Optimus information 13736 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- game musicdisk Windows Zalza VS The World by Titan [web]
- Lovely musicdisk with minigames :)
- rulezadded on the 2012-12-06 17:59:28
- demo Nintendo DS SCHUKOHASE by KALTGETRÄNKEKABEL [web] & Die Arschgeigen
- nice
- rulezadded on the 2012-12-06 17:50:51
- demo Gamecube Nintendo Wii The Scary Demo by CRTC
- Platform thumb up already and there are some quite good scenes, especially after the middle.
- rulezadded on the 2012-12-06 17:46:59
- demo Java Wild Funky Fresh by Tristar & Red Sector Inc. [web] & Desire [web] & Rabenauge [web]
- I guess I hadn't seen or voted for the revision wilds already. This is the first time I watched this one and I love it sooo much. So many colors, tons of oldschool effects, graphics!!! Concept is great too.
- rulezadded on the 2012-12-06 17:37:34
- demo Wild Peridiummmm by St. Vincent And The Grenadines [web]
- Haven't voted for this already? Not as impressive technically as LFTs entry, but really nice demo too. Some of the transitions are awesome.
- rulezadded on the 2012-12-06 17:27:33
- demo MS-Dos Speed Phobia by TeVe
- Tried on dosbox, slow here.
But nicer than their later stuff.
Lot's of particles blurry, nice twister with polys, many 3d blury scenes and little more. - rulezadded on the 2012-12-06 13:09:49
- demo Windows Resurrection by TeVe
- Trust No One!
- rulezadded on the 2012-12-06 13:05:13
- 4k demopack Wild CHIP16 intros
- Thums up for platform. I once coded a chip8 emulator because everyone did, but never released it. (I know this one is chip16 though)
I see now framebuffer on this one. So,. the little dots are all sprites, is it why it's so slow?
The twister also sprites with height 1 I guess. Also slow.
So, in this platform, the sprite size is fixed or you can set it up? Is the mandelbrot one big sprite or just a grid of smaller sprites? So, maybe this way a sort of pixel buffer is doable. - rulezadded on the 2012-12-06 12:38:34
- demo Linux Windows hostile by TeVe
- A bit ugly, but I like some parts after the middle. Oldschool wolfenstein (but not with raycaster of course), fractal cube with shadows (but dissapearing), software rasterizer on picturemosaic.
- rulezadded on the 2012-12-06 12:27:11
- wild Wild retroger by Los Angeles Lamers
- Some oldschool tv from Hungary?
I just stopped on the Amiga :) - rulezadded on the 2012-12-06 12:21:56
account created on the 2000-12-14 14:58:36
