JaK information 551 glöps
- general:
- level: user
- personal:
- first name: Isaac
- last name: Muñoz
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: elevated by Rgba [web] & TBC
- cdc #3: Paradistance by Titan [web]
- demo Windows MacOSX PPC MacOSX Intel Space Invaders by Spöntz [web]
- best parts and FX:
From the explosion+credits to the end
worst points:
the huge red invader has severe problems on mesh optimization?
Some 3dscenes are done with kill-that-artist style.
and....POR DIOS! how the hell you're wasting almost ¡¡¡ 6 MEGS!!! with a digitized stream, when all the fuckin music sounds like 120% PURE SB 2.0 Midi !!!!!!!!!
:( (me lo olia...y efectivamente! ahi está ese pedazo de .ogg!) - isokadded on the 2004-04-16 19:16:55
- demo Windows Panjabmoore meets 007 again by Calodox
- brilliant attempt to make the most original demo in the history of scene.
istrionism+intentioned code bugs+hash smoke+LSD+war criticism=this prod - rulezadded on the 2004-04-16 18:28:01
- demo Windows r08080 by xplsv [web] & Stravaganza [web]
- a bit too long, but don't seems unfinished to me, nice idea
trace, the sincro remains a bit chaotic and strange, AUTOCAD power! rlz!
Ithaqua, you seem to have a bug with the bass DLL cause all the time i'm hearing noise - rulezadded on the 2004-04-16 18:19:11
- demo Linux Windows MacOSX PPC X-MIX 2004: Ion Traxx by Kewlers [web] & mfx [web]
- SuPerB! guys! great FX +sincro +code combination.
two "bad" aspects for me:
Not soo original, it seems like a commercial vDJ wannabe product
During the last minute all the framerate goes to a pain in my arse, slooow (win98+P3+Radeon9200) - rulezadded on the 2004-04-16 17:31:25
- demo Windows Decadentia by Sector Omega [web] & Stravaganza [web]
- smooth,nice and correct, loves the music and some FX situations...
I'm missing something at the final part, wtttf green slime with a box inside? and stops, pum! that's all? :P no pillo el concepto - rulezadded on the 2004-03-29 23:53:05
- demo Windows Digital behaviours by Collapse [web]
- yep! an ok prod. (xtreme abuse on 255,255,255 flashes, ripped the render2texture wave effect from TheFlowJob/Hansa, 512x512 gfx as Mr.indecent 800x600 scale,...)...LOL just kidding.
This second demo attempt from Collapse comes here to demonstrate this group is growing and ready to kick some asses! KEEP it ON GUYZ!...btw we've got a Tie at the party entries? - rulezadded on the 2004-03-29 17:05:46
- 64k Windows Pixeltropia by ThePetsMode [web]
- Wohoohoh! this is a nice prod nowadays, a big surprise able to run this under win bullshit :D
kinda C64 pixel layout great music, and a little sincro..I had to admit that, If it was in my hand to remove that tunnel-fractal part and made some more nasty-pron sprite joke stuff, a focus on 8bits games classics, could be nice :D
Great job guyz! - rulezadded on the 2004-03-29 14:02:59
- 64k Windows Never Forget by Collapse [web]
- YEAH! big congrats,
My code review:
decent framerate here on my P3, excellent balance quality-speed. Cool seeing that raytraced shinny+shadow stuff at that high-res great job!
But....shash, you gotta work a little more on reflections, no? :P
My deisgn-feel review:
the textures are pretty cool, but don't see the connection of all the stuff, a slide show of csg and primitves?¿..btw the sincro prints the correct dinamism to the overall product
- rulezadded on the 2004-03-29 00:06:09
- demo PocketPC Limbo by Byterapers [web] & Doomsday
- TOTALLY IMPRESSIVE...luckyly a pocket PC felt in my hand, this week at workplace...so I watched this on native fps
SO TOTALLY IMPRESIVE....pocket PC its the perfect platform for PC demoscene back2roots..... - rulezadded on the 2004-03-17 20:13:48
- musicdisk Windows my spanish wankers
- Funny! funnY! fuNny! lol
- rulezadded on the 2004-03-16 10:28:30
account created on the 2000-10-05 21:56:47
