ROG_VF information 311 glöps
- general:
- level: user
- personal:
- first name: Robert
- last name: Smith
- cdcs:
- cdc #1: Elysium by Sanity
- cdc #2: Unknown Territory by Axis
- cracktro Amiga OCS/ECS Legend of Ragnarok by Dynamix
- Nice mod...and I hope the scrotum could be retrieved.
- isokadded on the 2023-02-11 11:49:55
- demo Amiga OCS/ECS Sound Vision by Reflect
- Oh yes, I can remember that sweet music and the 3D town with the
shadows. The other parts have escaped my memory over time - shame
on me! After rewatching the demo I must say that I also pretty much
like the intro sequence with the morphing text and the endpart with
the fractal landscape. Looks great. Excellent demo. - rulezadded on the 2023-02-05 13:48:07
- 32k demo Atari VCS five finGERPrints by Five Finger Punch
- Colorful. The Mondrian-style Pong is a neat idea.
- rulezadded on the 2023-01-30 17:26:10
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @Blueberry / 2023-01-29
Thanks from my side too for the explanation. Thinking about how it was
realized was a mixture of fun, torment, and frustration and became a
bit pathologically obsessive in the end :-)
Brain needs break. - isokadded on the 2023-01-29 18:13:46
- demo Amiga OCS/ECS Forest by Ghetto Crew
- Lurid. I hope I can sleep tonight ;-)
- isokadded on the 2023-01-29 18:00:27
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @Jobbo / 2023-01-27
Thanks for sharing your thoughts and the insights. But - as you
wrote - Blueberry is using copper loops. So, there must be some
(compatible) trickery with that.
Maybe (???):
1) The 4px high texels are split up (2 x 2px) by using two identical
consecutive copper loops. This would give one the chance to insert
the needed 2 cycle spacer in between which could be setting
$dff086 that has to be done anyway. Drawback: Time, since the
number of 'color value pokes' into the copperlist is doubled.
or
2) The 4px high texels are left intact (=no splitting) but then the
address where the copjmp will jump to has to be set per hand
outside the copperlist once per copper loop when line 2 is being
displayed. Drawback: Timing; don't know if it's feasible.
Schtroumpf à Lunettes over and out. - isokadded on the 2023-01-28 12:10:12
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @Jobbo / 2023-01-23
Quote:The copper list looks like nothing special to me, just 54 color
moves racing the beam perfectly and a skip/jump pair to loop.
This would lead to a shifting of the color slots since only 112 of the
113 copper cycles per line are used, right? So, there must be some
kind of correction - maybe something like an extra move (nop) after
two lines in order to waste some extra time (2 cycles) and to bring
the slots back to their original position.
@Jobbo / 2023-01-26
Quote:I’m pretty sure I know the main trick being pulled here.
Any bean-spiller intentions and willing to give a hint? - isokadded on the 2023-01-27 12:45:20
- demo Amiga OCS/ECS Clubisque by SMFX & Lemon. & Insane [web]
- Another great tune by Crazy Q. I really like the style - so fresh and
saucy. And another release by spkr. This time on Amiga. This spkr
seems to be restless dude who seems to have the aim to leave a
footprint on every (old) platform / machine that's around. Personally, I
prefer spkr on his main machine. spkr = Atari ST!
as for the following statement in the introducing text of Clubisque:
"But just a little bit slower"
That's right :-( but superior in its entirety ;-) - rulezadded on the 2023-01-26 15:13:39
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @teo / 2023-01-24
Thanks for the info. Yeah, looks bearish-great despite the trickery with
the interspersed spacers. - isokadded on the 2023-01-25 11:41:57
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- I like the colorfullness of the image. Not so sure about the text and the
attitude. But very nice and appealing rotozoomer!
@bifat / 2023-01-22 23:29:42
For aught I know, Photon's record was already beaten by roondar /
powerprograms some time ago (208px and 52 colors per line, though
w/o scroller and music). - rulezadded on the 2023-01-24 16:37:06
account created on the 2005-07-06 14:48:40
