fr-0.1: constant evolution by Farbrausch [web]
screenshot added by tomaes on 2003-01-26 14:20:04
platform :
type :
release date : january 2003
release party : 0a000h 2003
compo : pc 64b
ranked : 1st
  • 67
  • 9
  • 0
popularity : 74%
  • 0.88
alltime top: #752
added on the 2003-01-26 13:56:31 by ryg ryg

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my 64b compo entry for 0a000h, and, if the orgas didn't decide otherwise in the last moment, shown out of compo for being an email submission. decide for yourself.

oh, and it would be nice if someone could make a screenshot :)
added on the 2003-01-26 13:58:09 by ryg ryg
Here's your screenshot ;)
added on the 2003-01-26 14:21:43 by tomaes tomaes
hehe, but please, the colors, arrrrrrrgh, (och det laggar somfan)
rulez added on the 2003-01-26 14:57:43 by JuvenileShithead JuvenileShithead
that was the best colorscheme i managed to get without changing the palette (for which there wasn't enough space)
added on the 2003-01-26 15:20:47 by ryg ryg
Doing good colors in only 64b? Heh.. but it's amazing to see the first tunnel (even slow) fitting in 64bytes! Perhaps my favoritest 64b intro now..
rulez added on the 2003-01-26 15:23:47 by Optimus Optimus
I'm always fucking amazed by the compacity of the code to display such complex animated graphics. Great !
rulez added on the 2003-01-26 15:29:22 by Chandra Chandra
oh, the orgas DID decide otherwise in the last moment. it ranked 1st in the compo. :)
added on the 2003-01-26 15:33:04 by ryg ryg
added on the 2003-01-26 15:51:03 by spengler spengler
co0l :)
rulez added on the 2003-01-26 18:25:05 by LHS LHS
But how do you exit this? Had to do an end task.
rulez added on the 2003-01-26 19:01:43 by Mike 3D Mike 3D
yeah, that's the only way to exit - not enough space for something more comfortable :)
added on the 2003-01-26 19:02:38 by ryg ryg
not bad!
added on the 2003-01-26 19:23:23 by Kami68k Kami68k
rocked so hard.
and yes, it was in the competition. flame us.
rulez added on the 2003-01-26 20:14:06 by styx^hcr styx^hcr
rulez added on the 2003-01-26 20:29:02 by starbuck starbuck
this is great, BUT rules should be rules, headcrash...
rulez added on the 2003-01-26 20:46:26 by neo neo

just dont set any stupid rules you & visitors will have to break anyway..

rulez added on the 2003-01-26 21:58:00 by raver raver
32b tunnel rocks
rulez added on the 2003-01-26 23:09:17 by dipswitch dipswitch
64b, i mean...
added on the 2003-01-26 23:25:58 by dipswitch dipswitch
hmm, ugly tunnel.. but it's 64 bytes! for a split second i thought it might just be color cycling, but it's too slow.. ;) anyways, good code..
rulez added on the 2003-01-27 03:24:40 by dyscotopia dyscotopia
this definitely rocks.
respects ryg!
rulez added on the 2003-01-27 12:39:02 by Hopper/SquoQuo Hopper/SquoQuo
rulez added on the 2003-01-27 13:42:59 by wasiliy wasiliy
DOS palette rulez
rulez added on the 2003-01-27 21:09:36 by shash shash
thumbs up for doing code, but it didn't really impress me :)
(i know i know, it wasn't supposed to do that but i'm a greedy fucker >:)
rulez added on the 2003-01-27 22:59:25 by Gargaj Gargaj
This was my favorite prod from 0A000h btw..
added on the 2003-01-28 08:16:54 by Optimus Optimus
intro rulez, but compo rules are compo rules also for farbrausch
rulez added on the 2003-01-28 12:56:34 by SpaceCommander SpaceCommander
rulez added on the 2003-01-28 23:20:56 by NuKem NuKem
I dunno. It's just so small I wonder what the point might be...
has anybody read readme.scamp? "bitte dieses file ausm zip vorm submitten löschen. danke. :)"
added on the 2003-02-22 01:45:33 by Kami68k Kami68k
rulez added on the 2003-02-22 02:10:04 by Jare Jare
I don't normally like anything done under 1k (eg fr-016), but this "proper 3d" was a welcome break from the dancing colour shit we usually get in this size.

Very impressive, but its a bit dark and slow (i assume because my CPU is doing all the work insted of gfx)
rulez added on the 2003-02-26 13:47:58 by LordScott™ LordScott™
really great for 64b!
rulez added on the 2003-03-09 21:38:39 by Kojote Kojote
in case anyone is interested, during the texfraktun debate i prepared a fully commented version of the sourcecode. so if anyone of you is interested in how it works, visit http://www.farb-rausch.de/ryg/tunnel.asm
added on the 2003-03-10 21:18:41 by ryg ryg
"inc ax ; ...ax is now 1"

