Optimus information 13642 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- demo Amiga AGA makaveli by Essence [web]
- Tried it again in my Amiga 68030 at 50mhz after watching a lot of demos. I wondered what are the limits of this machine. There are other demos with 160x128 with slower speed. This is pixel res with big full 3D and better speed. And there was the pixel res tunnel that finally got so smooth I would swear it was 1VBL. So,. pixel res chunky is possible on this earlier Amiga.
- isokadded on the 2023-02-26 02:08:06
- demotool Windows Atari ST Wild Nintendo DS PackFire v1.6 by Rebels & Neural [web]
- Not sure what happens with VBCC C code produced PRG then packed, even a simple int void() return 0 would give bombs back if packed. Maybe something with the different execution address in the PRG header (also relative/absolute, I don't know)
But anyway, this is going to be mostly useful for the pure assembly intros 512-1k, an over 1k test went down to 600 bytes here. - rulezadded on the 2023-02-24 11:28:08
- demotool Windows Atari ST Wild Nintendo DS PackFire v1.6 by Rebels & Neural [web]
- Probably doing something wrong on the VBCC code, that crashes it after (but not if unpacked). I tried another prg from pure assembly code, it does work and packs a lot.
- isokadded on the 2023-02-24 10:56:59
- demotool Windows Atari ST Wild Nintendo DS PackFire v1.6 by Rebels & Neural [web]
- That's interesting, I was trying to pack a prg, but then it seems to not work when running the packed prg. Stays long in the white screen. But that was PRG made from VBCC C code, that runs normally unpacked, but why packer breaks it? I have to try with a tiny assembly example compiled to PRG and see if it works there. I could be doing something dirty after the unpacked with the system I don't know.
- isokadded on the 2023-02-24 10:53:33
- 256b MS-Dos Hamster Wheel by Abaddon [web]
- Nice tunnel, with a bit of trying to have some short of layer design (although colors could be better or more)
- rulezadded on the 2023-02-15 13:40:26
- 64b MS-Dos Raster64 by optimus
- I don't get why I thumbed down my own products. This one for my first attempts at 64b is not bad, considering I even trying to play with the rasters instead of doing something more simple.
- isokadded on the 2023-02-14 19:06:17
- 80k Amiga OCS/ECS Cybersomnium by Software Failure [web]
- Good to see an OCS prod by you. I like the background images and design. It seems a bit slow even on my 68030, but I wonder if it's a limitation of the blitter if it's used, or something is underperforming on my Amiga that could affect few demos. Although sysinfo and other demos that improve compared to removing the accel tells me I am ok. Later I tested the ADF on A500 setup on WinUAE and had the same speed as my A1200 68030, strange.
- rulezadded on the 2023-02-14 18:58:51
- 256b ZX Spectrum entangler by 3SC [web]
- Cool effect
- rulezadded on the 2023-02-14 17:35:09
- 256b TIC-80 Terrain Spotting
- Woooow
- rulezadded on the 2023-02-14 17:34:12
- 256b TIC-80 RetrOcean
- This was my favorite tbh, smooth wavey with stars, great mood
- rulezadded on the 2023-02-14 17:33:18
account created on the 2000-12-14 14:58:36
