JAC! information 1585 glöps
- 1k JavaScript poptartcat by SkyLined [web]
- 1st I saw this and thought: "What garbage is this - a cat with a rainbow in its...".
2nd I decided I'll go and make a demo about "Why this sucks"
3rd I had a look at the code and found: "Skyline, the cat idea sucks, but YOU RULE SO MUCH".
Code:s="B88882:8<<80H78888578,4H78HG'8H?U&--'47,'4H7I7,'85HGI5H7,7,85K<-4H7,7,0P]bb]7NMM]7`bb2#";o=["+7#G)L#U1),6*A,6*S,a.fillStyle='#'+'ffff99f39fc9999000036f9ff00f90ff03f009f63f'.substr(3*e,3)))for(x=y=i=b=0;e+1;)b--?0:d=s.charCodeAt(i++,b=2)-35,C=d&3,d>>=2,C--?++x&&!e&&C--&&f(c<0?4+C:c+C,x+l,y+A,1,1):++y&&!x?y=--e:x=0};f(6,u=v=0,R=0,c.width=c.height=400,t++);for(n=32;n--;)n<8?f(2+(n+s.charCodeAt(6*n)+t)%6,0,6*(10-(s.charCodeAt(6*n)+t)%12),10*n-2):f(6+(n>>2),8*(n%4)-6+((t>>1))%2,3*(n>>2)+20+(n+(t>>1))%2,8,3);u=t%6;f(h=5,25,27,21,16);f(3,26,26,19,16);f(7,27,27,17,14);for(n++;o[t%6].charCodeAt(n);h-=15)for(u*=u*n!=115;h<20||f(e=(R>>=5,R&31),2-e,17-(n>8&&(t+2)%6<3)+(R>>=5,R&31),24+(R>>=5,R&31));h+=6)R+=(o[t%6].charCodeAt(n++)-35)<
Note: For some reason the offline version works online (when put on a server) in Chrome. - rulezadded on the 2011-05-06 09:24:57
- demo Commodore 64 Isterreport by Genesis Project [web]
- Thumbs for the nice graphics and presentation. Really funny to read!
- rulezadded on the 2011-05-06 08:50:37
- 4k Atari VCS Beam Racer by JAC! [web]
- Download archive updated with V1.1 which has faster scrolls and supports the RESET button to restart the demo at any time so you don't have to pull the power switch.
Also video links with proper frame rate added. Thanks to TMC for the live footage. It was the first time I saw one of my releases on a big screen ;-) - isokadded on the 2011-05-04 09:27:28
- demo Windows numb res by Carillon & Cyberiad [web] & Fairlight [web]
- Amazingly good looking liquid part
- rulezadded on the 2011-04-27 20:59:09
- demo Commodore 64 Connected by Genesis Project [web] & Vision [web]
- Haha, isophant is great.
- rulezadded on the 2011-04-27 20:51:32
- 4k Commodore 64 Dots by DaCapo
- The fountains and the two twirls are actually really nice. Pitty it all comes along so slow.
- isokadded on the 2011-04-27 19:20:38
- demo Amiga AGA Human Traffic by Ghostown & Loonies [web]
- Deserved winner by being different. Distinct style with appealing mix of pixels and vectors instead of trying to make the 060 a GPU. Reminded me of Starstruck in this respect. Totally ruled on the big screen and the big sound system.
- rulezadded on the 2011-04-26 20:00:54
- 1k Wild Bit banger by lft [web]
- I always like LFT productions, but what hichhikr said. The bus size rule intended to refer to the age/capability of the platform. The dontknowhowmany MHz Atmel should have been @Wild and it would have scored well there.
- isokadded on the 2011-04-25 23:34:44
- 4k Atari VCS Beam Racer by JAC! [web]
- @ggn: The demo was designed as NTSC version which runs 20% faster with respect to the effects and has a much better flow. But after 3 hours of recoding and encoding them team said. "Oh, it 60 Hz, the beam is 50 Hz". So I had to create the somewhat slower version at the party. Anyway I'll keep faster pace next time ;-)
- isokadded on the 2011-04-25 13:12:52
- 4k Atari VCS Beam Racer by JAC! [web]
- My first Atari VCS release inspired by the the book "Racing the Beam".
Here some info since most of probably were born after this machine ;-)
.
Video will follow soon. - isokadded on the 2011-04-25 12:01:08
account created on the 2003-03-30 13:23:16
