iq information 564 glöps
- general:
- level: user
- personal:
- first name: Iñigo
- last name: Quilez
- cdcs:
- cdc #1: fr-08: .the .product by Farbrausch [web]
- cdc #2: Liquid... Wen? by Haujobb
- cdc #3: pornonoise by Lunix & mfx [web]
- cdc #4: Puls by Řrřola [web]
- 4k invitation procedural graphics Windows eleixane by Rgba [web]
- omh, I tryed again here in 3 AMD cpus, and it's ok. But nystep found tryed on his pc, that it's Intel, and it doens't work. I will debug tonight on his pc. So strange... Any of you guys has amd cpus?
- isokadded on the 2008-03-27 18:00:07
- 4k invitation procedural graphics Windows eleixane by Rgba [web]
- strange, I tried at work on at least 5 computers, they do it all fine. And never more than 30 seconds to render. I think the image is rendered (you should see CPU usage go to cero after the 25 when it's done), the problem might be the display... (I mix dx and gdi). I dont know what I can do, I dont find any pc where I can replicate it. Auld, texel, mentor, bigcheese, are you vista users perhaps?
- isokadded on the 2008-03-27 16:38:44
- 4k invitation procedural graphics Windows eleixane by Rgba [web]
- ok, this version
http://www.rgba.org/prods/rgba_eleixane.zip
works ok here. It takes about 25 seconds to render in one core machines (at least in my old athlon, pentiums should do equally well, there is no branching on this algorithm). Rendering time scales down linearly with the amount of cores (tested on an octocore, it renders in 3 secs). - isokadded on the 2008-03-27 10:57:10
- 4k invitation procedural graphics Windows eleixane by Rgba [web]
- i know, i know. anyway :)
- isokadded on the 2008-03-27 01:50:12
- 4k invitation procedural graphics Windows eleixane by Rgba [web]
- @kb, dank!
@blabla, check the nfo for the explanation of the slow rendering
@EviL, xernobyl, we expect the portuguese troup to show up - isokadded on the 2008-03-27 01:37:01
- 64k Amiga AGA Res Cogitans by Software Failure [web]
- yeeee, Ham rules hard. Now you are all warned, Breakpoint will belong to him next time!
- rulezadded on the 2008-03-25 14:57:21
- 4k Windows Atrium by TBC & Loonies [web]
- cool mzk, cubes, ribbons and glow! What else can one ask to a 4k? Oh, and I hate you for using tools, you know it :)
- rulezadded on the 2008-03-25 13:54:25
- 64k Windows Konami / Raze by PlayPsyCo [web]
- * wait -> white
- isokadded on the 2008-03-25 01:47:29
- 64k Windows Konami / Raze by PlayPsyCo [web]
- I also see it all wait, seems like the cell shader doesn't work (multiple render target problem? looks like you render the z for the outlines). If you want to send a debug version with log output or something tell me plz, I would like to see this one to thumb it up.
- isokadded on the 2008-03-25 01:47:15
- 4k procedural graphics Windows ixaleno by Rgba [web]
- omg, I thumbed up my own prod!!!!!!!! Shit, fucking habit!
- isokadded on the 2008-03-25 00:55:22
account created on the 2003-03-04 14:23:01
