latest added prods
- 4k procedural graphics Amiga AGA Amiga OCS/ECS Domina Nebula :: Alcatraz
- invitation Amiga OCS/ECS 68k Inside 2026 :: Dekadence
- 1k ZX Spectrum Hole
- diskmag Commodore 64 Fuckpig #1 :: Xentrix
- 4k JavaScript Makarooni :D
latest released prods
- 4k procedural graphics Amiga AGA Amiga OCS/ECS Domina Nebula :: Alcatraz
- invitation Amiga OCS/ECS 68k Inside 2026 :: Dekadence
- 1k ZX Spectrum Hole
- invitation Sinclair QL 68k-inside 2026 invitro :: SMFX :: Dekadence :: Joker
- 1k Commodore 64 ROTOZOOMER 1k :: MB Maniax
latest added lists
-
GOAT Demoscenes
-
The Meteoriks Watchlist 2026
-
M3RL0CKSH0LM3S' favorite prods
-
Oldschool demos on modern platforms
-
stobit's wallpaper
top of the month
- demo Amiga OCS/ECS +=+ :: Spreadpoint
- demo invitation Windows JavaScript The Golden Disk :: Slipstream
- 4k procedural graphics Amiga AGA Amiga OCS/ECS Domina Nebula :: Alcatraz
- demo Gameboy Advance Karloff :: Spectrox
- demo Windows Sigma 67 Compilation 🫱6️⃣7️⃣ 🫲🤣🤣🤣 :: Jumalauta
- demo Commodore 64 Sweaty Moustache :: TSJ
- demo Amiga OCS/ECS Neon Donut :: Free Electrons
- 4k Windows Δ :: epoqe :: Team210
- demotool Windows zoopertracker
- invitation Sinclair QL 68k-inside 2026 invitro :: SMFX :: Dekadence :: Joker
all-time top
- demo Windows fr-041: debris. :: Farbrausch
- 4k Windows elevated :: Rgba :: TBC
- 64k MS-Dos Windows heaven seven :: Exceed
- demo Windows Lifeforce :: ASD
- demo Windows fr-025: the.popular.demo :: Farbrausch
- demo Windows Stargazer :: Orb :: Andromeda
- 64k Windows fr-08: .the .product :: Farbrausch
- demo Amiga AGA Atari Falcon 030 Starstruck :: The Black Lotus
- 64k invitation Windows "Kings of the Playground" - Evoke 200... :: Equinox
- 256b MS-Dos tube :: 3SC
the so famous pouët.net oneliner
-
In Saturn, individual lightning bolts are 100 to 10,000 times more energetic than Earth’s own. *ZAP* -
* changed vacation plans* -
wtf is protected mode -
Re: about that datagubbe post. It sometimes feels weird to me that people complain harshly if some gfx has been originally generated with AI. I mean of course the AI style is often boring, but I can understand that just pixeling an image is it's own thing. It's not that different from the Vallejos. -
An elegant technology for a more civilised age.
the oldskool pouët.net bbs
| offtopic | Punny demo scene messages for a news ticker | 13 | ||
| general | Should scene.org still rewrite .zip files? | 15 | ||
| general | OPL3LPT patch for dos (cracktros/intros) that uses Adlib for sound | 4 | ||
| general | Revision 2026 - The Power Within - April 3rd to 6th 2026 | 249 | ||
| offtopic | Demo'ish videos | 2524 | ||
| general | scene.market — trade your retro stuff at demoparties | 22 | ||
| music | Demoscener DJ sets | 588 | ||
| music | 4champ iOS mod player app | 55 | ||
| general | The Meteoriks Awards 2026 | 83 | ||
| code | i'm new to coding and need tips | 23 |
In the spotlight: Richard Karsmakers blog
[ Atariscne.org - News ] In the spotlight: Richard Karsmakers blog
Richard Karsmakers aka Cronos of STNICCC party organisation fame has written a nostalgic reminiscence of the first steps of the Atari ST demoscene on his blog. The articled summarizes a brief initial time span 40 years ago and is arguably a bit boldly, entitled "The Rise of the Atari ST Demo Scene".
A closer look at the blog generally indicates that Cronos, who was also one of the former ST News diskmag editors, still has an occasional inclination to write longer articles.
Speaking of STNICCC, the next party edition is about about 6 years away. So get started with your entries! ;-)
GCC for asm Experts (and C/C++ Intermediates) - Part 3
[ Atariscne.org - News ] GCC for asm Experts (and C/C++ Intermediates) - Part 3
How GCC Actually Compiles
GCC originally stood for GNU C Compiler. Today it is the GNU Compiler Collection, with frontends for C, C++, Fortran, Ada, Go and more, a shared middle-end, and many backends. VAX and m68k were the first in 1987; today the list spans everything from modern x86-64 and ARM to legacy PDP-11 and MSP430. Each frontend parses its language and lowers it to a common intermediate representation. From there, the shared transformation passes take over, most of them entirely generic regardless of whether the target is a modern 64-core server or our humble 68000.
