics, design, zero polys and shaders.

Very 1995.
rulez added on the 2007-04-23 19:54:17 by GbND GbND
looks cool!
rulez added on the 2007-04-28 17:56:06 by beavis77 beavis77
oswald, id dare to say they are exact same 3d scene ;)
rulez added on the 2007-04-28 18:18:16 by winden winden
rulez added on the 2007-04-30 13:03:55 by las las
Nice, congrats!
rulez added on the 2007-07-30 12:19:39 by TOMPCpl TOMPCpl
wow, thumps up for coding a multiprocessor demo in 1995! I really love the code and design.

Amok was a great game btw.

Hannibal rules!
rulez added on the 2007-11-15 17:14:15 by arm1n arm1n
rulez added on the 2008-03-28 01:38:12 by tempest tempest
omg commercial, thumb down
rulez added on the 2008-03-28 01:39:26 by parcelshit parcelshit
rulez added on the 2008-04-17 11:48:37 by comankh comankh
rulez added on the 2008-04-17 12:18:49 by zefyros zefyros
This is just...wow
rulez added on the 2008-11-03 23:57:37 by noby noby
awesome :D
rulez added on the 2008-12-05 22:27:04 by pera pera
rulez added on the 2008-12-05 23:20:02 by Zweckform Zweckform
very nice
rulez added on the 2009-06-10 19:21:59 by lsl lsl
Quite a 'WOW'-engine.
rulez added on the 2010-02-23 20:07:02 by MuffinHop MuffinHop
rulez added on the 2010-04-26 23:27:24 by moqui moqui
w00t! that RULEZ! :D
rulez added on the 2011-09-03 17:45:08 by rez rez
yeah this was so nice back then
rulez added on the 2012-09-22 23:20:30 by leGend leGend
rulez added on the 2012-09-22 23:27:30 by frag frag
rulez added on the 2013-07-02 08:39:36 by spritus spritus
wish I could buy a 32x..
rulez added on the 2014-02-08 18:37:52 by RawBits RawBits
32X - an addon gone HORRIBLY wrong.

Now I understand HOW horribly wrong it went - but I'm not really sure whether it really can process polygons that quickly.
rulez added on the 2014-02-08 19:07:34 by brightentayle brightentayle
Great engine. Great gfx&music. Great demo!!
rulez added on the 2014-02-08 19:20:47 by whizart whizart
was groo involved?
rulez added on the 2014-02-08 19:24:16 by dalezy dalezy
this is the real deal!
rulez added on the 2014-02-08 19:33:53 by sensenstahl sensenstahl
Many polys, zero shaders
rulez added on the 2014-02-08 21:24:39 by Saga Musix Saga Musix
style and music... just great!
rulez added on the 2014-02-08 21:40:37 by kwe kwe
rulez added on the 2014-06-12 20:05:02 by Daniel Daniel
Man I wish we had access to the binary!!!
rulez added on the 2014-07-18 02:09:40 by ramon ramon
awesome. now go back in time and make games for the 32X ^^
rulez added on the 2014-07-18 03:06:53 by HellMood HellMood
This is pretty rad. No idea the 32x was capable of this.
rulez added on the 2017-06-24 22:25:01 by ___ ___
music vote.
rulez added on the 2017-06-24 22:35:03 by kimi kardashian kimi kardashian
rulez added on the 2017-06-24 22:45:00 by ok3anos ok3anos
A-mazing! Pity it was just at the time when the 32x was singing its swan's song...
rulez added on the 2017-06-24 23:57:04 by sim sim
nice one
rulez added on the 2021-01-22 21:02:05 by Blast! Blast!
Nice relic from the past
rulez added on the 2022-01-06 11:51:45 by adkd adkd
I'm not sure if anyone who can answer the question will see this, but here I go. I have recently been playing the Saturn game Scorcher which was mentioned by Hannibal above and I noticed that the game's manual mentions graphics options (including a cool-sounding wireframe mode) but these options are nowhere to be found in the game. I haven't found any info online about this yet, so I'm hoping someone who was close to the developers would know something about it. Can anyone help?

In any case the graphics of Scorcher are awesome, and this 32X demo reel is amazing. It's such a shame that the ROM has been lost forever (or has it?).
rulez added on the 2022-01-09 20:04:46 by fizzer fizzer

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