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Demoscene Report 13 August 2026

All of the latest news, links and releases from the active demoscene community. This week we will finish coverage from one of the largest summer demoparties Assembly Summer 2026 and also cover a few highlights from Silly Venture 2026 Summer Edition. https://youtu.be/Ob0xuGdbhPA

[Submitted by psenough]

lobstregated at Scene.org on 2026-08-13

Silly Venture 2K26 SE - a party report

[ Atariscne.org - News ] Silly Venture 2K26 SE - a party report

Written by: Tecer
Dwór Uphagena, Gdansk, 30 July - 2 August 2026

There is a workshop in Gdansk where people build electric guitars. Beautiful and expensive ones, current waiting time: 14 months. Mayones started there in 1982, in a family garage, and forty-four years later they are shipping custom instruments to players all over the world - but the shop still works the way it worked at the beginning. You pick the woods. Somebody's hands do the rest. Every instrument that leaves the building is a series of decisions a person made on purpose.

I went there on the Friday afternoon of Silly Venture. It cost me the Shotgun tournament and one of the Silly Talks, and I would do it again, partly because it is a remarkable place and partly because it put me in exactly the right frame of mind for what was going on across town at Silly Venture.

Because that is what a demoparty is too. Seventy-four productions came out of this one, and every one of them is somebody having decided, deliberately and at length, where each byte goes.

Let me take the weekend in order.

Thursday, July 30th

I arrived on time. My luggage took a more relaxed view of the schedule.

The route was via Amsterdam, and somewhere in the transfer my bag formed its own opinion about which plane to be on. Schiphol runs two flights a day to Gdansk; I was on the earlier one, and my bag, having weighed the options, chose the later. This is the best possible version of losing your luggage, and I say that as somebody who spent the intervening hours not entirely convinced of it. The bag turned up in the evening, intact, having seen slightly more of the Netherlands than I had.

Gdansk itself was packed with people. Peak summer, and on top of the usual tourist load the city was in the middle of St. Dominic's Fair, running late July to mid-August, the largest open-air market in Poland. Several hundred stalls of people selling things they made, threaded through the old town, for three weeks every summer, since the thirteenth century.

So consider the city this party takes place in: a centuries old market of handmade goods, a guitar workshop that has been carving instruments one at a time since 1982, and a hall full of people who spent their year hand-assembling code for computers that went out of production before some of those stallholders were born. Gdansk is extremely good at this sort of thing.

This was, after several Silly Ventures over the years, the first time I have stayed at the hotel on the same site as the venue - the party hall sits in a building directly behind it - and I can report that it is an enormous improvement on every other arrangement I have tried. My room was a floor or so below ground level, which suited me perfectly: dark, quiet, and a walk of moments from the compo screen. No thoughts on planning the trip back. You simply go to the party, and later you simply go back.

Gates opened at 16:00 for the traditional business of claiming a table, which at an Atari party means claiming a table and a mains socket, ideally one not shared with anybody running a CRT. I did none of that. I went over for a look, said hello to Grey, and spent a while doing the thing everybody does on the first evening - scanning the room for people whose faces seem familiar.

I did not find too many.

lobstregated at Scene.org on 2026-08-12

New Atari ST emulators

[ Atariscne.org - News ] New Atari ST emulators

Yes, you read that correct - emulators as in plural. Both emulators runs on all three major platforms (Linux, Windows, macOS) and are available for download.

 

First up is Atari System Emulator, or ASE, an open-source Atari ST emulator written in C#, using Moira, the excellent Motorola 68000 emulator written in C++.

At the moment, it can emulate an Atari STf/fm quite efficiently, with partial support for the STe. It supports .ST and .MSA disk images, as well as .STX images with copy-protection schemes. You can also manage your game and software library using a screenscraper.fr account and retrieve cover artwork and descriptions for your collection, including GameMenus such as those by Pompey Pirates, DBUG, Medway Boys, and others.

The emulator is currently under active development, and future releases will include compatibility improvements and new features.

Youtube video about ASE, and thanks to The Bit Culture for submitting the text.