yeah right, ryg! (etc)
added on the 2003-03-10 21:46:57 by sagacity sagacity
that's several orders of magnitude more informative than "ax=ax+1"; after all, it removes 65535 theoretically possible other cases from consideration.
added on the 2003-03-10 21:57:22 by ryg ryg
Pretty amazing stuff.
rulez added on the 2003-03-14 13:45:59 by sprocket sprocket
fucking awesome... but why doesn't it exit on 'esc'? (haha-just-kidding)
rulez added on the 2003-04-12 17:37:46 by fuse fuse
I like fully informative commented sources, I am newbie afteralls :)
added on the 2003-04-12 17:41:36 by Optimus Optimus
GREAT (the effect, not the size!)
rulez added on the 2003-04-24 18:00:19 by js js
rulez added on the 2003-04-25 12:48:10 by jazzman jazzman
.model tiny
.model 386

rulez added on the 2003-05-01 23:53:16 by snuffy snuffy
Simply great
Who will beat that ? :p
rulez added on the 2003-05-02 00:03:44 by wheely wheely
rulez added on the 2003-12-04 01:27:15 by vagus vagus
rulez added on the 2003-12-04 01:48:52 by p01 p01
rulez added on the 2003-12-04 02:59:16 by Buckethead Buckethead
Oh please please dont oh yes yes , oh yeaa iam finished when reading source :) just kidding , ryg the best , ryg and kb you are really cool, With such as you I even dont refer to "scener"
rulez added on the 2004-05-03 10:16:48 by zen zen
Excuse I has got drunk
added on the 2004-05-03 10:17:50 by zen zen
added on the 2004-05-03 10:30:59 by zen zen
Really nice code!
But the effect is not interesting at all...
Looking forward to seeing some 256byte effects by farb-rausch (or should I say ryg?) some day.
rulez added on the 2004-05-16 21:14:29 by mjz mjz
added on the 2004-06-08 03:00:46 by bkil bkil
Heh... cool! I was gonna floppy this and take it over to my 286 to have it do something cool, but then I took a look at the ASM source... hell no! :P
rulez added on the 2004-07-07 05:24:19 by Falcon4 Falcon4
rulez added on the 2005-01-19 10:30:47 by wrthlss wrthlss
rulez added on the 2005-01-19 13:11:29 by mentor mentor
it rules
rulez added on the 2005-06-03 22:22:12 by SilkCut SilkCut
rulez added on the 2005-06-03 23:57:08 by Preacher Preacher
rulez added on the 2005-06-04 00:04:36 by apricot apricot
A most worthy "tribute to baze"
rulez added on the 2005-06-09 00:01:36 by rio702 rio702
rulez added on the 2005-06-09 01:27:19 by bdk bdk
rulez added on the 2005-06-14 21:06:26 by pan pan
rulez added on the 2005-07-18 14:54:35 by las las
IIRC the comment of cthulu was something like "E-mail submissions weren't allowed but we think this one is pretty cool so we're allowing it in the compo."
rulez added on the 2005-07-18 15:11:32 by René Madenmann René Madenmann
the word is *respect* :)
rulez added on the 2005-10-23 23:18:53 by Skate Skate
amazing code! a tunnel in 64bytes! damn this comment is 64bytes!
rulez added on the 2005-10-30 12:34:03 by anesthetic anesthetic
rulez added on the 2005-10-31 08:31:31 by spritus spritus
rulez added on the 2005-12-07 02:09:49 by ALiEN^bf ALiEN^bf
yeh pretty cool. love the pallete
rulez added on the 2005-12-15 03:23:53 by dila dila
What to say?
rulez added on the 2006-10-23 00:37:01 by Pirx Pirx
Extreme sizecoder porn!
rulez added on the 2006-11-09 20:01:57 by Sdw Sdw
rulez added on the 2007-04-28 10:32:58 by puNky puNky
rulez added on the 2007-07-13 14:49:13 by 0xF 0xF
as far as i remember this was some cool stuff
rulez added on the 2008-03-04 09:13:18 by v3nom v3nom
tunnel in 64b, thats really nice
rulez added on the 2008-08-23 12:12:19 by stijn stijn
rulez added on the 2009-08-24 10:13:27 by MuffinHop MuffinHop
rulez added on the 2009-08-24 10:35:49 by PENETRATOR PENETRATOR
rulez added on the 2010-04-01 01:01:55 by T$ T$
rulez added on the 2010-07-31 20:08:23 by closed closed
rulez added on the 2010-10-13 00:53:30 by FoxLis FoxLis
It's pretty good for be did at 512 bits (=64 bytes)
rulez added on the 2010-10-18 23:25:58 by SoDa7 SoDa7
rulez added on the 2012-03-27 15:58:39 by marsel84 marsel84
motivational thumb
rulez added on the 2012-03-27 17:50:06 by SiR SiR
rulez added on the 2013-06-01 09:55:07 by sensenstahl sensenstahl
Very nice.
rulez added on the 2014-01-24 06:48:35 by Baudsurfer Baudsurfer
hohoho, how it's possible? :D
rulez added on the 2015-01-31 18:52:09 by rez rez
can have ESC support, or be done in 54/56 bytes ;)
added on the 2015-09-19 15:29:49 by HellMood HellMood
Very slick!
rulez added on the 2017-11-28 21:36:04 by cxw cxw
elegant, but tainted appearance
added on the 2018-09-17 12:43:24 by noby noby
rulez added on the 2022-05-15 22:12:11 by bitl bitl

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