What happens between "C text goes in" and "assembly comes out" is roughly 360 of these passes, each rewriting the intermediate representation. Some optimize. Some check for errors. Some transform for consistency. Most do a little of everything. We will focus on the ones where our beloved 68000 needs the most help. I have put together a summary of all GCC passes for reference.
Debugging this pipeline is where the fun and the pain live. When the output is wrong, which of the 360 passes is at fault? Often it is not the obvious one; a bad decision in pass 47 might not surface as wrong, or inefficient, code until pass 180. Understanding the stages, even roughly, is the key to knowing where to look.
Design + UX for video streaming service/archive
[ Wanted! ] Design + UX for video streaming service/archive
Hi! We're renewing our SceneSat video streaming service and archive and would like to find someone who would like to help designing this. We do have a quite substantial and ever-growing collection of recorded video streams from various parties and events and want to bring this to the world in a good-looking, usable manner. Are you the person to help us out? :)Cinderella: KUVO's Sight 4 draw
[ Atariscne.org - News ] Cinderella: KUVO's Sight 4 draw
Here comes a little weekend starter kit. A production by a scener you may not haven't heard of, a release that is possibly widely overseen, for a platform many may not have heard of yet:
Kuvo of Caroline Software Incorporated released a new music disc for the Russian Elektronika BK-0010 computer (see wikipedia entry). And indeed, there is a scene for this one. And for a brief moment, the tiny Atariscene feels overdog! ;-)
Anyway, this music disk is quite a surprise, once you found it. It comes with one and a half hours of music for the twin brother of the YM2149F chip, the AY-3-8912. So Atari chipmusic stricken ears feel home immediately.
Very notably, KUVO did all of it, code, music and graphics. If you check is demozoo page you will stumble across an impressive backlog of fantastic ZX Spectrum graphics, too.
Among the tracks there are very enjoyable compositions in various styles, a good flow, sometimes laid back, sometimes uplifting and foremost nicely dynamic and catchy.
But there is more, actually, sound-wise this is way more advanced then the typical AY/YM bleepery. And a reason is found quickly, looking closely at the included VU-meters. The music disks supports 6 channels, so it is tailored for machines with two soundchips. And this offers some quality upgrade for the traditional AY soundscape, nice echoic detuned square leads, interesting slides plus reverb and delay for the masses!
Highly recommended!
HT's Handle Charts #1
The boys from Hack 'n Trade teamed up to bring you "HT's Handle Charts #1" - a take on the most cool, intimidating, hilarious or plainly absurd scene handles of all times. With fancy Amiga ANSI art by Goto80, Dino, and Sixx. View it in its colourful glory at [AsciiArena]!
[Submitted by dipswitch]
search box
| some stats | -24h |
|---|---|
| 101733 prods | + 0 |
| 14438 groups | + 0 |
| 1320 parties | + 0 |
| 4415 boards | + 0 |
| 27302 users | + 0 |
| 1023199 comments | + 30 |
| 237 users seen in the last 24h | |
| progress to the youtube singularity: 32.23% |
latest comments added
-
demo
Amiga AGA
Deep
:: Parallax
:: CNCD
-
musicdisk
Windows
TheEnd
:: ErrorSoft
-
16k
Amstrad CPC
Fan Service
:: Vanity
-
demo
Amiga AGA
Skywards
:: Darkage
-
1k
Atari XL/XE
Figure Skating
latest parties
- Momentum 2026 1
- AmiParty 2026 6
- Forever 2026 12
- Fioniadata 2026 1
- Instanssi 2026 [results] 17
upcoming parties
- The Gathering 2026 apr 1 - 5 (2 days)
- Lahti Copy-Party 2026 apr 3 - 6 (4 days)
- Revision 2026 apr 3 - 6 (4 days)
- Multimatograf 2026 apr 25 - 26 (26 days)
- Speccy.PL Party 2026 apr 25 (26 days)
wanted !
top of the glöps
-
sensenstahl
:: 51327 glöps
-
blkpanther
:: 48633 glöps
-
guardian ٩๏̯͡๏۶
:: 23971 glöps
-
StingRay
:: 22302 glöps
-
havoc
:: 21234 glöps
-
sim
:: 18977 glöps
-
100bit
:: 17382 glöps
-
hitchhikr
:: 14944 glöps
-
ltk_tscc
:: 13719 glöps
-
Optimus
:: 13666 glöps