🔗 Check out Atari System Emulator (ASE) at Github

 

 

Then we got NeoST, which just had its first release nicknamed "Newborn".

NeoST is an Atari ST emulator built as a teaching "hack box": instead of a black box that just runs games, it is a transparent motherboard where every chip is modelled separately and wired onto a Bus that is the memory map.

Hardware — Four machine profiles: ST, Mega ST, STE, Mega STE, from 256 KB to 4 MB of ST-RAM, with the optional hardware correctly present or absent per model (8/16 MHz 68000 cache and an MC68881 FPU socket on the Mega STE). Cycle-exact Moira 68000 core. Shifter + Glue (borders, overscan, resolution tricks, Spectrum 512, STE fine scrolling), MFP 68901, ACIA 6850 + IKBD, WD1772 FDC (writable .st/.msa/.dim, Pasti .stx), DMA/ACSI, blitter, YM2149 + STE DMA sound + Microwire/LMC1992, RTC.

Using it — GEMDOS hard disk (a host folder mounted as C:) and ACSI images; full save-states; a built-in debugger (breakpoints, watchpoints, symbols, instruction stepping, disassembly, hex view, registers); a full-screen kiosk mode driven entirely from a gamepad; opt-in CRT effects; and a deterministic neost-headless (MAME-style traces, PPM captures, RAM/audio/serial dumps) that doubles as the diagnostic tool and the regression bench.

Running titles: Enchanted Land, Super Hang-On, Lethal Xcess, The Cuddly Demos, No Cooper.
Live demo: https://habib256.github.io/neost/wasm/

NeoST is released under the GNU GPL v3. Its hardware behaviour is largely inspired from MAME & Hatari (GPLv2+), to which NeoST owes a great deal.

NeoST 0.5.2 Newborn (webAsm version) in action showing a fullscreen ST picture by Templeton. Description text nicked from the Githib page.

 

🔗 Check out NeoST on Github

 

 

lobstregated at Scene.org on 2026-08-12

Re-Falcon schematics available

[ Atariscne.org - News ] Re-Falcon schematics available

The Falcon remake clone called Re-Falcon (earlier report from this spring: News on the Re-Falcon project) is now officially released on Github.

Anyone wishing to build their own Falcon from scratch are now theoretically able to do so.  There are 820 components to mount and sourcing all of them is in itself quite a project, not to mention the big technical work to assemble it.

Re-Falcon populated board. Photo by Suavek.

Prototypes of Re-Falcon have proven to work well, running Falcon demos, games and other software. The Re-Falcon board is refined and does not need clock patches like many original Atari boards do. The machine is tested with CT63 and runs well without the mentioned clock patch.

Re-Falcon in traditional Falcon case and new translucent case. Photo by Suavek.

 

🔗 Check out the Re-Falcon schematics at Github

🔗 Visit the Re-Falcon website

 

lobstregated at Scene.org on 2026-08-11

[Podcast] 165. Ziphoid and the future of SceneSat

[ Ericade.radio news & podcasts ] [Podcast] 165. Ziphoid and the future of SceneSat

Ziphoid is the power behind the demo scene satellite that circles the parties. The one that makes sure they reach the audience. It's called SceneSat and its hard to imagine where we would be without its capability to broadcast, archive and present the output of the scene.Autumn of 2026 is soon here and Ziphoid has a brand new site, application and great plans for SceneSat. On the 18th of July 2026 he spoke with Coreus and DJ Daemon on the Edison demo party 2026 in Stockholm, Sweden. Let's go there now and hear the story.

Playlist:
00:00 ericade.radio - Time for Flashback, tracks from the past - today with a scener interview.
00:06 DJ Daemon introduces SceneSat and Ziphoid.
00:48 Coreus and DJ Daemon interview Ziphoid and talk about SceneSat and the demo scene.
46:23 Captain - Space debris
51:16 DJ Daemon thanks you for listening and tells you about "Voice of the demo scene".
51:47 ericade.radio - SceneSat is keeping it real.

Tags: 2026, Guest: Ziphoid, Host: DJ Daemon, Cohost: Coreus, SceneSat, Voices of the demo scene
lobstregated at Scene.org on 2026-08-07
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