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[Podcast] 169. Fresh tracker music from the Mod Archive

[ Ericade.radio news & podcasts ] [Podcast] 169. Fresh tracker music from the Mod Archive

DJ Daemon has looked through latest additions on the Mod Archive and they are rocking it! In this episode we also showcase the work of scener and artist Metalzone80, who mixes soft chords with heavy riffs. He has been making Impulsetracker tunes since the late 90s gets his own medley. Also in this episode: a famous Atari site shuts down, citing anger with all the AI in the demo scene, we also talk about how to get better artist information and not to forget: an interview that will come next week. Enjoy your autumn podcast listening with some really good tracker music.

Playlist:
00:00 ericade.radio - Time for Flashback, tracks from the past - with your host DJ Daemon
00:05 DJ Daemon welcomes you to the show and tells you about the artists Vogue and Metalzone80 that will be heard a lot this hour.
00:29 StereoMan - August nights
03:03 Flashback, tracks from the past - here is a medley of nice tunes
03:09 DJ Daemon gives you a Metalzone80 medley, with Masternama's Happy side!
03:48 Metalzone80 - Grow.
04:55 Masternama - Happy side!
06:07 Metalzone80 - Mukikous
07:34 ericade.radio - Flashback, tracks from the past jingle 1
07:41 Metalzone80 - Jake
09:14 Metalzone80 - The impossible
11:02 DJ Daemon wonders why there aren't more rock and metal-song in the tracker scene.
11:33 Sysfins - Good skooler
13:20 DJ Daemon tells you the sad news that Fandal has stopped updating his demo scene website citing AI-generated content and falling traffic.
14:43 Vogue - Unwheel introduction
17:11 DJ Daemon tells you to continue "scening" even when AI prods get more and more common. Keep creating demos and music no matter what.
18:39 Beyond - Horizon
21:17 DJ Daemon gives KMetalzone80 another play on the station.
21:33 Metalzone80 - Winter snow
25:01 DJ Daemon mentions an upcoming interview that will be on the podcast in a few weeks.
25:36 Vogue - Nolle-song
28:40 DJ Daemon is happy Flashparty is coming in a week.
29:15 T.m.o.j - Stanley 2k
32:32 DJ Daemon recommends you to get your news from news.scene.org.
33:10 Void.a engineering - e-4-3kk
36:58 DJ Daemon wants you to speak back. Send your opinions to radio@ericade.net
37:25 Vivid - Overdose
41:23 DJ Daemon is amuzed how protecting a screen has him taking regular breaks. This is probably a blessing in disguise.
42:12 Cannibal - Peace (Revolutional Remix)
47:29 DJ Daemon talks about the infamous "Trackerartist", and how fix that problem.
48:16 Trackerartist - Ph-hugi
53:53 DJ Daemon leads you into that good night with the next song.
54:17 Lunari - Goagnostic
01:00:46 ericade.radio - We love the demo scene

Production notes:
This one took longer time to get done than I had hoped. The reason was a heavy workload with a lot of projects. But here we are with a set of tracked tunes in a mix that will brighten your day.

Errata: I put Masternama's Happy side! in the Metalzone80 medley, without realising it. I did play the song that was supposed to be there later, so nothing was last. Sorry.

Tags: 2026, Host: DJ Daemon, Just playing the music
lobstregated at Scene.org on 2026-10-25

For Zoo: any testers for C64 tiny intro packer?

[ Wanted! ] For Zoo: any testers for C64 tiny intro packer?

For now this is a temporary offer until I release the official package. After 2 years of experinenting, I have a few small decompressors for 6502, which are significantly smaller than ZX02 (45 to 60B + setup) with compression ratio somewhat worse than ZX02. If someone is interested, I'll send compressor and the decompressor asm (acme, but could be adapted as needed) with BASIC stub (as required for Zoo 2 block intro compo). Alternatively you could send me a prg to test the compressability and...
lobstregated at Scene.org on 2026-10-25

NeoN 3D Grafix 1.3 released

[ Atariscne.org - News ] NeoN 3D Grafix 1.3 released

Ready for another trip down the history lane? ;)

