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  • G-Fellow Remember Strike Force: link me beautiful
  • noname ... it really whips the AI's ass!
  • tomkh no worries, tomorrow you will have a chance to thumb some prods down :->
  • rock I for one welcome our new vibecoding AI overlords to the scene
  • moredhel I AM '~knzyvo}' IN HAMBURG addr error D9EB,02
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Looking for 6502 coder

[ Wanted! ] Looking for 6502 coder

g'day, we are looking for coders at Design Generation (DSGE) we're a small group with only 3 musicians and a few PC coders we have released currently one production we create stuff for any possible platform like SNES, Amiga, C64 etc. https://demozoo.org/groups/158125/ If you're intrested, please send a message on discord: https://discord.gg/dGsHec9AF5 Regards m4v
lobstregated at Scene.org on 2026-07-31

Reservoir Gods releases new assembler/linker

[ Atariscne.org - News ] Reservoir Gods releases new assembler/linker

Reservoir Gods bring you a brand new cross platform host assembler and linker for Atari 680x0 development.   rg-asm is a universal assembler, supporting the entire 68k family from 68000 to 68060, 68881/68882 FPUs and all Coldfire CPUs.   Compatible with a huge range of existing atari assemblers (Devpac, vasm, rmac & more) your existing code will just work, no changes needed: https://rg.atari.org/tools/rg-asm/dialects.html   Output includes GEMDOS PRG executables, linkable objects for C toolchains, and raw binaries.    Symbol tables can be embedded (DRI, GST) or written as extern sidecars.   rg-asm v0.7.0 output    Built on a full 680x0 emulation core, rg-asm reports per-instruction cycle costs on each CPU, understands 68000/010 pipeline pairing, and can not only optimisze for size but also peephole optimise and reorder instructions to be more efficient.   Metrics include per instruction diagnostics of CPU costs, function and application level sizes and cycle costs.   All the metrics can optionally be output to JSON for processing by other tools.   It's a single binary with no dependencies. Just unzip and run.   🔗 Read more and download at the Reservoir Gods site    
lobstregated at Scene.org on 2026-07-30

Demoscene Report 30 July 2026

Demoscene report brings you all of the latest news, links and releases from the active demoscene community. This week in particular we take a look at the releases from Árok, the leading 8bit demoparty in Hungary, we also take a look at Edison in Sweden and Field-FX that was part of the EMF camp in the UK. https://youtu.be/6YHH8r_4zxA

[Submitted by psenough]

lobstregated at Scene.org on 2026-07-30

Evoke 2026: Drone Compo Deadline Extension!

Thanks to everyone who contributed to the Drone Light Show Compo so far – we got some awesome entries in, and with all the permissions right on track, the compo is a go! 

However, we still have some drone flight minutes to fill, which is why we decided to extend the deadline to this Sunday, 02.08.2026 23:59:59 CEST.

Don't miss out on seeing your creation in the sky – get something done this weekend! All technical details can be found in the compo rules


The sky is the limit!

[Submitted by darya]

lobstregated at Scene.org on 2026-07-29

Speed Special Editions - The Final Versions

  • Speed is an Amiga pack/diskmag. The Speed Special Editions for Abyss, Rotozone, Cosmic Orbs, Gerp 2026, and Revision 2026 have received a major update!

  • - A new Abyss game is added to the Speed Abyss Edition.
  • - Two extra bonus disks are added to the Speed Gerp 2026 Edition and a second bonus disk to the Speed Revision 2026 Edition.
  • - Some newly added Revision 2026 modules have been made executable (black screen is normal; exit with the left mouse button).
  • - Several party versions updated to their final releases.
  • - Added five new intros to the Speed Rotozone Edition (three on Disk 3, two on Disk 1), while keeping all productions in chronological order of release.
  •  
  • Download the complete package here: https://nahkolor.c64.page/NAH-SPEED_SE_COMPILATION.ZIP
  • [Submitted by magic]

    lobstregated at Scene.org on 2026-07-27
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