toxie information 2674 glöps
- demo Windows 195/95 by Plastic [web]
- meshes rule (can't remember the artists name that you certainly got inspired by.. was it some italian guy?! :(
but the rest? -> just 99% pure environment/reflection mapping! ;) - isokadded on the 2005-04-05 16:12:46
- demo Pokemon Mini SHizZLE by Team Pokeme [web]
- well.. then i've got to do this: ;)))
- rulezadded on the 2005-04-05 16:04:57
- wild Animation/Video The Key to success by Moods Plateau [web]
- rulezadded on the 2005-04-05 10:54:05
- 4k Windows Parsec
- although using a lot of external stuff this is still a f*#in bomb!
- rulezadded on the 2005-04-05 10:50:24
- demo Gameboy Color Mental Respirator by Phantasy
- bomb!
- rulezadded on the 2005-04-05 10:27:41
- demo Pokemon Mini SHizZLE by Team Pokeme [web]
- looking at the filesize and the dithering of the effects it seems to be 100% sure to me that most (if not all) effects are purely precomputed and downsampled animations..
(but my full respect for h4x0ring this little thingie and especially for creating a DC-version of the emu!!!) - isokadded on the 2005-04-05 10:25:30
- demo Windows Rudimentary by SquoQuo [web]
- 303 in your faze..
- rulezadded on the 2005-04-05 10:20:17
- demo Amiga AGA Atari Falcon 030 Ocean Machine by The Black Lotus [web]
- totally agreeing with kb.. (and btw: more stupid was the applauding for the cubes-scene with the prerendered global illumination and fake(!!!) realtime-soft-shadows)
the voxel-renderer was nice although.. - rulezadded on the 2005-04-05 10:16:01
- demo Dreamcast raytracement killers by Speckdrumm [web]
- could be better.. but the code R0CKZ very hard!!! *hallo* *was*
- rulezadded on the 2005-04-04 15:19:40
- 96k game Windows Blaster - Fist of Fire by Tristar
- where's the gameplay? and am i the only one that played that game already BEFORE the party?
(cannot remember where i found it, though) - isokadded on the 2005-04-04 14:13:35
account created on the 2002-04-05 10:17:48