  Back in 2013, Uros Vidovic (I'm sure that he is going to kill me for this link ;)) alias Vido contacted me with an interesting request. He managed to acquire NeoN 3D source code from Ole Dittmann with the intention of making a FireBee port (Vido is one of the most active FireBee users/supporters these days) and asked me whether I wouldn't be able to "recompile" them for the FireBee.   Well, I agreed not to release the source code publicly (Ole's explicit request) with a vague intention to look at it one day, perhaps using AHCC (it was a Pure C project).   During the following years (2013 - 2020) I touched base with Vido every now and then, frankly just making excuses. ;) Someone else got the code, too, even managed to compile something with AHCC but it didn't work even in Hatari and shortly disappeared afterwards.   In September I finally looked at my TODO folder again and saw the poor guy sitting there, lost and forgotten by everyone. I have quickly realised that the AHCC path is a dead end: the compiler has serious bugs and unfortunately Henk is no longer with us to fix them.   So back to Pure C, that worked but made compilation much harder. So after reaching the point that I could reconstruct the executables nearly 1:1 (the versions didn't match with the released ones completely) I made a bold move, switching to m68k-atari-mintelf-gcc with -mshort and libcmini. That worked surprisingly well and from then on I could iterate quickly and automate most of the boring tasks.   In the following month I managed to fix many existing and new bugs (thanks to Vido and Swe for testing!), it even launched my short-lived path of bugfixing many FireTOS bugs on the FireBee as a byproduct.   NeoN Grafix v1.3 running on a Falcon 060 with SuperVidel (1920x1080 truecolour) in FreeMiNT with memory protection enabled     And here we are! So what's new:
  • Runs in 16 and 32 bit colour and on 256-colour chunky screens, not only in 256-colour bitplanes. One binary detects the screen format at startup.
  • Works on graphics cards (SuperVidel, NOVA, anything with EdDI), with correct colours whatever the pixel layout, including byte-swapped 16 bit.
  • On 16 and 32 bit screens, renders are shown at the desktop's resolution. Only a Falcon in 256 colours still switches to 320x240.
  • Runs under MiNT with XaAES or N.AES.
  • New native FireBee version.
  • No dongle and no installer.
Fixes:
  • Lines no longer come out in the wrong colour on a 68040 or 68060. The original line routine rewrote its own code.
  • No more noise in the object editor's views on machines with Fast RAM. The retail binaries have the TT-RAM flags set, so the second screen page could land in Fast RAM.
  • On a Falcon with an external video clock, the picture is no longer shifted and miscoloured after a true colour render. The original only saved part of the Videl state.
  • genlock: a pure key colour now matches, and 16 bit TGA files are read correctly.
💾 Download 68020+ version (requires FPU) 💾 Download FireBee version   When it comes to source code, it's a bit complicated. Ole has unfortunately passed away in 2018 so not only he never saw the outcome of this agreement but also can't give us his blessing to release source code. So for now it is a private Github repo to which I'm happy to give access (after consultation with Vido) to anyone seriously wishing to continue its development.   In the meantime, if you find a bug, you can let me know and maybe I'll fix it in the next 13 years (just kidding, it's much easier to debug/fix it these days).  
lobstregated at Scene.org on 2026-10-24

Fandal giving up his website

[ Atariscne.org - News ] Fandal giving up his website

For two decades the Fandal maintained the website generally known in the community as "Fandal's website" or "A8.fandal.cz" which was dedicated to the collection, curation, metadata provision and promotion of all kinds of demos and games for the Atari XL/XE system. Among the Atari 8-Bit scene enthusiasts this place was an institution with its over 5.000 games and around 3.800 demos available.

Unfortunately Fandal came to the conclusion to stop his activities, also due to the exuberant wave of AI generated content flooding the retro computing sphere.

"All right, that’s it. My retro hobby is being eaten alive by AI at an ever-faster pace, and I definitely don’t want to reach a point where the news section is nothing more than a list of things generated by a prompt.

For this reason, and also because site traffic has been steadily declining to minimal levels, I’ve decided to stop all updates after more than twenty years."

I remember that in the pre retro computing revival era in the 2000s the website seemed as an exceptional project "against the tide" and I always appreciated it. While it is very sad to lose this passionately hand-crafted institution of the Atari scene I have hope the archive remains online for further use. 

What is left to say? Thank you Fandal, for for all the years of support and work for the Atariscene!

🔗 Fandals website

lobstregated at Scene.org on 2026-10-23

Flashparty 2026

[ SceneSat upcoming shows & events ] Flashparty 2026

31 Oct – 1 Nov 2026

Demoparty held in Buenos Aires, Argentina. With all the usual categories of competition and modern and retro platforms. With special detail in text art compos.

Event website: https://flashparty.ar/

Listen or watch on SceneSat · Full schedule

lobstregated at Scene.org on 2026-10-23
some stats -24h
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14446 groups + 0
1331 parties + 1
4444 boards + 0
27747 users + 2
1036914 comments + 35
292 users seen in the last 24h  
progress to the youtube singularity: 32.97%  

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